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 How to run Splinter Cell 2 with 3D Analyze?
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Er_Miche
Novice

Spain
2 Posts

Posted - 02/04/2004 :  10:37:44  Show Profile  Visit Er_Miche's Homepage  Click to see Er_Miche's MSN Messenger address  Reply with Quote
My graphic card (Geforce 4 MX 440 64Mb) does not allow pixel shader. How can I emulate it using 3D Analyze in order to run the new game "Splinter Cell - Pandora Tomorrow".

Thank you very much.

P.S.: Be explicit, I've never used 3D Analyze before. :-(

amp_man
Experienced

545 Posts

Posted - 02/04/2004 :  23:27:26  Show Profile  Visit amp_man's Homepage  Reply with Quote
Put simply, you can't. Pixel shaders on a modern card run at about the same speed as a 10GHz P4, which you simply can't emulate with any playable performance. You need a new graphics card, unless the pixel shader use can be disabled.
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Er_Miche
Novice

Spain
2 Posts

Posted - 04/04/2004 :  01:52:11  Show Profile  Visit Er_Miche's Homepage  Click to see Er_Miche's MSN Messenger address  Reply with Quote
Thank you very much. So... I'll buy another card :-(

P.S.: Nothing will separate me from my Splinter Cell!!!
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Nightbird
Moderator



1938 Posts

Posted - 11/04/2004 :  10:35:02  Show Profile  Visit Nightbird's Homepage  Send Nightbird a Yahoo! Message  Reply with Quote
@ Er_Miche
Go here

http://www.3dfxzone.it/dir/tools/3d_analyze/

3D-Analyze (english)

Seems that somebody succeeded

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prafull
Novice

1 Posts

Posted - 23/07/2004 :  12:43:16  Show Profile  Visit prafull's Homepage  Reply with Quote
Works fine for my Geforce4mx440 using winxp and drivers version 4.4.0.3

Use these settings

Pixel and Vertex Shader
force max. pixel shader version 1.4: checked
skip pixel shader version 1.1: checked
skip pixel shader version 1.4: checked
skip pixel shader version 2.0: checked
force low precision pixel shader: checked

Remove Stuttering
quality mode: checked

Run the game splinetercell2.exe

I hope it helps.
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