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 SFFT alpha drivers - V3/4/5 - Join to Testing
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Glide
Web Admin

Napoli


23721 Posts

Posted - 22/05/2004 :  17:02:06  Show Profile  Visit Glide's Homepage  Reply with Quote
Discussion related to this news: http://www.3dfxzone.it/monitor/am/go.asp?url=88


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Kyon_CoraeL
Novice

47 Posts

Posted - 23/05/2004 :  01:17:06  Show Profile  Visit Kyon_CoraeL's Homepage  Reply with Quote
hi

700 MHZ ATHLON
512 SDRAM
PCI Voodoo5500
WIN 2K

After I installed these drivers Vice city seems faster but it's glitchy. The screen flashs with triangles, it might be related to T&L.
As u can see in the top right corner the sky is strange.
Hope this helps


Image Insert:

22.65KB

Edited by - Kyon_CoraeL on 23/05/2004 01:18:11
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SuperFurryFurryThing
Average

379 Posts

Posted - 23/05/2004 :  20:37:38  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
I presuem that you are running DX8 or later, and that the game is using DirectX.

SFFT
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Kyon_CoraeL
Novice

47 Posts

Posted - 24/05/2004 :  02:08:34  Show Profile  Visit Kyon_CoraeL's Homepage  Reply with Quote
of course. Direct X 9.0b

When I installed the amigamerlin drivers again to compare I did not have this problem at all.

well, to be more accurate everything was flashing on the screen, when I took that screenshot u may notice the missing Radar and dark retangle shading behind mission statement about the pink blip.

Edited by - Kyon_CoraeL on 24/05/2004 02:12:54
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unknownusermx
Initiate

Mexico
67 Posts

Posted - 24/05/2004 :  09:50:10  Show Profile  Visit unknownusermx's Homepage  Click to see unknownusermx's MSN Messenger address  Reply with Quote
DirectX Games:

Unreal II: The Awakening -- This game doesn't run... when I try to get this game to work the PC crash and reboot automatically... I used the modified ini that I found in the Italian Forum...

Max Payne 1 & 2 --- I get a System problem and the game doesn't run.. I only can see the Loading screen... and then the game crash and the desktop res is 640x480x4bits...

Something about this SFFT?...

My system:

Win XP SP1
AMD 2500+
512 DDR RAM
Voodoo 5 5500 PCI
DirectX 9.0b

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SuperFurryFurryThing
Average

379 Posts

Posted - 24/05/2004 :  14:30:10  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Do any DirectX games run on your machine using this driver i.e. under XP, does Amigerlin produce problems with these games. Are you running 3Dalayze or any such thing when running with these games. Any more information that you can supply to clarify the position would be appreciated.

SFFT
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SuperFurryFurryThing
Average

379 Posts

Posted - 24/05/2004 :  19:35:03  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
I have tried Unreal II Awakening under Win98 with the last 3dfx beta's, and also under win2k, with the last 3dfx drivers, and it freezes when the game is finishing loading. I have tried it with my latest test drivers under w2k and it seems to work. Ar least it makes it to the point where I can move around and talk to characters. This may be fixed in the next version.

SFFT
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unknownusermx
Initiate

Mexico
67 Posts

Posted - 24/05/2004 :  23:11:56  Show Profile  Visit unknownusermx's Homepage  Click to see unknownusermx's MSN Messenger address  Reply with Quote
I had tried AM 3.0 with this games...

MaxPaye 1 and 2 works perfectly... without problems... I don't use nothing... No 3d Analyse, No INI mods.....

Unreal II.... I can start the game.. but when I saw the first video after put New Game and blabla... and the camera go in the tower trought the window when the spacial ship arrives to the base the PC freeze... and I get the same error message that I get with ur drivers in Max Payne...

I try to translate the message to english the next time..... and I'll post..

SaLuDoS

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SuperFurryFurryThing
Average

379 Posts

Posted - 25/05/2004 :  00:32:54  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Thats exactly were I had Unreal II hanging under Win9x and W2K aswell. I think that it is due to something that I had already removed from the driver code after the Alpha 2. As I said it works with my current code, which is post the Alpha 2. Thanks for the feedback anyway.

SFFT
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Raziel64
Average

Argentina


143 Posts

Posted - 25/05/2004 :  01:45:23  Show Profile  Visit Raziel64's Homepage  Click to see Raziel64's MSN Messenger address  Send Raziel64 a Yahoo! Message  Reply with Quote
Unreal 2 in Win9x w/o crashes...
http://www.elforo.de/raziel64/viewtopic.php?t=2

Evolution Drivers Series
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amp_man
Experienced

545 Posts

Posted - 25/05/2004 :  07:07:43  Show Profile  Visit amp_man's Homepage  Reply with Quote
@Kyon: Try with 3D Analyze and the "Voodoo Flicker Fix" option. Just a suggestion.
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milen
Novice

25 Posts

Posted - 26/05/2004 :  10:30:12  Show Profile  Visit milen's Homepage  Reply with Quote
Is this dirver working with voodoo3?
What are the new feauteres or/and fixes?
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SuperFurryFurryThing
Average

379 Posts

Posted - 26/05/2004 :  20:19:14  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
This version doesn't run on Voodoo3's the next version should.

SFFT
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Kyon_CoraeL
Novice

47 Posts

Posted - 27/05/2004 :  02:18:31  Show Profile  Visit Kyon_CoraeL's Homepage  Reply with Quote
which feature of 3D analyze would u suggest?
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amp_man
Experienced

545 Posts

Posted - 27/05/2004 :  07:09:50  Show Profile  Visit amp_man's Homepage  Reply with Quote
quote:
Originally posted by Kyon_CoraeL

which feature of 3D analyze would u suggest?



Can't remember exactly, but somewhere there should be a "Voodoo Flicker Fix" option, in amongst a few other video-card specific fixes.
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SuperFurryFurryThing
Average

379 Posts

Posted - 30/05/2004 :  01:20:32  Show Profile  Visit SuperFurryFurryThing's Homepage  Reply with Quote
Personally I can't get 3dAnalyse to work under W2k. It keeps coming up with a failed to inject Dll error. The next version of the driver should be available soon, subject to testing going ok.

SFFT

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