SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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SuperFurryFurryThing

Personally I can't get 3dAnalyse to work under W2k. It keeps coming up with a failed to inject Dll error. The next version of the driver should be available soon, subject to testing going ok.

SFFT

 

Glide

Hi guys,

here are two SFFT driver, just for public testing. I would ask you to report good or bad results, however.


- SFFT alpha3 Driver - Voodoo4/5 - Win2k/XP

- SFFT alpha3 Driver - Voodoo3 - Win2k/XP


Good luck.


SuperFurryFurryThing

Just as an update, I found a problem, with these Alpha3 drivers running on V3/V4 cards, i.e. Single GPU systems, basically the drivers don't work properly in 2 sample anti-alias mode, I know what the problem is but I would not bother testing in 2 sample AA mode on these cards. V5 systems are ok though. happy testing.

SFFT
 

FBS

Here is what occured using the SFFT driver. When I open the FS9 (Flight Sim 2004)game I got a message saying "Invalid Hardware detected check yes to search for new drivers or no to continue software mode". The game started to load then another message came up say something about "3d Software enabled your computor eect. ect ect". After the game loaded I when to the settings of the game to see what everything looked like and all I could see is that there where no adjustments available for the game they where all rendered inoperative.
System
MSI mobo 815EM Pro (815 intel chip)
766 mhz celeron
256 mg ram
Voodoo 5500 AGP
Muse XL sound card
Windows 2000 Pro
 

SuperFurryFurryThing

Is it just this one game that you are having a problem with. Are other games running with the SFFT driver. Does this game run under other drivers.

SFFT
 

Kyon_CoraeL

I tried the voodoo flicker fix it still did not fix it it made it worse. for GTA vice city I also tried your new drivers and I had the same problem. Other then that the drivers seem good
 

Kyon_CoraeL

Here's something strange I left my computer on for 5 hours and after I got back there was a blue Screen of death stating it needed a Physical memory dump and the problem file is 3dfxvs.dll

Hope that helps.
 

FBS

Ok here is some more info for you. You had asked if I had tried other games and if the same problem occured as in the Flight sim game a couple of post ago. Well what I reloaded the SFFT drivers and started up my Ghost Recon, another game that I have, and no problems were found, other than the lines I get in the games "settings setup window". This problem must a sofware isseu because I get this with all drivers out there. Then I decided to try playing the flight sim game again with the SFFT drivers and no problems found as what was mentioned earlier. I don't know what happpened from the first time I loaded the drivers to the second. I can retrace my steps for you if you need. Now for the best part is that the drivers work well, they appear very stable I can play the game even as the frames dip low with out drastic jitters. Also a problem I had with other drivers is I could not run the AMI 3.0 drivers or any AMI driver for that matter. You see in the Sim game there is a browser called the kneeboard to store or get game info. When opening the window especially in full screen mode I would get really strange effects such as when changing vieus the sceen would display like a slide show real poor performance. All I could run was the 1.04 drivers whql certified. Though the With the 1.04 drivers and activating the same kneeboard, I would have to run my mouse curser over the kneeboard to dispaly the control buttons on it, as for the SFFT drivers everything shows up perfectly. I am pretty excited about your work, weel done! One remark is that I don't get the high end FPS anymore I dont have any benchmarking tools it is just an observation from the other drivers. It may be just tweaking the game settings I will be trying different things here in the near future and I will kepp you posted.
 

SuperFurryFurryThing

Well I am glad that something is running better for someone apart from 3Dmark 2001. I have confirmed the Max Payne(1) problem which runs ok on V3/4 but not on a V5. I have also found a strange problem, where DX9 can't find the adapter. Does anyone know if GTA3 runs on a voodoo3.

SFFT
 

agrelaphon

QuoteDoes anyone know if GTA3 runs on a voodoo3.

GTA3 is supposed to run with V3 only with 1.03DX7 driver + PentiumIII prossecor[B)]
 

SuperFurryFurryThing

It froze when I tried it part way through the intro video, when I tried starting a game. It seems to work on V4 znd V5's though.

SFFT
 

milen

SuperFurryFurryThing, is your driver based on the released 3dfx source and what changes do you made to it. Is it possilble to implement DXT1 for voodoo3, and Cubemaping (at least some apporximation, it isn't easy but is possible).
 

Nightbird

#27
QuoteIt froze when I tried it part way through the intro video, when I tried starting a game. It seems to work on V4 and V5's though.
Yes, GTA3 runs on V4/V5 (Intel or AMD cpu's) and agrelaphon is right (the game doesn't run with a V3 and an AMD Cpu - It froze - like you wrote and as the beginning ; use the key escape in the intro and you can begin the game but always it will froze, sooner or later).
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SuperFurryFurryThing

Yes the driver is based on the 3dfx source, I have made a lot of changes, I have fixed an number of bugs, improved the V4/5 hardware support, and implemented a DX8 driver. The main problem seems to be related to the memory architecture of the driver. I am still working on the driver in the light of feeddback. The main priority's seem to be increasing the compatibility with games out there. I am not looking at new features for the V3. It might be possible to get some of the games that expect 16 meg to be available to work but beyond that I wouldn't expect anything.

SFFT
 

SuperFurryFurryThing

There should be a new driver soon. What does everyone think of these drivers. Has anyone tested the V3 drivers.

SFFT