SFFT alpha drivers - V3/4/5 - Join to Testing

Started by Glide, 22 May 2004, 17:02:06

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interterranhp

how you can run NFS UNDERGROUND series on the voodoo5 ??
i have one V5 5500 PCI bios 1.18, SFFT38 and i can't run nfs underground 2... neither with 3d-analyser...
Any clue?
thanks!
[]
Paulo
3dfx Voodoo5 5500 PCI
AMD AthlonXP 2600+
Asus A7V600X
512mb DDR400 Kingston
120Gb Seagate SATA
120Gb Seagate SATA


Raff3DC

Well, it does ... but a black screen only with visible map and tacho sucks if you want to win some races. ;)

But NFSU 1 and Most Wanted run. :)

Greetings,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

benna

Tribes Vengeance have some textures errors while using the jetpack

my PC:
AMD Athlon64 3200+ - ASUS K8V-Deluxe - 1GB DDR400 - 3DFX Voodoo 5 5500 PCI

3DAnalyze user guide http://www.3dfxzone.it/dir/articles/template.php?id=5

sirkoz

#1099
I have one question - is there any way of SFFT or someone else, that perhaps would help him, could implement (improve) some form of hidden surface removal (not at all necessarily configurable) for Voodoo cards?
Because the sheer fillrate required in the modern games (e.g. Quake4) is killing them...

Is there anyone that helps SFFT or is he on his own?
What about all the neat projects that were active some years ago like Glide_XP and all the drivers from other people like Mikepedo, x3dfx,...couldn't those people all join SFFT's great efforts?

(I'm really interested about that HSR because it's the only sure way to really boost performance...)
 

m14radu

Some screenshoots from the "ROGUE TROOPER" game.
The games is playble, dispite of some  texture problems ( probably  the textures are bigger than 256x256 )

Image Insert:

80.76 KB


Image Insert:

119.24 KB

Specs: A64 3500+@2500MHz, 1Gb DDR, Voodoo5 5500 PCI.
Best Regards,
Radu
Follow your dreams !

Raff3DC

VSA-100 can handle textures up to 2048x2048. :)

Greetings,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

interterranhp

Ok. I've downloaded the new SFFT Drivers, and it's working fine. I'm still not tested games.
However, what that exe's does? (Set3Tile.exe; Set4Tile.exe; SetDX7Mode.exe; SetDX8Mode.exe; TmOff.exe; TmOn.exe) This files comes with previous driver releases, but, what it does?
Especially what TmOff/on does?
Thank's! I'm going to test some games now... =]
[]
Paulo
3dfx Voodoo5 5500 PCI
AMD AthlonXP 2600+
Asus A7V600X
512mb DDR400 Kingston
120Gb Seagate SATA
120Gb Seagate SATA

Raff3DC

#1103
Nice new driver, SFFT! :)
MIP-mapping in World of Warcraft, FlatOut 2 and TrackMania Sunrise works again! But max. AA (4x on V5 5500 and 8x on 6000) still causes freezes in the last two games ... And in Dungeon Siege 2 are still cursor errors when in SLI. I'm still testing.

@ interterranhp:

I don't know exactly what texture management does (I've asked that some months before, too), but I can tell you that it can cause texture corruption when enabled. The Gothic series is such a case. TM Off + reboot solves the problem.

Greetings from Germany,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

interterranhp

The driver is working fine!
I tested with this games:

Unreal Tournament
Unreal: (all the series... NaPali, Awakening, etc...)
FlatOut runs fine, with Amigamerlin drivers sometimes the game crashes...
Counter-Strike both 1.5 and 1.6
Quake III
Quake III: Team Arena
SimCity 4

UT2003 still not playable here... the error is the same...
--

Video: 3dfx Voodoo Series (Amigamerlin 3.1 R11 gave the same error...)

Your graphics card is not supported - please consult the FAQ

History: CheckDeviceCaps <- UD3DRenderDevice::Init <- UGameEngine::Init <- InitEngine

--

But, there's a game that never runs on SFFT drivers: Grand Prix 3, known as GP3..
the error is the same, too: 3dfxvm.dll (BSOD)

Thank's Raff3DC for the explanation!

Bye!
[]
Paulo
3dfx Voodoo5 5500 PCI
AMD AthlonXP 2600+
Asus A7V600X
512mb DDR400 Kingston
120Gb Seagate SATA
120Gb Seagate SATA

Raff3DC

Hm, UT2004 runs fine on my machine ... :)

SFFT, another bug that exists for some time now: Live for Speed S2 crashes with a BSOD when enabling 4x AA on a V5 5500 (and 8x on 6000 I think, but I've not tested this yet). Knowing the other max-AA-problems in FlatOut 2 and TrackMania Sunrise I wonder if it's just one bug that concerns all these games? Seems to be an SLI error ...

Greetings,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

interterranhp

#1106
lol... i don't know...

My UT2003 is different than the others... the menu, etc...
mine don't have any type of benchmark (flyby, etc..)...

Maybe it's a 'alternative' version?? i dunno why it's different.

My UT2003 style menu: http://unrealextreme.de/_mygamesite/mgs.pages/ut2k3base/index.php?mod=gameinfo&action=show&id=1
The 'normal' UT2003 style menu: http://chaotic.beyondunreal.com/docs/images_2k3/menu_keybinds.jpg

I 'haved' the UT2003 'normal' demo, and it's come with benchmark's, etc... and it runs in my K6-2 and this Voodoo5 5500 pci... so, i bought the UT2003 and it gave to me that error... and it not come with 'benchmark's', etc...

Well... FlatOut is running very fine!

Thank's
[]
Paulo
3dfx Voodoo5 5500 PCI
AMD AthlonXP 2600+
Asus A7V600X
512mb DDR400 Kingston
120Gb Seagate SATA
120Gb Seagate SATA

Raff3DC

#1107
Lol? That's not UT2003 :D ... are you sure you're not playing any "illegal" alpha, beta version or something? The logo ("UT 2") is weird, too ...

Greetings,
Raff
The biggest Voodoo5 6000 test ever: http://3dcenter.de/artikel/voodoo5-6000/

interterranhp

#1108
uh... ok!
I took a SS from 'my game'... hehe...


Hmm... SFFT, sometimes FlatOut stay like this:


But Raff3DC, the game still not the 'same' ut2003 that I seen... hehe

Thank's
[]
Paulo
3dfx Voodoo5 5500 PCI
AMD AthlonXP 2600+
Asus A7V600X
512mb DDR400 Kingston
120Gb Seagate SATA
120Gb Seagate SATA

Rolo01

@ all

Please post more details when experiencing a BSOD, especially the error codes. SFFT may use this information.