QuoteOriginally posted by ps47yes, i know... i still have to determine if this is driver-related or application-related.
..and what about warcraft3? the game runs way more stable with mesafx and looks better as well,but there are still some small texture problems..
unfortunately, many games provide dual d3d and opengl paths, and the gl path is usually poorly written, or not tested enough. ohwell... this is an old issue:
1) users tend to think d3d is trendy
2) and god forbid game developers create non-trendy applications
3) then, driver developers have to invest more in d3d than in opengl, because it's needed by game developers
4) so, because d3d is usually better, average user thinks d3d is trendy. now we're back to step 1!
quod erat demonstrandum the vicious circle is compete now!
ps: i love carmack for having the balls of doing opengl! carmack rules. and he was "criticized" at beyond3d for being stubborn. oh, and btw, in opengl area, nVidia rulez!
pps: i remember i found this a long time ago...
http://www.azillionmonkeys.com/windoze/OpenGLvsDirect3D.html