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Messages - kalte

#31
I've got a question: is it possible to make donations as a way to support future driver development?
#32
I want to report that I worked a little with UT99 ini and now I can use again full screen with alpha59, but the game runs a little strange, has lot of frameskips.

Please don't stop the awesome work on the driver!
#33
I can't believe it's the last release! =(

Please reconsider!

Anyway you've been doing an amazing job with the driver!!!
#34
QuoteOriginally posted by Glide

- kalte:

Tnx for report.

About issue with Unreal Tournament 99, I've a question for you. Do you run UT99 via Direct3D or GLide mode or both?

Bye bye


I'm running it on D3D mode. Haven't tried Glide but I can try it if needed.

About the DVD issue I use PowerDVD 7.3 Ultra and it has an option to use Nvidia PureVideo, but I haven't installed any specific driver for it, only ForceWare 174.70
#35
Hi!! I installed Alpha 59 and tested it a little. WarCraft III now supports resolutions un to 1280x1024x16, but the game runs a little slow at that resolution with high details (I tought it would be unplayable at that resolution with just a Voodoo3). Unreal Tournament 99 doesn't run in full screen and is slower than before, it's unplayable (with Alpha 57 run at very high FPS). Video playing works okey, DVD playback works right also. Heroes III still works okey.

I got a used GF7300GS for 10USD some days ago and I can't use both cards because windows says that the driver was designed for an older version of windows and it is no longer compatible with Windows XP. I'm not sure wich driver is causing the problem, because i'm using Forceware 174.70 beta.

Like in previous versions, widescreen resolutions must be added with PowerStrip.

The Dolphin demo from NeHe still doesn't works with just the driver. Is it possible to add MesaFX to the driver and the file to be stored inside the system32 directory instead to be added manually to the program working directory?

Thanks for the hard work!! I'll be waiting for the next release!

EDIT: I compared CPU usage using the V3 and GF7300, the V3 uses around 17-20% and the 7300 uses 5%-8%, as I know both have MPEG-2 hardware acceleration. Is this difference because the NVIDIA PureVideo, because the driver or is just that the V3 is less powerful?

I tried to install again SFFT Tools and now they work on my computer.
#36
Hi, I've run the NeHe demo too, and it also crashes on my computer, but if I copy opengl32 from MesaFX the demo runs fine.

Yesterday I found this page http://3dfxbios.stantoworld.co.uk/ and there says they have 3dfx BIOS and driver source code, maybe that can be useful.
#37
I can play mpeg's and divx videos without problems with driver 58 and a Voodoo3 2000 PCI. Also I can play Unreal and WC3, but I don't have any glide game to test. Maybe Rolo01 got a bad installation of the driver, you could try to uninstall and install everything again.
#38
Hi, I tried to install SFFT Tools, but after installing it doesn't appears neither on Start Menu or Control Panel. Also it doesn't loads at Startup and if I start it manually from the .exe it doesn't show any info about my card.

I tried to use SetTile to see if with that I could use WarCraft III at higher resolutions but when clicking them nothing happens.

Image Insert:

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#39
Hi, with driver 58 Heroes III finally works without artifacts, thanks for the hard work on this issue!! Also the installer worked with spanish WinXP Pro

16:10 resolutions still must be added with PowerStrip.

WarCraft III, like previous versions, doesn't allows to set resolution above 1152x864
#40
Hi. I installed driver 57 and Heroes III is working worse than 56. Tested UT99 and worked perfect at 1440x900 full screen on my V3 2000. WarCraft III like previous version doesn't allows to set resolution at 1440x900.

The installer doesn't works on Spanish Windows XP Pro SP2.

Is it posible to add widescreen resolutions to the driver? Each time I install a new version I need to use PowerStrip to add a custom resolution.

Thx for the hard work on the driver!!
#41
Hi, WarCraft III FT works excelent with Alpha 56 on a Voodoo3 2000 PCI at the max resolution the game allows me(1152x864x16), I've played it at 1440x900x32 but I supose the resolution is limited by hardware and not the drivers. Also I've set all details to high and the game works very good.
#42
Hi, I tried what kiith says about hardware acceleration. The only way to get Heroes III to work as expected the way he says is deactivating DirectDraw and Direct3D acceleration, if acceleration is set any higher the game shows lots of artifacts no matter of much acceleration is being used. Anyway, thanks kiith for that solution, I never tought about lowering the hardware acceleration to play the game, at least now I can play it =)
#43
In my last post I wrote that PowerStrip with Alpha 55 showed an error when cheking OGL state, now it is working. I restarted my computer and now it's not working. I think it worked because I tried MesaFX and then deleted it but without restarting and the DLL must've been kept loaded or something like that.
#44
Hi, with Alpha 56 Heroes III is worse than before, has the same problem but now it leaves different artifacts. I can post an screenshot if needed.

Also I can't run CrystalMark OGL test (neither with Alpha 54 and 55)

PowerStrip with Alpha 55 showed an error when cheking OGL state, now it is working.

In CrystalMark if using MesaFX It shows a 3DFX screen and then crashes.

If it is possible can be added to the driver some 16:10 widescreen resolutions? In my case I have a 1440x900 LCD and with the driver al default I can't use it at that, but with PowerStrip I0m now using it at that resolution with the SFFT driver without any problem.

Thanx for all the work on the driver!!
#45
Hi, I installed SFFT alpha 55 with a V3 2000 PCI and I've seen the following problems:

- GTA Vice City works but after a while freezes the PC. Also it's max resolution it's 720x576 (16 bits color).
- Heroes of Might and Magic III (with Shadow of Death and Armageddon's Blade expansions) has some graphics problems when moving the mouse over some objects or areas of the screen.
- PowerDVD uses around 20% of CPU Power (on another PC with GeForce 6150SE IGP uses 6% and has a slower CPU --> Athlon X2 5000 vs X2 4200)

Below I include screenshots from Heroes III showing the glitch:

Image Insert:

188.94 KB

And it should look like this:

Image Insert:

180.46 KB

Sorry if my english isn't so good, i'm from Chile and I don't use it as my primary language.

Thanx for the work on the drivers!!