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3dfx Hardware & Software => Voodoo2 Discussions => Topic started by: Fresh Meat on 03 August 2006, 12:14:55

Title: How to make v2 visible in winXP as sec disp adapt?
Post by: Fresh Meat on 03 August 2006, 12:14:55
Question in the subj, help, please.
Title: How to make v2 visible in winXP as sec disp adapt?
Post by: bloodworm on 04 August 2006, 22:15:47
V2 is ONLY a primary 3d acelerator.  no 2d capabilities at all.
Title: How to make v2 visible in winXP as sec disp adapt?
Post by: Fresh Meat on 24 August 2006, 14:01:51
I have already intalled primary display adapter. It's Suma GF2 Ti. So, when I try to change rendering device in the game (such as nfs5(3dsetup),forsaken e.t.c.), I see only a primary display adapter(GF2) and it's impossible to change it...
Title: How to make v2 visible in winXP as sec disp adapt?
Post by: ps47 on 24 August 2006, 19:23:16
standard voodoo2 drivers support only glide and opengl when running under xp..
Title: How to make v2 visible in winXP as sec disp adapt?
Post by: Fresh Meat on 25 August 2006, 06:51:50
QuoteOriginally posted by ps47

standard voodoo2 drivers support only glide and opengl when running under xp..
Sure, but these games (nfs5, forsaken) supports Glide...
When I manually change video device in .cfg's(Unreal), it works fine, but when it requires to select renderer in the game (CMRally), I don't see any Glide-adapter in video-choosing menus...