Mechwarrior 2 800x600 3DFX gamma settings

Started by vetz, 26 October 2012, 19:03:29

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vetz

I am trying to edit the gamma settings for the 3DFX version of Mechwarrior 2, but whatever setting either in the control panel for the drivers or in a batch file with set sst_gamma does not work. I can see the 3DFX logo react to the changes, but the game itself does not in 800x600. In 640x480 it works as it is supposed to with the game reacting to the corresponding gamma setting. I've also tried with a Voodoo2 card, but it is the same there. Is there some kind of built in gamma control for Mechwarrior 2? Does anyone have any experience with this?

Hardware: Orchid Righteous Voodoo 1 4MB
Windows 98 SE
PIII-S 1ghz
Asus P3B-F
 

Nightbird

Hi,
Try this unofficial patch which allows resolutions higher that 640x480 (the game is locked to 640x480)
The how-to is inside the file.
Thanks to k_lupinsky :)  




Download Attachment: mercs_3d_hires.zip
269.76 KB
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vetz

#2
QuoteOriginally posted by Nightbird

Hi,
Try this unofficial patch which allows resolutions higher that 640x480 (the game is locked to 640x480)
The how-to is inside the file.
Thanks to k_lupinsky :)  

The problem for that file is that it is for Mechwarrior 2: Mercenaries, which is a standalone game in the series running on a different engine. I'm looking at the 3D enhanced 3DFX version of Merchwarrior 2: 31st Century Combat. I also tried the game under nGlide, and there is no gamma issues in 800x600. This seems to be specific for this game running on the actual hardware. I've digged up some information from Google Groups, and while people do not mention that they can't change the gamma settings, they do mention the difference in color and brightness between 640x480 and 800x600.
 

pierrickuk

<cough>
I've seen the Mechwarrior Trilogy v.2 floating on a some well known digital river...
</cough>