Author |
Topic  |
Pulsus
Novice
Brazil

31 Posts |
Posted - 12/04/2005 : 23:22:35
|
thanks,
i will make a try.. =)
[]'s
Pulsus |
Athlon XP-M 2500+ @ 2312 - 1,65Vcore - Aircooled Asus A7V133 Micron 512MB Pc133 SDRAM @ 3,55V Voodoo 5 5500 64MB AGP Sound Blaster Live Value 40GB Seagate 7200RPM 16x/48x/24x/48x LG Combo Sansung Syncmaster 750s 17" Seventeam 350W PS Huge AVC 12cm fan |
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 16/04/2005 : 13:46:53
|
The Alpha 27 is available for testing. I have tried to fix the problems introduced in the Alpha 26. I have also tried to fix the Blurry texture problem in the FS. Can whoever tested Vietcong fist alpha try testing the game in Single chip mode.
SFFT
|
 |
|
Nightbird
Moderator

1957 Posts |
Posted - 16/04/2005 : 13:49:58
|
This is the link  https://www.3dfxzone.it/news/reader.php?objid=861 |
______________________________________________
In-ter-ac-tive : The way video games were always meant to be played ______________________________________________
Welcome to 3dfxzone.it Community _____________________________
|
 |
|
FBS
Initiate
Canada
80 Posts |
Posted - 16/04/2005 : 14:50:35
|
SFFT No news is good news. I am still testing the SFFT27 drivers and so far they work very well performance is good even with 4 sample AA (I wish my kneeboard would diplay so that I can play with those settings) no BSOD since the drivers have been installed. best of all the blurred textures a fixed |
 |
|
ps47
Skilled
Slovakia
1464 Posts |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 17/04/2005 : 01:45:26
|
The best bet for installation is via device manager.
SFFT
|
 |
|
benna
Average
Italy
376 Posts |
Posted - 17/04/2005 : 10:36:35
|
can I install sfft drivers via "driver setup.exe" file contained in the amigamerlin 3.1 (overwriting 3dfxvs.dll and 3dfxvsm.sys)? |
my PC: AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI
3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5 |
 |
|
Pulsus
Novice
Brazil

31 Posts |
Posted - 17/04/2005 : 17:05:09
|
@ benna
i tested the timedemo and have the almost the same result that you have, but with 2xAA i have some slowdown (17 fps) in some places of the map......
@SFFT
i have a question, why the voodoo 5 under WinXP have a poor performance with games that have a big map (lige the open maps in America's Army or the maps in Simcity 4), i don't think it's a memory amount problem, it's that a driver issue???
[]'s
Pulsus |
Athlon XP-M 2500+ @ 2312 - 1,65Vcore - Aircooled Asus A7V133 Micron 512MB Pc133 SDRAM @ 3,55V Voodoo 5 5500 64MB AGP Sound Blaster Live Value 40GB Seagate 7200RPM 16x/48x/24x/48x LG Combo Sansung Syncmaster 750s 17" Seventeam 350W PS Huge AVC 12cm fan |
 |
|
agrelaphon
Average
Greece

164 Posts |
Posted - 17/04/2005 : 19:06:29
|
Hi , I did some (synthetic) benchmarks with V3 - alpha27 and showed a slight speed decrese vs. alpha26, rest ok ciao |
 |
|
ggab
Average
Argentina

294 Posts |
Posted - 17/04/2005 : 22:06:22
|
ZSNES (1.4x) i have major slowdown when the video mode is set to any fullscreen resolution, and With/without triple buffering enabled... //with AM3.0 i remember everything is fullspeed
MAME 32 (FX, Plus...) i have major slowdown when the video mode is set Direct Draw, any fullscreen resolution BUT only With triple buffering enabled... (without triple buf, full speed, but it is not smooth at all...) with D3D & triple buffering enabled, none game starts (back to destop) //this happens with AM3.0 too...
specs: amd2100+, 512ddr280, v4500, sp2 |
 |
|
FBS
Initiate
Canada
80 Posts |
Posted - 18/04/2005 : 03:25:42
|
Ok I found a problem. After playing my flight sim for two hours, I changed views many times but In changing the view I got a BSOD. Stp 0x0000001E (0X00000005, 0XF2F3AE95, 0X00000000, 0X238C4044) KMODE_EXCEPTION_NOT_HANDLED address F2F3AE95 base at F2EF1000 date stamp 425cla12 3dfxvs.dll
Is this cause because there was a memory problem? |
Edited by - FBS on 18/04/2005 03:26:58 |
 |
|
algeeba
Novice
17 Posts |
Posted - 18/04/2005 : 19:22:45
|
SFFT,
Tested Vietcong and Fist Alpha with SFFT Alpha 27 in single-chip mode and the freezing continues. In the Vietcong level "Outpost" the game freezes towards the end of the level where you defend the outpost. In the first Fist Alpha level the game also froze.
What I did notice is that it froze faster in these levels and that the frames per second dropped quite a bit in Fist Alpha as compared to before.
I did upgrade my card to a 9800 pro last week and it solved, naturally, all my problems with Vietcong and Half-Life 2. I will test your drivers on Vietcong and Fist Alpha if you specifically say that there might be a fix.
Thanks. ------------------------------------------ Athlon XP-M 2500+ @ 2.3 GHZ ABIT NF7-S Rev 2.0 512 MB Crucial memory Win98 SE w/W2K dual boot Directx 9.0b Aureal Vortex 2 PCI sound card Powercolor 9800 Pro 128 (Ex-Voodoo5 5500 PCI-5.5ns)
|
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 18/04/2005 : 19:37:19
|
algeeba, thanks for the test. I have seen the driver freeze in Fist Alpha on the first mession, but only when running in fastest mode, I have tested it in Single chip and I havn't had a freeze yet. I was running in 3 tile mode when testing. Could you try a test of HalfLife 2 to see it is faster, it might be quite a bit faster than the alpha 23.
SFFT
|
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 19/04/2005 : 00:42:54
|
FBS the BSOD doesn't tell me a lot. Are you saying that you had a memory error when running the FlightSim.
SFFT
|
 |
|
FBS
Initiate
Canada
80 Posts |
Posted - 19/04/2005 : 01:50:54
|
No memory error, it just seems funny to run well all week. Then when I stressed to game with a long continuous operation, the PC died on me. It is not fun playing for two hours and when you are about to finish you loose everything.
|
 |
|
Topic  |
|