CoD and Voodoo 2 SLI + MesaFx + OglX !!

Started by Doom, 30 December 2004, 01:19:33

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Doom

Voodoo5:
yes ,but now not only for V4/5 ,but for V2/3 too.
because with oglx is possible to run Doom3 with lighting on V2 SLI(but fps is low ( 5 - 30 )

r21vo:
yes im developer of oglx;
OglX isnt realy driver its only OpenGl wrapper
main idea is do better compatibily for OpenGl games and Voodoo cards
(in oglx will be have lot of settings, which can be helpful for running OpenGl games) and as next thing some FPS optimalization, because doom 3 realy need it;;
Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

Xasd

Do I need OglX to start CoD? If I don't need it, how can I start it? I've been proving changing a lot of variables and setting MesaFX variables to support 1024x1024 textures but the game don't let me to enter. Have I resize textures?

And finally, somebody knows how can I log the game start before enter to it?


Thanks a lot.
 

Doom

#17
Yes, OglX is needed for COD, texture resizing.
Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

Xasd

I want to ask if there are any news in OglX for run CoD or Doom3 in a Voodoo2 or Voodoo2 SLI?

I'm surprised with this OpenGL wrapper and I hope it continues in development ;)
 

Doom

Yes, patch will be ready in few days
Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

Doom

#20
800x600
Win98SE

Image Insert:

181.37 KB
Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

kaneda-san

Powered by:
Pentium 2  350 Slot 1
3dfx Vodoo 4500 32 Vram Napalm AGP | OEM( L-Card )
64 MB ram pc 100 ;D

secretfj

the newest screenshot is extremely nice for a V2 SLI...
i have to say, just by seeing this screenshot alone, i will never think of it's running on V2SLI
Hail to Doom..
No way a 3DFX collector...just a 3DFX die Hard Player~~

let the VooDoo Roars!!

P4 Extreme Edition 3.4GHz
Asus P5AD2 Deluxe i925x
2GB DDR2 667 DDRRAM
Voodoo 5 5500PCI

ahavasi

OGLX is completed? where can I download
AMD Athlon64 3200+@4200+, MSI K8N Neo4-F, 1gb Supertalent 480mhz, VooDoo 5 5500 Mac@PC


skinnie

MSI KT3/Athlon XP 2400+/2x256Mb OCZ BH5/3dfx Voodoo 3 3000 AGP

ares2029

you are the king i hope the release is soon as its put the pants back on my 3dfx card.

all hale the king
3DfX THE WAY ITS MENT TO BE  
USED.

MY Spec---> P4 2.80Ghz prescott
1024Mb PC3200 Geil Preformance Ram    B1219 ECS PF1 PHOTON P4 MOTHERBOARD 800FSB SATA
120Gb ata133 HDD sblive 5.1 BTC DVD/RW
3dFx Voodoo5 5500 PCI. :-)

perer

I wonder when Doom finishes the first stable OGLX for CoD.
I am wondering  how he is putting OGLX together...
Start War and peace will be appreciated

ps47

pssst,dont tell anyone,but the first release shoud be coming very soon (think days) ;)

roflkopp

@Doom:

is it possible to implement forcable texture compression in oglx?