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Messages - rene_mastar

#16
QuoteOriginally posted by ps47

have you guys tried switching the texture management on/off? the utilities are included in the driver archive (tmon.exe,tmoff.exe)..

Yes,
i tried, but nothing different happens after switching texture management on or off.
But it does not matter.
The Option "force MIP map-dithering" in 3dfx-Tools together with 'sims 2' works fine. Performance could be better.

Can somebody give me a tip to perform better especialy in 'sims 2'? (see *my system*)
Do somebody explain me what exactly tmon.exe and tmoff.exe does?

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
1GB Infineon RAM
Voodoo 5 5500 AGP
SFFT Alpa40 + 3dfx-Tools
*My System*:):):)
#17
Hi,

I tried the same. Sims 2 with SFFT Alpha (40) in Hardware rendering.
There are also the same errors.:
The textures on ground and walls in houses are flickering from black to red.javascript:insertsmilie('[:(!]')
Angry [:(!]

After I switch to "force MIP map-dithering" in 3dfx-Tools or vcontrol it seams to be solved. javascript:insertsmilie(':)')
Smile :)

It also seams its better to set LOD-Lever a little bit to "better image" than "faster performance"

Now I'm testing the AdOns and looking for more performance...

*My System*
Athlon XP-M 2800+
Epox 8k5a2+ VIA-KT333
Voodoo 5 5500 AGP
*My System*:)