Hello,
In the 3dfx source code released by NuAngel, Banshee support was removed.
Question : is it possible to modify Voodoo3 code so that it works fine on Banshee ?
I could compile the driver - special thanks to Daniel Borca - with HP=H4 and TU=1 that works fine for 2D, but don't for 3D on Banshee (I changed the DeviceID from 5 to 3).
Glide works fine on Banshee with FX_GLIDE_DEVICEID=5 and FX_GLIDE_NUM_TMU=1 aka Voodoo3 with only 1 TMU. I can play/benchmark Quake3 without a performance penalty.
Best regards
Hello again
Well, I suspect tsplit functionality makes problem
Please, could a programmer help ? Thanks in advance.
Regards