|
Release notes Call of Duty 5: World at War Patch 1.5  |
|
|
In this page we post official release notes and changelogs related to Call of Duty 5: World at War Patch 1.5, if and as software developers make available these. However, if you need more info on Call of Duty 5: World at War Patch 1.5, or relases notes are not available yet, you can always consider to read its description as well. |
|
|
- 3 new MP maps: Banzai, Corrosion, Sup Pens!
- 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
- CO-OP hosts can now kick players from their lobby
- Improved dog spawning in MP
- Addressed an issue with Zombie pathing
- Fixed an instance of the player model displaying incorrectly
- Some unhandled exception errors have been addressed
- Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
- Added support for CODTV
- “cg_DrawFPS 1” now only displays FPS and cg ms/frame
- Added RCon command "teamstatus" to display players’ team information
- Mods: Added joinsquad script function
- Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
- Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
- Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
- Mods: Increased the amount of mods displayable in the Mods menu
- Mods: Fixed a crash related to the mod.arena file
|
|
|
|
[ Go Back ] |
LATEST DRIVERS FOR AMD, INTEL, AND NVIDIA GPUS |
LATEST GAME SYSTEM REQUIREMENTS |
|
|