June, 25, 2017, 10:57 mobile  ][  amdzone.it  ][  atizone.it  ][  enboard  ][  forumzone.it  ][  hwsetup.it  ][  nvidiazone.it  ][  unixzone.it 
 
 
 
Our Tags
Feed RSS
Sitemap
Contact us
About us
Reload
         your source for 3dfx and games
 
Home   ][   News   ][   Games   ][   Articles   ][   3dfx Hardware   ][   3dfx Software   ][   Video   ][   Components   ][   Tools   ][   Forums
 








 
Main

News
Headlines
Games
Articles
3dfx Hardware
3dfx Software
Video Cards
Components
Tools
File Browser
Communities
Contact Us

Voodoo Cards
3dfx Headlines
3dfx Articles
Voodoo1
Voodoo2
Banshee
Voodoo3
Voodoo4/5
VoodooTV
Latest Drivers
Our Releases
Hot Files
 
Games Settings
 
Best Settings
 
TnL Patches
 
MesaFX
 
WickedGL
 
Glide 3x
 
Official FAQ
 
Just For Fun
 
Main menu
Components

Processors
Motherboards
RAM Memories
Video Cards
Audio Cards
HDDs/SSDs
Optical Burners
Web Connectivity
Drivers Index
Main menu

Video Cards

AMD/ATI
Matrox
NVIDIA
S3 Graphics
XGI
Main menu

Tools
Antivirus
Benchmarks
Data Recovery
Mastering
Screensavers
Video
File Sharing
Tweakers
3D-Analyze
Windows Tools
Uninstallers
Mobile Phones
Tools Index
Main menu
Games
Bonus Packs
Demos
DirectX
Latest MAME
Patches
Screenshots
System Requirements
Trailers
Main menu
Communities
 
 13.08.2010   Irrational Games annuncia BioShock Infinite e mostra un trailer
 

Con un post nel blog ufficiale, inserito da Kevin Levine, la software house Irrational Games, anche nota come 2K Boston, ha annunciato ufficialmente il prossimo first-person shooter BioShock Infinite, ovvero il terzo episodio della serie BioShock, la cui pubblicazione sarà curata da 2K Games.

Kevin Levine, che di Irrational Games è fondatore e leader, ha rivelato, tra l'altro, che BioShock Infinite si distinguerà non poco dagli episodi precedenti in base a numerosi aspetti, il più rilevante dei quali è l'ambientazione, passando da una citta sottomarina a una, denominata Columbia, che è sospesa nel cielo e collocata temporalmente nel 20-esimo secolo (1912).

BioShock Infinite è basato sul motore grafico Engine Unreal Engine 3; sarà rilasciato nel corso del 2012 in tre edizioni per il supporto dedicato delle piattaforme Xbox 360, PlayStation 3 e PC.

Segue il trailer che ha accompagnato l'annuncio del titolo.



Keeping secrets is hard.

The last three years for me have been dominated by a single question: "What are you guys doing there?"

Some of you were pretty certain it was an X-COM game, which I can now safely say it is not.  It is also not part of the Freedom Force, SWAT, X-Wing vs. Tie Fighter, Kingdom Hearts or Yar's Revenge franchises.  The time for discussing what Irrational Games is NOT doing is over.

Today we announce BioShock Infinite.

That’s right, this is a BioShock game.

It’s a sequel.

But it’s also not a sequel.

Let me explain.

At Irrational Games, we believe that in order to fulfill expectations, you have to defy expectations.

When we completed the original BioShock, we felt we had said all we wanted to say with Rapture, but we weren’t done with the idea that is BioShock.  BioShock is so much more than a story of a single place or a single time.  We had so much more we wanted to say.

There are two core principles for us that define a BioShock game. First, it has to be set in a world that is both fantastical and yet also grounded in the human experience. Second, it has to provide gamers with a large set of tools, and then set them loose in an environment that empowers them to solve problems in their own way.

It would have been easier for us to go back to the well. We could have taken the easy route.  We could have simply done more of the same, but we would not have been true to ourselves as game developers.  Making the original BioShock was hard.  We challenged ourselves every step of the way, and we tossed aside many elements and ideas simply because they weren’t good enough.

So when we started the sequel, we said to ourselves: "We want to expand on those core principles, but beyond that, there are no sacred cows.  Everything else that people know or think they know about BioShock is open for negotiation."

You will find yourself in a completely new world.  Columbia is not an unknown secret city at the bottom of the sea.  It’s a creation of an America transforming from a regional agrarian collection of states into a world power with global reach.

