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Messages - r21vo

#241
QuoteOriginally posted by ralamapafa

Guess what? Using the drivers found in v2w2kbeta.exe, one of 3dfx's early window 2000 driver releases - available at falcon.de, I am able to extend my desktop onto the voodoo 2, just as if  were using 2 ordinary 2d video cards. Haven't been able to get direct 3d to work (I use windows XP), but at least the voodoo is showing up in dxdiag. Glide and opengl (using mesa) still work despite the driver pack saying they're not supposed to, so I'm guessing that's the result of left overs from my previous drivers. I didn't have much success with the "Voodoo2-1.02.01-BETA" drivers released earlier this year though, which were supposed to allow all of these things together in a sensible way. My current installation uses a control panel applet that only shows d3d support, but hey, I can live without being able to adjust gamma for glide.
i knew that it's possible to run 2d on voodoo2 using early w2k drivers (there was article somewhere), but what about 2d quality? I've heard that there are some glitches in 2d.
#242
tried on winxp using sfft15 - BSOD..
haven't got chance yet to try on win9x..
#243
QuoteOriginally posted by ps47

QuoteOriginally posted by FreddyM84

also entweder möchtest du uns sagen das AM3.1 von uns geklaut ist oder ich kann dir nicht folgen.
well,my german is not perfect,but as far I know this means:
"either you are trying to tell us that AM3.1 was stolen from us,or I really dont know what are you talking about."
he is basically asking that other guy if he thinks that am3.1 was stolen from them..not as I want to defend them (I know about all the screwups they made in the past),but one thing is sure: misunderstanding of a foreign language can cause redundant trouble (learned myself[xx(])..
you might be right..
#244
whoo, nice!!! ;))
#245
General Discussions / 3dfx + swShader
18 October 2004, 14:36:19
QuoteOriginally posted by secretfj

the creator does admit that it's a pre-alpha one...
but i tried one of the demo..3X fps for a car model...i think it's very good for merely software rendering using PS..

I am looking forward to this because my Radeon 9100VE won't play any PS2.0 stuff (you are lucky, due to my out-dated system, i can't turn all the details on..so have no idea how good i would be..)
just tested that car model demo (Per-Pixel Lighting from PS2.0) - seems very nice. I got about ~25fps (when moving around the scene) on my AthlonXP 2200+..
in StencilShadow (stencil buffer capabilities) demo i got ~25fps when not moving and ~13fps when flying around.
in ShaderVolume (DX9 SDK) i got about 15fps.

also i tried RealVirtuality demo which illustrates use of SoftWire Run-Time Assembler library - got about ~15fps when moving around.

when looking on these numbers the idea of software shaders seems promising.. ;)
#246
General Discussions / 3dfx + swShader
17 October 2004, 14:19:53
QuoteOriginally posted by secretfj

It's mt bad expression..
I mean to make a CPU to do pixelshader (2.0 for DX9C) is maybe a bit too hard and the result maybe be no good
I thought about software shaders as optional feature which can be enabled/disabled. I guess many of us would like to see how voodoo runs with shaders.

QuoteOriginally posted by secretfj


I have to admit that without PS, the gaming experience is deteriorated(lack of special effect like beautiful water waves done by PS in common)
for example famous NFS:U - without special effects it's not NFS:U (I played that game on my gf4ti4200 with all effects on, and when i see it without them, it looks awful to me.. :/ )

QuoteOriginally posted by secretfj


P.S. maybe someone will write a translator to translate/optimize those PS/T&L codes into Glide and feed it to VooDoos, it would be nice
first we need someone who knows how to add swShaders to drivers.. ;)
#247
General Discussions / 3dfx + swShader
17 October 2004, 09:42:31
QuoteOriginally posted by secretfj

what voodoo cards lack is Pixel Shader...
the oldest mainstream gaming card that implement Pixel Shader is GeForce 3...
the problem is, it's still quite powerful compared to nowadays cards and CPUs..
is that a problem? ;) And of course it's powerful compared to low-end gayforce cards..

QuoteOriginally posted by secretfj


also seems it's still not a must to have PS in nowadays games
with 3DAnalyzer it's not a must ;), but many games use pixel shaders. Some games can be played without them, but it spoils gameplay.. :/

QuoteOriginally posted by secretfj


maybe some programs that force HW T&L games to run at SW T&L (Direct X does provide software T&L support, as you can see in 3D Mark 2001, and it's NOT null rendering) would be nice~~
You mean developing it in drivers so games can use HW T&L which actually is SW T&L?
#248
General Discussions / 3dfx + swShader
16 October 2004, 15:21:44
today I was browsing net and searching for 3dfx sites I haven't seen yet and found some project (http://sw-shader.sourceforge.net) about developing shaders in software. Yeah I know - shaders in software - it's realllllly sloooooow, BUT, look at cpus now - thier speed is increasing  more and more. Maybe it's worth to try out swShaders lib?

I was wondering maybe with very fast cpu some shaders could be done in software fast enough.. How do you think?
#249
just tried to run UT2003 demo on VooDoo4 4500 using SFFT Alpha14 - wow! works! ;)
screenshots: http://foto.inbox.lv/r21vo/ut2003d-v4-sfft

then i tried to run UT2004 demo, and again - it just worked ;))
screenshots: http://foto.inbox.lv/r21vo/ut2004d-v4-sfft

Settings: 1024x768 + All Details Max, 15~40.. fps (AMD AthlonXP 2200+, Shuttle MK40VN, 256 DDR RAM (@266hmz), 3dfx VooDoo4 4500 32MB AGP)

great job man! ;)))
#250
General Discussions / 3DMark05 & VooDoo
30 September 2004, 16:47:06
just for fun I tried to run 3DMark05 on 3dfx VooDoo4 4500 AGP - result is a error mesage:
IDirect3D9::CreateDevice failed: Not available (D3DERR_NOTAVAILABLE)
#251
nice ;)
any thoughts of going opensource? (could improve development speed and quality prehaps..)
#252
wow, very nice mod ;)
#253
Video Game Screenshots / FIFA 2005 (v5 5500)
19 September 2004, 01:01:04
nice shots ;)
#254
great shots!!
#255
cool! I'm really glad to hear about new 3dfx stuff updates!  ;)
Can we expect some more updates, like wallpapers section.. etc ? =)

@Phalanx: if you have a mouse with wheel you can use it to scroll the content down (at least it worked for me using Mozilla FireFox on WinXP).