Test Mesa Voodoo3

Started by Naimad, 16 January 2004, 10:41:02

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Naimad

Few test i done on my Voodoo3 2000 PCI, Duron 1800+ Pro, 128MB DDR333,SB live Value system,

Quake 3 timedemo01 game with 3dfx Opengl drivers v761, has 75 Fps
Quake 3 timedemo01 game with Mesa first version, 66 Fps

I think this change in the future, when the Mesa drivers will more optimized, (I am glad to you for new OGL drivers for 3dfx hardware¬°)

 

dborca

QuoteOriginally posted by Naimad

Few test i done on my Voodoo3 2000 PCI, Duron 1800+ Pro, 128MB DDR333,SB live Value system,

Quake 3 timedemo01 game with 3dfx Opengl drivers v761, has 75 Fps
Quake 3 timedemo01 game with Mesa first version, 66 Fps

I think this change in the future, when the Mesa drivers will more optimized, (I am glad to you for new OGL drivers for 3dfx hardware¬°)
3dfx driver worked marvelously for Quake3. Yet, Quake3 is not the only game out there. In fact, that's the whole point: their driver works for Quake3. Ours works for Quake3 and much more. Plase do not post on this thread anymore. There is a thread for Mesa already! And I am not god! I can't be in many places in the same time.
Regards,
Daniel Borca

Glide

QuoteAnd I am not god! I can't be in many places in the same time.

:);)


georgebou

Hi
Congratulations on your work with MESAFX.
Since the subject of this top is Voodoo3 i posted my message here:D
I'd like to report a bug or something like that with Mesa.
I have a Voodoo3 with Amigamerlin 2.9
Although some applications work fine when i rename the 3dfxogl.dll to opengl32.dll,
when i use all versions of the mesafx 5.1 dlls i get the message:
Can't create a GL Rendering context.


For example you could download this small file
http://visuals.free.vovoid.com/vsx0433r.exe

Keep up good work.
 

lecram25

QuoteOriginally posted by dborca

Plase do not post on this thread anymore. There is a thread for Mesa already!
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Nightbird

Quote
Originally posted by dborca

Plase do not post on this thread anymore. There is a thread for Mesa already!
Seems difficult to understand...
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