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perer
Average

Netherlands


243 Posts

Posted - 30/01/2004 :  22:37:22  Show Profile  Visit perer's Homepage  Reply with Quote
He dBorca I can't find the source from version H on sourceforge.net

And that file www.geocities.com/dborca/mesa/mesa.html" target="_blank">http://www.geocities.com/dborca/index.html?content=http%3A//www.geocities.com/dborca/mesa/mesa.html were can I set these Things. I think in the source but were is it. Or in the registry where I can not find it. I must be blind or stupid because I do not know what to do whith these things.

Start War and peace will be appreciated
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ps47
Skilled

Slovakia
1463 Posts

Posted - 31/01/2004 :  17:05:51  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
hmm..I have tried to run call of duty on a voodoo3,but the game fails to locate gl_ext_texture_compression_s3tc..it is possible to fake (or implement)it in mesafx (for voodoo3)..?
btw,I have found out what gives the worse quality I get with some aps and mesafx-when the application calls for PFD,mesafx returns (16,16,0)values.wickedgl returns (32,24,8)..dunno what it is..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 31/01/2004 17:07:21
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bloodworm
Average

USA


278 Posts

Posted - 31/01/2004 :  19:32:20  Show Profile  Visit bloodworm's Homepage  Reply with Quote
try this addon to the 3dfx 761 ICD (since the ICD is still working BEFORE the mesaFX is called for) and combine it with the MesaFX as well.

go HERE:

http://www.users.on.net/triforce/glidexp/

good luck.

Bloody Mess
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perer
Average

Netherlands


243 Posts

Posted - 31/01/2004 :  22:14:15  Show Profile  Visit perer's Homepage  Reply with Quote
Dborca I now know what to do with the registry settings but the source I can't find if they are out there?

Start War and peace will be appreciated
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dborca
Average

Romania


425 Posts

Posted - 02/02/2004 :  12:31:54  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Dborca I now know what to do with the registry settings but the source I can't find if they are out there?


They're not registry settings. They are environment variables.
Also, the "h" shource is not on SourceForge; and it's not gonna be there. Never ever! You can find 6.0 src, though...

Regards,
Daniel Borca
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bloodworm
Average

USA


278 Posts

Posted - 02/02/2004 :  14:47:19  Show Profile  Visit bloodworm's Homepage  Reply with Quote
I just tried out NWN with the MesaFX .051H and rainbow's oglGXP addon for the 761 ICD. the setup "scan" and "test" now work beutifully! I am still getting the white backgrounds on my text window and the inventory and character sheet type windows. Maybe the oglGXP addon is the culprit? I noticed the voodoo2 screenshoots and no white backgrounds? maybe a 16bit vs. 32bit problem? I will do more testing when I get home tonight!

Bloody Mess
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perer
Average

Netherlands


243 Posts

Posted - 02/02/2004 :  22:16:28  Show Profile  Visit perer's Homepage  Reply with Quote
Damn Why?????? DBorca because you are still kicked out of SourceForge.
Or because you want to keep if for yourself??
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Nightbird
Moderator



1939 Posts

Posted - 02/02/2004 :  22:40:48  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
Damn Why?????? DBorca because you are still kicked out of SourceForge.
Or because you want to keep if for yourself??

Check SourceForge before speaking !
D. Borca is without doubt one of the persons who devotes most to the 3dfx Community so avoid attacks, really useless !

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In-ter-ac-tive :
The way video games were always meant to be played
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Edited by - Nightbird on 03/02/2004 07:59:53
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samuraiboy
Novice

Philippines


44 Posts

Posted - 03/02/2004 :  03:23:32  Show Profile  Visit samuraiboy's Homepage  Send samuraiboy a Yahoo! Message  Reply with Quote
we must thank daniel and not attack him negatively because if he quits contributing the 3dfx community will be soon out... so please help instead of saying something stupid...
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Rolo01
Experienced

Germany


508 Posts

Posted - 03/02/2004 :  08:17:41  Show Profile  Visit Rolo01's Homepage  Reply with Quote
I agree,
I saw this happen again and again, so think twice before attacking someone who contributes to the community or he will be pissed of and stop everything...
I am very thankfull that Daniel works on Mesa for Voodoos, he does it for free and in his spare time...
If he does not want to share the sources of 0.51h, he will have his reasons so just accept it...
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dborca
Average

Romania


425 Posts

Posted - 03/02/2004 :  08:47:27  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Damn Why?????? DBorca because you are still kicked out of SourceForge.
Or because you want to keep if for yourself??


perer, you little punk! WTF is your business if I want to keep it for myself? Yeah, I am greedy and want to keep everything for myself. How's that?

