3dfx driver sources

Started by r21vo, 08 June 2004, 19:52:14

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Amigamerlin

QuoteOriginally posted by dborca

QuoteOriginally posted by patience

This is not NuAngel'core.
Some NuAngel drivers are using simply the last beta core done by Reid Campbell and a Team.

I doubt also that R.C gives a source in public.
It's still a pity, nevertheless.
However, newer amigamerlin releases for win9x -- if any -- might be based on this core. And I can assure you we won't use other people's DLLs.
Cheers to whoever manages to read between the lines. :D


:D :D :D Green Evil strike again !!
Amigamerlin
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KillerOPS

Can someone point me to the voodoo3 driver sources? Thank you! Please use PM
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r21vo

actualy I don't know do these sources work for v3 because everywhere is only info about v4,v5 in sources..

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lecram25

The Avenger (doodoo 3) stuff should be in the "H3" folder.
| AMD Athlon XP (Barton) 2800+ @ 3200+ (11x200) | Cooler Master Jet 7 | ABIT NF7-S Rev 2.0 (nForce 2) | Corsair TWINX1024-3200C2 | Sapphire ATi Radeon 9500np>9700np | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40GB & 120GB HDD | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks Desktop Theater 5.1 DTT3500 Digital Speakers |

r21vo

QuoteOriginally posted by lecram25

The Avenger (doodoo 3) stuff should be in the "H3" folder.
there were no H3 foder in downloaded archive (39,3 MB (41 238 517 bytes)), there were only H5 folder, so it means that those sources are only for VooDoo5 (and v4 i guess)?

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lecram25

#21
Lemme go check.


EDIT:

WOW, seems that I overlooked that one; it's been a while since I've been in the source. The onyl doodoo3 stuff is located at the sourceforge. Ask dborca.
| AMD Athlon XP (Barton) 2800+ @ 3200+ (11x200) | Cooler Master Jet 7 | ABIT NF7-S Rev 2.0 (nForce 2) | Corsair TWINX1024-3200C2 | Sapphire ATi Radeon 9500np>9700np | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40GB & 120GB HDD | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks Desktop Theater 5.1 DTT3500 Digital Speakers |

SuperFurryFurryThing

Assuming that they are the same sources that I got They can be made to work on a V3.

SFFT
 

lecram25

No different sources.
| AMD Athlon XP (Barton) 2800+ @ 3200+ (11x200) | Cooler Master Jet 7 | ABIT NF7-S Rev 2.0 (nForce 2) | Corsair TWINX1024-3200C2 | Sapphire ATi Radeon 9500np>9700np | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40GB & 120GB HDD | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks Desktop Theater 5.1 DTT3500 Digital Speakers |

r21vo

I couldn't find any V3 sources on sourceforge..
anyway's just got a VooDoo 4500 AGP for testing purposes :)

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dborca

#25
You could, however, try harder...

Checkout glide3x / glide-devel-branch from the CVS.
You'll end up with a complete sourcetree (all 3dfx HW supported).
The "h3" directory is for Banshee/Voodoo3, but it's somehow phased out, as "h5" is compatible with Banshee, Avenger, Velocity, Napalm.

Take it as a homework to try and spot what do "sst1" and "cvg" stand for.
Regards,
Daniel Borca

r21vo

it seems that sst1 = VooDoo1 & cvg = VooDoo2.
i found those sources on sf, but they seem very poor...

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lecram25

QuoteOriginally posted by r21vo

it seems that sst1 = VooDoo1 & cvg = VooDoo2.
i found those sources on sf, but they seem very poor...

That's why you spend time and work on them. Not everything gets handed to you on a silver platter you know.
| AMD Athlon XP (Barton) 2800+ @ 3200+ (11x200) | Cooler Master Jet 7 | ABIT NF7-S Rev 2.0 (nForce 2) | Corsair TWINX1024-3200C2 | Sapphire ATi Radeon 9500np>9700np | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40GB & 120GB HDD | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks Desktop Theater 5.1 DTT3500 Digital Speakers |

dborca

QuoteOriginally posted by r21vo

it seems that sst1 = VooDoo1 & cvg = VooDoo2.
i found those sources on sf, but they seem very poor...
Yeah, you being so bright, I guess you only had to glance through them and emanate highly specialized opinions, right? If you feel they seem so "poor", grab the keyboard and catch up with some code. I ported the sst1 branch from glide2x, you know, and it works pretty good.

PS: and, btw, you're wrong. sst1 is used for Rush, too.
Regards,
Daniel Borca

r21vo

#29
QuoteOriginally posted by dborca
Yeah, you being so bright, I guess you only had to glance through them and emanate highly specialized opinions, right? If you feel they seem so "poor", grab the keyboard and catch up with some code. I ported the sst1 branch from glide2x, you know, and it works pretty good.

PS: and, btw, you're wrong. sst1 is used for Rush, too.
I didn't ment "poor" as "this code sucks" but as "this code seems uncompleted, like I see too less files to succesfuly compile something, compared to the other sources I got from net, correct me If i'm wrong". I respect your job, and can only say "doh, if i had knowledge like that".

All what I could find out on that sf site was that there is some development going on fixing/merging glide libs under *nix. There were no signs of sources for voodoo stuff for windows.


PS: I'm at beginner level compared to you..

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