Notice ~ 

Are you searching for our italian Community  Forumzone.it?
Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - Crash

#1
Greetings,

I've been trying to play some different games on my Voodoo5 6000, and have found that often if FSAA is used (2x-4x-8x) that the system will hang periodically.  This seems to be occurring quite regularly on 2D screens on the game "Might and Magic VII".

I'm trying to determine if this might be related to the game, system temperature, or drivers.  The problem seems to occur more during the day when it is warmer, as one night I played for several hours with 8x FSAA with no problems at all.

If I shut down the FSAA and play with single processor mode, it seems to work fine.  Attempts to increase cooling do not seem to have helped as of yet, although I am too afraid to replace the factory fans on the V5 6K with better ones so I'm limited to improving case cooling.

Any recommendations would be appreciated.  Is there any way to diagnose the card?

I'm using Windows98se and Amigamerlin 2.9 (with Glide dlls from the 3.0 XP distribution).

Hank?  AM?  

Your consideration is greatly appreciated,

Crash!

#2
Greetings,

I have this problem with my Voodoo5 6000, which is that certain refresh rates are met with wavy on screen interference.  My way around this has been to try to run games at higher refresh rates.

I found Koolsmokey's v.Control program, which I have used solely to set the refresh rates for 640x480 and 800x600, so games don't run at a headache inducing 60hz in Windows 98se.

Since then, I have had some games crash pretty hard, and I'm wondering if the higher refresh rates could be responsible, or if I am somehow overdriving my Voodoo5 6000.  The last thing that I want to risk is damage to this card.

In these resolutions, I am running at 120hz since my monitor seems to be very stable at that rate.

I don't think that I'm overclocking the card in any way, at least not intentionally.  Any suggestions?

Thanks!
#3
Greetings,

Can anyone suggest the best way to take screenshots on a Voodoo5?  I'm using Amigamerlin's 2.9 drivers on Windows98se.

Thanks!
#4
Greetings,

I've recently found a fantastic program that allows some of the old Voodoo 1 games to run in OpenGL on modern video cards.  Some of the games that are currently working are:

Carmageddon (the original and Splat Pack), Tomb Raider (high resolution textures available), Elder Scrolls Redguard, Blood, Screamer II, Red Baron, Dreams to Reality, Extreme Assault...

The program is called Glidos, and is available for $10 from:
http://www.glidos.net/

I've got Carmageddon working properly in WindowsXP with an ATI Radeon 9700Pro, and with some defects on Windows98se and a Voodoo5 6000.

I'm getting vertical lines over bitmapped menus and screen overlays on the Voodoo5.

In any case, for any of you that may have old glide games that you wish to run on whatever card you have, this may be worth a try.

Cheers!
#5
Greetings,

I've been digging into my old games, and wondering if there is any way I'll ever be able to play some of them.  While installing various things onto my Voodoo5 system, I've run across some games that won't work - though I can't be sure what version of Glide they are looking for.  Lots of games say that they support a 3Dfx chipset, but aren't specific about which ones - so it has been trial and error.

I'm wondering if there are any tricks to getting older titles to work on later 3Dfx boards.

Some games that I've tried to get going are the original Carmageddon for 3Dfx, Whiplash 3D, Elder Scrolls - Redguard, and Resident Evil.

Carmageddon and Whiplash, for example, were Voodoo1 games.  Carmageddon could be coaxed into running on a Voodoo2 with some visual defects as I recall, but Whiplash is one that I have always missed.  

At one point, I even tried putting my Voodoo1 card back into a newer system, but it wouldn't even boot with the card installed.  I may also be able to install a Voodoo2 SLI into a newer system that has a different primary video card, and am curious if anyone is doing this.

Of course, getting old Glide games to run on the Voodoo5 would be even better.

Any suggestions?
#6
Voodoo4/5 Discussions / VESA on Voodoo5
17 May 2004, 22:58:00
Greetings,

I'm trying to run an old DOS game on my Voodoo5, and if I try to use the 800x600 or 1024x768 resolution, missions cause a divide overflow.  I suspect this is caused by the need for a VESA driver.  Can anyone suggest what is needed to make these VESA modes accessible on a Voodoo5?

Thanks

#7
Greetings,

I was wondering if you would consider a fix for the Windows98 drivers that would attend to the Voodoo5 6000 color banding issue that occurs in 32-Bit color mode, as described in the article from Colorless:

http://www.users.on.net/triforce/illuminate/v56kprobs.html

I personally use Windows98 for my V6K since in WindowsXP the refresh rate gets stuck at 60hz, none of my gameport controllers can work outside of 98, and some games simply won't even begin to install in XP.

Thank you very much for your consideration.

Aloha,

Crash!