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 3D-Analyze on a .bin?

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Scryer Posted - 19/01/2015 : 03:33:04

I am attempting to use 3D-Analyze to clear up some graphics issues i encounter with the mmorpg "Aura Kingdom". However, the game's main executable is a .bin which is run via the Launcher. Since the launcher handles part of the login process, bypassing it in any manner isn't feasible.

I have tried attaching 3D-Analyze to the Launcher with no results. Since 3D-Analyze does not accept a .bin as valid input (and the .bin cannot be launched directly via 3dA anyway) I'm sort of stuck. Any advice?

Thanks in advance,
1   L A T E S T    R E P L I E S    (Newest First)
Glide Posted - 23/01/2015 : 14:21:58
Hi Scryer, you're welcome here.

The scenario isn't fully clear for me, but in general 3D-Analyze cannot work with not-exe files, so I think that Aura Kingdom is unsupported by this utility.

Furthermore, also if we try to rename the .bin file (changing its extension to exe), we do a issue with the launcher and so the problem remains...

Let me know if I can do other.

Bye bye


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