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3dfx Hardware & Software => Hints By Advanced Users => Topic started by: PHOENIX on 24 September 2003, 23:00:23

Title: From H4 source code to H3 source code
Post by: PHOENIX on 24 September 2003, 23:00:23
Hello,

In the 3dfx source code released by NuAngel, Banshee support was removed.

Question : is it possible to modify Voodoo3 code so that it works fine on Banshee ?

I could compile the driver - special thanks to Daniel Borca - with HP=H4 and TU=1 that works fine for 2D, but don't for 3D on Banshee (I changed the DeviceID from 5 to 3).

Glide works fine on Banshee with FX_GLIDE_DEVICEID=5 and FX_GLIDE_NUM_TMU=1 aka Voodoo3 with only 1 TMU. I can play/benchmark Quake3 without a performance penalty.

Best regards
Title: From H4 source code to H3 source code
Post by: PHOENIX on 25 October 2003, 00:40:59
Hello again

Well, I suspect tsplit functionality makes problem

Please, could a programmer help ? Thanks in advance.

Regards