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 08.03.2013   NVIDIA: le SDK di PhysX e APEX supportano la PlayStation 4 di Sony
 

NVIDIA ha annunciato il supporto per la PlayStation 4 di Sony Computer Entertainment dei noti kit di sviluppo software (SDK) NVIDIA PhysX e NVIDIA APEX.

I progettisti di giochi usano le tecnologie PhysX e APEX per la "collision detection" e la simulazione di corpi rigidi, vestiti, fluidi, sistemi particellari e molto altro su un'ampia gamma di piattaforme, tra cui PC desktop, console, dispositivi portatili e handheld.

NVIDIA PhysX technology è la soluzione per la progettazione di effetti fisici realistici e real-time per titoli di intrattenimento interattivo più pervasiva al mondo.

Portando la creazione di contenuti della tecnologia PhysX ad un livello superiore, la tecnologia NVIDIA APEX consente agli artisti di creare intricati ambienti "physics-enabled", permettendogli di ampliare la quantità e la qualità visuale degli oggetti da distruggere, inserire fumo o altri effetti similari e creare abiti particolarmente realistici nei loro giochi.

"Un'eccellente tecnologia fisica è essenziale per assicurare una migliore esperienza di gioco e il supporto multipiattaforma è cruciale per gli sviluppatori.", ha affermato Mike Skolones, product manager per PhysX di NVIDIA. "Grazie al supporto di PhysX e APEX per la PlayStation4, gli utenti potranno attendersi giochi significativamente migliori."

Le tecnologie NVIDIA PhysX e APEX sono progettate per essere utilizzate con una grande varietà di CPU e possono essere accelerate da qualsiasi GPU NVIDIA compatibile con l'architettura CUDA, come la serie GeForce 8 o superiore.


[Immagine ad alta risoluzione]

[Immagine ad alta risoluzione]


NVIDIA today announced support for Sony Computer Entertainment's PlayStation 4 with the popular NVIDIA PhysX and NVIDIA APEX software development kits (SDKs).

Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.

NVIDIA PhysX technology is the world's most pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles. The PhysX development environment gives developers unprecedented control over the look of their final in-game interactivity.

Taking PhysX technology content creation to the next level, NVIDIA APEX technology lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character's body to achieve more realism in their games.

"Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers," said Mike Skolones, product manager for PhysX at NVIDIA. "With PhysX and APEX support for PlayStation4, customers can look forward to better games."

NVIDIA PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any CUDA architecture-enabled NVIDIA GPU, GeForce 8-series or higher.





Source: NVIDIA Press Release
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Tags: amd  |  apex  |  game  |  nvidia  |  physx  |  playstation 4  |  ps4  |  sdk

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