You now play an actual character, and not a cypher who is unaware of his own identity.  You are Booker Dewitt, a particular character with an established history, with a voice you will hear as he talks to himself and others in the game.

You’ve come to Columbia for a reason: to find a mysterious young woman named Elizabeth and bring her safely out of the city. She will travel with you, interact with you, and react to the situations you cause to happen, and through your relationship with her, we're able to tell the story of this new and amazing world.

This world of Columbia presents radical differences in scale from what you are used to. You’re not crawling through corridors on the ocean floor, claustrophobic with the weight of the ocean bearing down on you.  Instead you find yourself navigating through huge environments, zipping around on Sky-Lines at eighty miles per hour and getting into firefights at ranges of two thousand yards.

In fact, there is so much new and radical about BioShock Infinite that we simply can’t tell you all about it in one revelation.  What we present to the world today is merely the tip of a very large iceberg.  In the coming months we’ll begin to reveal more of what BioShock Infinite is all about and let the world know why we are so excited.

For now, we want to thank you all for your patience, and for sticking with us all these many months while we labored in silence.The time for silence is over. First up for the fans of this site is another episode of Irrational Behavior with Shawn Elliott that covers the announcement of BioShock Infinite and the work that led up to it. I'm sure you'll dig it.

Down the road a bit, actual gameplay footage awaits. It’s something you’re going to want to watch more than once. Trust me on this one.





Source: Irrational Games Blog Post
Links

Tags:

 PREVIOUS MORE NEWS GO BACK NEXT 


[ Go Back ]

Latest News
Video Card Overclocking & Monitoring Tools: MSI Afterburner 4.4.0 beta 11

Svelati il periodo di lancio e il prezzo europeo del Galaxy Note8 di Samsung

La console Xbox One X è in grado di eseguire il game Titanfall 2 in 6K

Gestire la posta elettronica con il client free Mozilla Thunderbird 52.2.1

GoodSync 10.5.1.5 sincronizza i file tra smartphone, tablet e risorse cloud

Eseguire le applicazioni native Windows su Linux e Unix con Wine 2.11

Info, data di lancio e screenshots del DLC The War Games di Titanfall 2

LG introduce il gaming monitor 34UC89G-B con schermo curvo da 34-inch

Hardware & System Information Utilities: HWiNFO32 5.53-3185 beta

MSI rivela che le video card Radeon RX Vega assorbono molta potenza elettrica?
more News 
Latest Utilities Latest Drivers
MSI Afterburner 4.4.0 beta 11

Mozilla Thunderbird 52.2.1

GoodSync 10.5.1.5

HWiNFO32 5.53-3185 beta

Windows Firewall Control 4.9.9.0
more Utilities 
AMD Radeon Software Crimson ReLi...

NVIDIA PhysX System Software 9.1...

AMD Radeon Software Crimson ReLi...

Intel Graphics Driver 15.45.19.4...

Intel USB 3.0 eXtensible Host Co...
more Drivers 
Latest Trailers Latest Screenshots
Assassin's Creed Origins: E3 201...

Gran Turismo Sport - PS4 Theme M...

Gran Turismo Sport - Join The Hu...

Far Cry 5: E3 2017 Official Game...

Official Call of Duty: WWII - Mu...
more Trailers 
Titanfall 2 DLC The War Games

Assassin's Creed Origins

Gran Turismo Sport

Metal Gear Survive

Far Cry 5 #2
more Screenshots 
Latest Demos Latest Patches
SAPPHIRE NITRO+ RX 580 Prey PC G...

NVIDIA GameWorks Flow - in DX12

Unity Adam demo - The Full Film

Forza Horizon 3 Demo

[Official] METAL GEAR SURVIVE: T...
more Demos 
Mass Effect: Andromeda Patch 1.06

DOOM Update #2

Rise of the Tomb Raider PC Patch...

Rise of the Tomb Raider PC Patch...

Rise of the Tomb Raider PC Patch...
more Patches 

Advertising
Help

Search 3dfxzone.it
Search network
Search with tags
Sitemap
Translator

Other Services

Feed RSS



Print This
Our History

Contact Us

User Support
Advertising
Partnership
Banner Exchange
Webmaster
Main menu

Our Network
3dfxzone.it
AMDZone.it
ATIZone.it
HWSetup.it
ForumZone.it
NVIDIAZone.it
UnixZone.it
Hosted Sites
KoolSmoky Home
Rosario Gallery
 
Hardware Setup    |    Site Map    |    Translator    |    News Archive    |    Links    |    Contact Us    |    Legal Notes    |    Privacy
 
On line since Q1 2001    |    Web Application and Contents © 3dfxzone.it    |    All Rights Reserved