Started by perer, 12 May 2004, 21:04:51
QuoteOriginally posted by pererI know the Voodoo4/5 drivers have HSR ( Hidden Surface Removal).But would it be possible to take the voodoo4/5 HSR as an example and than implement it into Voodoo1/2/3?
Quote3dfx tried to implement it in the V4/5, but they never got anywhere. It didn't really help anything, and was so buggy that it caused more damage than good
QuoteOriginally posted by pererWell I saw a review on it. And with QUake3 there where some big improvements!!!