Hi all.
Half-life 1 (Steam) and mods (cs, dod, tfc) don't work with AmigaMerlin 3.1 R11 + DXTN.DLL. The game doesn't start, just crashes immediately to the desktop without any error messages.
It works fine with WickedGL 3.02 (but no FSAA), but when online, the servers think it's a cheat and the game get locked (VAC ban).
With MesaFX 6.2.0.2 the game is displayed correctly (albeit much slower than wickedGL) but without the mouse pointer...
My system:
Athlon 2000+
Soyo K7VTA motherboard
VIA KT133a chipset
640 MB of PC133 SDRAM
Voodoo5 5500 AGP (AmigaMerlin 3.1 r11 + downloaded DXTN.DLL)
Windows XP SP2
Any help?
PS: HL1 worked fine with amigamerlin 2.5 and 3.0 both on a voodoo3 or voodoo5 (except for day of defeat, which required wickedgl or mesafx).
Thanks and keep the good work!
DT
Half-life 1 (Steam) and mods (cs, dod, tfc) don't work with AmigaMerlin 3.1 R11 + DXTN.DLL. The game doesn't start, just crashes immediately to the desktop without any error messages.
It works fine with WickedGL 3.02 (but no FSAA), but when online, the servers think it's a cheat and the game get locked (VAC ban).
With MesaFX 6.2.0.2 the game is displayed correctly (albeit much slower than wickedGL) but without the mouse pointer...
My system:
Athlon 2000+
Soyo K7VTA motherboard
VIA KT133a chipset
640 MB of PC133 SDRAM
Voodoo5 5500 AGP (AmigaMerlin 3.1 r11 + downloaded DXTN.DLL)
Windows XP SP2
Any help?
PS: HL1 worked fine with amigamerlin 2.5 and 3.0 both on a voodoo3 or voodoo5 (except for day of defeat, which required wickedgl or mesafx).
Thanks and keep the good work!
DT