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 Gaming with 3dfx Voodoo cards
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 CoD and Voodoo 2 SLI + MesaFx + OglX !!
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Doom
Initiate

Czech Republic
88 Posts

Posted - 30/12/2004 :  01:19:33  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
OglX version 0.1


Image Insert:

31.91 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

perer
Average

Netherlands


243 Posts

Posted - 30/12/2004 :  16:53:11  Show Profile  Visit perer's Homepage  Reply with Quote
I think those damn DXTC textures cause this dreadful image. I think the only way is to convert those textures. Maybe it can be done manually, every texture can be accessed. But I am not sure if the map will give errors like can't find texture.

Start War and peace will be appreciated
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Doom
Initiate

Czech Republic
88 Posts

Posted - 01/01/2005 :  02:11:20  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
yes ,this is possible to do
with map isnt problem ( Q3 have in maps textures without extension and in loading function testing what texture type exist on HDD)




Image Insert:

57.75 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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perer
Average

Netherlands


243 Posts

Posted - 03/01/2005 :  18:28:20  Show Profile  Visit perer's Homepage  Reply with Quote
Is the last image a example of how it looks with normal textures???
Or are these still the normal DXtc ones, look at the arm that seems to look normal? And I thought that some of the textures in CoD are not Dxtc, which is probably why tha arm looks correct.

Start War and peace will be appreciated
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Doom
Initiate

Czech Republic
88 Posts

Posted - 09/01/2005 :  11:52:44  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
textures converted into .jpg


Image Insert:

48.02 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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perer
Average

Netherlands


243 Posts

Posted - 09/01/2005 :  12:35:43  Show Profile  Visit perer's Homepage  Reply with Quote
@Doom nice work,
About those .jpg textures. Didn't the .tga textures work as well as the .jpg ones? You where right with the lighting being incorrect, maybe something can be done by software emulation? I don;t know what exactly has been changed in the Quake3 engine in the lighting department, but I do now that exactly the lighting in the CoD engine is changed I will search if it is something that the V2 can't support.
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Doom
Initiate

Czech Republic
88 Posts

Posted - 09/01/2005 :  13:11:25  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
yes .tga textures works ok, but i dont have HDD space fot .tga
lighting problem is now fixed:

Image Insert:

83.68 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100

Edited by - Doom on 09/01/2005 13:35:44
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Nightbird
Moderator



1938 Posts

Posted - 09/01/2005 :  20:57:03  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
The pictures are surprizing !
(what's the problem with the hdd ?)

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Doom
Initiate

Czech Republic
88 Posts

Posted - 10/01/2005 :  19:13:56  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
no realy problem , only .tga files are much bigger than .jpg

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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Doom
Initiate

Czech Republic
88 Posts

Posted - 13/01/2005 :  23:46:40  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
OglX 0.2

Image Insert:

74.79 KB

Image Insert:

115.53 KB

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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secretfj
Average

Hong Kong


259 Posts

Posted - 14/01/2005 :  07:37:54  Show Profile  Visit secretfj's Homepage  Send secretfj an ICQ Message  Click to see secretfj's MSN Messenger address  Reply with Quote
wow....
it's really a improvement compared to the initial screenshot to the screenshot now...
Doom, you've done another fantastic job!!

No way a 3DFX collector...just a 3DFX die Hard Player~~

let the VooDoo Roars!!

P4 Extreme Edition 3.4GHz
Asus P5AD2 Deluxe i925x
2GB DDR2 667 DDRRAM
Voodoo 5 5500PCI
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Voodoo5
Average

Canada
157 Posts

Posted - 14/01/2005 :  13:52:36  Show Profile  Visit Voodoo5's Homepage  Reply with Quote
Indeed, Doom your very good/talented at this. its looking great

Are you still planning on some tweaks for Doom 3 and VSA 100 cards (Voodoo 4 & 5) ?
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perer
Average

Netherlands


243 Posts

Posted - 14/01/2005 :  17:08:24  Show Profile  Visit perer's Homepage  Reply with Quote
Gwhahaha... You surely proved those guys wrong that where convincing me that it was impossible to run this game on the V2. You OGLx 2.0 is improving.

Start War and peace will be appreciated
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ps47
Moderator

Slovakia
1461 Posts

Posted - 14/01/2005 :  21:50:04  Show Profile  Visit ps47's Homepage  Send ps47 an AOL message  Send ps47 an ICQ Message  Reply with Quote
yes,he proved me wrong..never using the word "impossible" again..

The 3Dfx Helppage and Game Guide / Voodoo3/4/5 enviromental variables
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r21vo
Average

Latvia


294 Posts

Posted - 15/01/2005 :  00:54:43  Show Profile  Visit r21vo's Homepage  Reply with Quote
Doom, so you are the developer of oglX ?
can you tell us something more about this driver (some background/problems/ideas)?
btw, nice work man ;)


3dfx tricks, tests and wallpapers

3dfx.rule.lv
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Doom
Initiate

Czech Republic
88 Posts

Posted - 15/01/2005 :  11:59:05  Show Profile  Visit Doom's Homepage  Send Doom an ICQ Message  Reply with Quote
Voodoo5:
yes ,but now not only for V4/5 ,but for V2/3 too.
because with oglx is possible to run Doom3 with lighting on V2 SLI(but fps is low ( 5 - 30 )

r21vo:
yes im developer of oglx;
OglX isnt realy driver its only OpenGl wrapper
main idea is do better compatibily for OpenGl games and Voodoo cards
(in oglx will be have lot of settings, which can be helpful for running OpenGl games) and as next thing some FPS optimalization, because doom 3 realy need it;;

Doom3_Voodoo2_Patch_v1_0 Download : www.voodoo.zarovka.com

XP 1800+@2600+ ; 256MB RAM ; 15GB HDD ; Voodoo 1 4MB ; Voodoo 2 12MB SLI; Voodoo 3 AGP TV OUT ;
V5 5500 with 1xVSA100
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