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dborca
Average

Romania


425 Posts

Posted - 19/08/2004 :  10:54:36  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
indeed. applications tend to erroneously think that dxtc/s3tc is automatically available when GL_ARB_texture_compression is advertised; but in fact it just means it exposes the code entrypoints and might (or might not) have proprietary texture compression algorithms. hmmm... i think i'll remove GL_ARB_texture_compression from non-VSA cards.

ps: another thing... doom3 really needs GL_ARB_texture_cube_map and GL_ARB_texture_env_dot3. trying to emulate them in SW yields < 1FPS. it's a no-no. you're better off with a pure SW OpenGL implementation.

Regards,
Daniel Borca
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vykupitel
Initiate

Czech Republic


86 Posts

Posted - 19/08/2004 :  12:22:56  Show Profile  Visit vykupitel's Homepage  Reply with Quote
Oh, I'm so happy. With latest MESAfx i'm able to play RTCW:ET without glitches and program crashes.

Really good work Daniel.

AthlonXP 1.86GHz@2.2GHz (barton), 1024MB PC400 RAM,MSI KT6-Delta LSR,
Voodoo5 6000 rev. 3700 A1 + Voodoo4 4200 AGP(Daytona) and many more...
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ps47
Skilled

Slovakia
1463 Posts

Posted - 19/08/2004 :  20:51:12  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
quote:
Originally posted by dborca

indeed. applications tend to erroneously think that dxtc/s3tc is automatically available when GL_ARB_texture_compression is advertised; but in fact it just means it exposes the code entrypoints and might (or might not) have proprietary texture compression algorithms. hmmm... i think i'll remove GL_ARB_texture_compression from non-VSA cards.



good idea

too bad about doom3..how about null rendering for the cube maps and dot3?just asking..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables

Edited by - ps47 on 19/08/2004 20:52:24
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bloodworm
Average

USA


278 Posts

Posted - 19/08/2004 :  22:33:21  Show Profile  Visit bloodworm's Homepage  Reply with Quote
Is there a way to add a cool check box setup proggy to add null rendering for anything that won't work via software? that would help us debug a little wouldn't it?

Bloody Mess
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r21vo
Average

Latvia


294 Posts

Posted - 20/08/2004 :  15:41:18  Show Profile  Visit r21vo's Homepage  Reply with Quote
quote:
Originally posted by bloodworm

Is there a way to add a cool check box setup proggy to add null rendering for anything that won't work via software? that would help us debug a little wouldn't it?


great idea! only I don't know if it's possible..


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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Raziel64
Average

Argentina


143 Posts

Posted - 20/08/2004 :  22:07:54  Show Profile  Visit Raziel64's Homepage  Click to see Raziel64's MSN Messenger address  Send Raziel64 a Yahoo! Message  Reply with Quote
Interesting... but put in Null everything that can be implemented in hw mode is not a good way to fix this kind of things...
Don't forget the results... if we're talking about an almost unused extension maybe is applicable but, what about strongly used extensions?

Evolution Drivers Series
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dborca
Average

Romania


425 Posts

Posted - 21/08/2004 :  13:00:48  Show Profile  Visit dborca's Homepage  Send dborca a Yahoo! Message  Reply with Quote
okidok, 6.1.0.9 is out. check my situ.
there are two variations that can run doom3. it looks like sh!t, but it looks. partly because inner bugs of mesa, partly because of the lack of true cubemaps. if your pet dies watching mesafx+doom3, do not blame me. i ran doom3 with everything set to defaults (including hw settings, mesafx settings and doom3 settings). the only thing that i set was MESA_CODEGEN=y. feel free to tweak and post some screenies, i am too lazy...

ps: mesafx_d3 is pretty much a "branch" and is not part of the mesa evloution.

pps: i can't fix ssam:fe, cos i can't see that map in the demo ver.

Regards,
Daniel Borca

Edited by - dborca on 21/08/2004 13:13:46
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ps47
Skilled

Slovakia
1463 Posts

Posted - 21/08/2004 :  15:17:10  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
GLORY..GLORY to dborca and mesafx..
I'll do some tests,and I'll take care of those screens as well
I have an exam in 4 days,but who cares if I can run doom3 on my voodoo5

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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cosworth6k
Novice

Italy


27 Posts

Posted - 21/08/2004 :  18:08:05  Show Profile  Visit cosworth6k's Homepage  Send cosworth6k an ICQ Message  Reply with Quote
GOOOOOOOOOOOOOOD work Daniel

3dfx ZoNe moderator
Powered by voodoo 6000
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r21vo
Average

Latvia


294 Posts

Posted - 21/08/2004 :  21:26:07  Show Profile  Visit r21vo's Homepage  Reply with Quote
wow! it happened - doom3 on voodoo.. great work dborca!


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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Voodoo5
Average

Canada
157 Posts

Posted - 22/08/2004 :  02:32:43  Show Profile  Visit Voodoo5's Homepage  Reply with Quote
Doom3 Shots -

System:
Voodoo5500
Mesafx
Athlon 2400
512mb ram
Windows 2000 SP4

Great effort Daniel



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r21vo
Average

Latvia


294 Posts

Posted - 22/08/2004 :  03:29:00  Show Profile  Visit r21vo's Homepage  Reply with Quote
actually i think game is a bit too dark, but these screens show that voodoo can bring the light in the game ;)


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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ggab
Average

Argentina


294 Posts

Posted - 22/08/2004 :  08:35:07  Show Profile  Visit ggab's Homepage  Send ggab an ICQ Message  Click to see ggab's MSN Messenger address  Reply with Quote
Good news!
Great releases
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sirkoz
Novice



22 Posts

Posted - 22/08/2004 :  15:16:34  Show Profile  Visit sirkoz's Homepage  Reply with Quote
Very nice screenies, Voodoo5 - there may not be bumpmapping, but it lookes quite good and runs quite fast - what about, when there are a few enemies on screen/action, does framerate drop significantly?
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ps47
Skilled

Slovakia
1463 Posts

Posted - 22/08/2004 :  16:06:57  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
..shoot,just realized doom3 requires XP.now where do I have that install disk..?

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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