Primo: I am not kicked out of SourceForge. Either revise your language, or revise your ideas. I am still admin on Glide-SourceForge and devel on Mesa-SourceForge.

Secundo: SourceForge couldn't deliver the CVS services that were expected by people, so Mesa moved to FreeDesktop.org (and yes, I am devel on Mesa-FreeDesktop, too). That's the main reason for not updating sources on SourceForge.

Tertio: 0.51x releases use a pre-release 5.1 sources. They are not compatible with "official" 5.1 or any higher versions. The core Mesa is not bound to any hardware. I cannot afford to pollute the official sourcetree with old versions, just because "they work for 3dfx cards". OTOH, the current sourcetree (post 5.1) is actively maintained and compatible with 3dfx as well. It's just it is a bit slower due to new vertex code. Which is still yet to be optimized.

And last: I never said I won't give up my sources! I just said they will never make it into SourceForge, you snake!

So, I shall quote Lecram on this:
http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=371

Why the hell all threads on this forum (and other forums) must end up in any other place but the original idea proposed by the thread-starter?

EDIT: I calmed down, so I removed words like: "piece of sh!t", "worthless", "brainless muthaforka", "fck"!

Regards,
Daniel Borca

Edited by - dborca on 03/02/2004 16:59:13
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perer
Average

Netherlands


243 Posts

Posted - 03/02/2004 :  16:18:19  Show Profile  Visit perer's Homepage  Reply with Quote
Sorry if people thought I was Attacking DBorca.
This was the same question but better sad.
But again I get why you don't release it now.

I will have to work with Mesafx 6.0 and have to build CVG in it ( I think it does not have it) Note that my goal is not to make something better than DBorca's one ( It would be stupid to do that, I apreciate Dborca's work). I am just seeking for opengl 1.5 support

Start War and peace will be appreciated
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dborca
Average

Romania


425 Posts

Posted - 03/02/2004 :  16:30:58  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
quote:
Originally posted by perer

Sorry if people thought I was Attacking DBorca.

Great!

I guess I had a bad morning, and lost my temper! I think you got the point!

quote:
But again I get why you don't release it now.

Do you?

quote:
I will have to work with Mesafx 6.0 and have to build CVG in it (I think it does not have it)


This is a wrong approach. Basically, Mesa does not have any CVG or H3 or H5 in it. It just makes calls into Glide3x. The Glide is the one that makes the difference in hardware. The public Glide3x API must be consistent across CVG, H3 and H5.

quote:
Note that my goal is not to make something better than DBorca's one ( It would be stupid to do that, I apreciate Dborca's work).


Well, but be my guest! I really need help. The last two wannabees that contacted me thought they were hotshots just because they had 3 years C/C++ experience and 7 years ASM experience. Yet they are still somewhere where is warm, while I am still in the cold, fighting the issues.

quote:
I am just seeking for opengl 1.5 support

Good luck, but you won't find it! Believe me! The total rasterization fallback paths are even slower than a regular SW driver (because the HW must sync between LFB accesses and 3D commands).

Regards,
Daniel Borca

Edited by - dborca on 03/02/2004 16:35:06
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Black_Out
Initiate

USA


76 Posts

Posted - 04/02/2004 :  03:56:13  Show Profile  Visit Black_Out's Homepage  Reply with Quote
Looks like my bad habits combine with lecrams have rubed off on Daniel...that's too funny!

Quite tempermental

Look, I don't appreciate you posting a link to the other message board in which I shouldn't have even created that AmigaMerlin closed, that is just making things worse....I didn't take a liking to that and I making sure that I don't post like that anymore but if you are going to conduct yourself like this and drag ME into the situation (via the link) and ruffle my feathers inadvertanly, but non-the-less taking a shot at me I will act upon this as I deem necessary.

For now, I won't becuase it's a futile argument.

What's bugging you anyway, you sure seem to have a chip on your shoulder, I know not the place to discuss, but hey since every posting on this enitre site always gets hijacked purley becuase someone has to piss and moan (doesn't matter who is, arguing that is useless) why not air it out? I mean this thread is dead just like all the others that preceeded it.
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Nightbird
Moderator



1939 Posts

Posted - 04/02/2004 :  04:28:50  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
quote:
I mean this thread is dead just like all the others that preceeded it

So why are you here

______________________________________________

In-ter-ac-tive :
The way video games were always meant to be played
______________________________________________

Welcome to 3dfxzone.it Community
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