I can't get Edge AA working. I tried using a single VooDoo 2 board and two boards in SLI, but still no success. I have the FastVooDoo2 drivers, the koolsmoky's and the reference 3dfx drivers. I even tested under Win98, XP and 2003. Is it working anyway ? The FX_GLIDE_ANTIALIAS key doesn't seem to do anything neither the Control panels and the tweakers I used.
never worked for anyone as far as I know.
Hum, Edge AA would need also to be coded at software level (the game) to be supported by the hardware.
not mentioning it would be a serious performance hit.
Perhaps depending how the game developpers would work.
Only the important objects might be coded without too much of a performance hit.
edit :
but we are in 2006 and not 1998 ;) and i don't know many games on Voodoo2 using Edge AA ([?])
Well I just wanted to see how will it look like. Why did they make the board support a function that was never used?
QuoteEdge AA would need also to be coded at software level (the game)...
I thought the driver analyses the scene and blurs the edges of the models.
Well, i'm thinking that perhaps at this time, something "generic" was not possible.
Depending how Edge AA worked ? no idea frankly.
Did you try Tomb Raider (key F3) ?
I think moto racer 2 has antialising enable with voodoo 2,at leats for me it appears something that appears to be the "abreviation" of antialising