Author |
Topic  |
Nightbird
Moderator

1957 Posts |
Posted - 18/01/2006 : 23:30:53
|
quote: Originally posted by Rolo01
SFFT, sorry, but I could not find any information about the setup of the write-back-cache on my mainboard. Nothing in BIOS or manual. Google did not help, either.
thats sounds "old" when i read that : http://www.pcguide.com/vb/archive/index.php/t-26771.html
edit : depending the manufacturer of your bios, you can perhaps look on their website
AMI http://www.amidiag.com/ |
______________________________________________
In-ter-ac-tive : The way video games were always meant to be played ______________________________________________
Welcome to 3dfxzone.it Community _____________________________
|
Edited by - Nightbird on 18/01/2006 23:48:37 |
 |
|
in3d
Novice

48 Posts |
Posted - 19/01/2006 : 03:08:58
|
400 MHz Pentium II or equivalent. 128 MB of RAM. 8 MB 3D video card (TNT, i810, Voodoo 3, Rage 128 equivalent or better) with DirectX® 8.1 support. It is the minimum system requirement for WARCRAFT III game (use Direct 3d I suppose). Although I have a system configuration distinctly more importent(specified down),I have some slowings when I play (800x600 32bit). I have sfft ALPH33(with 3dfxtools 2.6.1.110), Windows XP ,Directx 9c. Someone can help me to increase performances  thenks to all |
My system: GA-8SMML Motherboard, P4 1.7Ghz, 256MB SDRAM, Voodoo5 5500 AGP, Win XP Pro. |
Edited by - in3d on 19/01/2006 04:04:26 |
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 19/01/2006 : 10:13:27
|
in3d try it in single chip mode and see if the performnce is more consistent.
SFFT
|
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 19/01/2006 : 10:17:09
|
rolo1, I suspect that if the driver before the alpha 33 ran on your P4 system, then you probably weren't using write back cache on your board or at least it wasn't causing any problems. I think that this is what is causing the problenms on the P4 boards generally, the MS driver ran under XP but others didn't.
SFFT
|
 |
|
in3d
Novice

48 Posts |
Posted - 20/01/2006 : 04:48:50
|
Hi again, Yes SuperFurryFurryThing!,there is a performances improvement with single chip! (if I understood well,this optionis is made to increase compatibility ). Thenks. It's you the creator of sfft drivers |
My system: GA-8SMML Motherboard, P4 1.7Ghz, 256MB SDRAM, Voodoo5 5500 AGP, Win XP Pro. |
Edited by - in3d on 20/01/2006 04:59:49 |
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 20/01/2006 : 10:09:09
|
in3d, you could also try 2 sample AA Mode, it may be fatser in that mode if it runs properly, if it doesn't you can always run in Single chip mode.
SFFT
|
 |
|
mcmagostini
Initiate
Brazil

64 Posts |
Posted - 20/01/2006 : 11:22:39
|
Why sometimes single chip or even 2x AA faster than both chips? I can't understand yet...
Regards |
AmigaMerlin / SFFT / MesaFX Sempron64 3000+, 512MB DDR400 2,5-3-3-11 Voodoo5 5500 PCI (Rev 3100) ASUS K8N4-E |
 |
|
ps47
Skilled
Slovakia
1464 Posts |
|
in3d
Novice

48 Posts |
Posted - 21/01/2006 : 23:36:45
|
Hi everybody, SuperFurryFurryThing,I tried also "2 sample Anti-Aliasing" with WARCRAFT III and I think that the performances that result are similar to "Fastest Performance"(constructor default),it's slowing. Therefore the "Single CHip Only" is the best mode for this game. But what is the explanation  Thenks fo any commentary.
|
My system: GA-8SMML Motherboard, P4 1.7Ghz, 256MB SDRAM, Voodoo5 5500 AGP, Win XP Pro. |
Edited by - in3d on 22/01/2006 02:19:22 |
 |
|
Gorik
Novice
Italy
23 Posts |
Posted - 25/01/2006 : 15:31:41
|
Sorry for didn't post before...
I have this BSOD when I try to launch Dungeon Siege (no trouble with alpha32)
STOP: 0x0000001E (0xC0000005,0xBB7E7026,0x00000000, 0x00000000) KMODE_EXCEPTION_NOT_HANDLED ADDRESS BB7E7026 BASE AT BB7C50000 DATA STAMP 43B8767F 3DFXVS.DLL
I hope I write everything :)
With "Ultima V:Lazarus" Mod it start but don't work.
Thanks SFFT!
Emiliano |
MB: Gigabyte GA-7ZXE VIA VT8363A (KT133A) CPU: Duron 1.3 Ghz RAM: 256 MB PC100 H/D: 10 GB, 20GB CD-ROM: WAITEC ALADAR1 AUDIO: CT8550 VIDEO: VOODOO 5500 AGP 64 RAM bios 1.18 |
 |
|
SuperFurryFurryThing
Average
389 Posts |
Posted - 25/01/2006 : 18:22:11
|
Gorik, could you try testing this with Texture Management disabled aswell, I posted the details of how to disable texture management earlier in this thread.
SFFT
|
 |
|
Me
Novice
Romania
22 Posts |
Posted - 25/01/2006 : 22:24:56
|
win Xp Media Center -> Duron 1.2 Ghz ,384 Mb Sdram Pc100, Voodoo 5 5500 Agp(wish i had a pci one)... drivers -> Amigamerlin 3.1 R11 When I play NFS5 at night(monte carlo ,zone industrielle) ,I get a white image only when I have lights on. Nfs runs in glide mode , 1024*768 full details,with or without antialiasing. |
 |
|
ggab
Average
Argentina

294 Posts |
Posted - 26/01/2006 : 06:35:45
|
@Me
but if nfs porsche is in glide mode, sfft driver is not the problem.... (it has D3D mode updated)
try with another glide3x.dll (the one in amigamerlin 3.0) |
 |
|
Rolo01
Experienced
Germany

508 Posts |
Posted - 31/01/2006 : 22:12:38
|
Some more testing results :
Morrowind : No problems, runs perfect.
Dungeon Siege 2 : No problems, runs perfect.
Stolen : Main menu opens, game exits to desktop.
Space Hack : Runs fine, but has texture errors. Look below. Disabling Texture Management fixes those errors, game runs perfect after that. Image Insert:
 99.4 KB
Settlers 5 : Game runs, but ground is covered in chess-like textures : Image Insert:
 188.68 KB Disabling TextureManagement didnt help.
Test system : Pentium4-2800 ( Northwood-B ) Abit SA7 Voodoo5-6000 WinXP Sp.2 |
 |
|
in3d
Novice

48 Posts |
Posted - 10/02/2006 : 19:08:58
|
Hi, I use AM 3.1R11 and I often have this error message when I work under Windows XP,it's rarer with the games. Therfor,I used my Windows in 800x600 32bit and there ,the screen chage in 640x480 4bit with an error message as follows:
 It is said : "Microsoft Windows detected and repaired a breakdown of peripheral. Record your work and start again to restore all functionalities." Thenks for any sugestion |
My system: GA-8SMML Motherboard, P4 1.7Ghz, 256MB SDRAM, Voodoo5 5500 AGP, Win XP Pro. |
Edited by - in3d on 10/02/2006 21:47:47 |
 |
|
Topic  |
|