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Software Platforms and Apps => 3D-Analyze and TnL games => Topic started by: Doctordope420 on 26 July 2008, 18:17:26

Title: Intel and Oblivion
Post by: Doctordope420 on 26 July 2008, 18:17:26
Hi, I'm new to 3dfx-Analyzer and was wondering if anyone knows of a good setup for me to use on 3dfx-Analyzer to get the best performance/quality in Oblivion without as many crashes. Currently all i know about what i need is the Force HW TnL but im not sure what else i should be using. If this has been posted, I wasnt able to find it while searching the forums; could someone please get back to me or post a link to a similar thread. Thanks bunches =)

This is my current setup...

Intel Pentium 4 3059 MHZ
1014 MB memory
Intel(R) 82915G/GV/910GL 128mb
Windows XP Pro Service Pack 2
Title: Intel and Oblivion
Post by: benna on 26 July 2008, 18:21:04
Heve a look at Oldblivion (http://www.oldblivion.com/) and at the 3DAnalyze guide in my signature
Title: Intel and Oblivion
Post by: Doctordope420 on 26 July 2008, 18:56:07
I've tried oldblivion and it crashes soo often or often Ii'll get a crash when i click the 'load' button at main menu and it never gets to the saved games list so i figured i'd try 3DAnalyze. Is it possible to, or should I use oldB and 3DAnalyze together? I Didn't see your sig come up, can u reply with a link to the guide or is it the one from here?  https://www.3dfxzone.it/dir/articles/3d_analyze_user_guide/
Title: Intel and Oblivion
Post by: benna on 27 July 2008, 13:28:25
Yes it is, i think there is no problem using oldblivion and 3DA together
Title: Intel and Oblivion
Post by: Doctordope420 on 27 July 2008, 20:14:34
Ok so the settings i have at the moment are: emulate HW TnL, emulate bump map caps, emulate cube maps. is there anything else i should add to the settings for my intel 910 card to make Oblivion perform with better graphics? I've been emulating the ATi Radeon 8500.
Title: Intel and Oblivion
Post by: benna on 28 July 2008, 20:16:47
Does the game start?
uncheck bump mapping and cube maps (they should be supported in HW by the card), if the game don't start check "other dx8 caps" and "pixel shader caps"
Title: Intel and Oblivion
Post by: Doctordope420 on 28 July 2008, 20:31:49
yeah the game starts but i was just wondering if there was a way to boost the graphics but at the same time keep the game from crashing.
Title: Intel and Oblivion
Post by: baka on 17 September 2008, 07:43:23
hey, I have same graphic card and I did manage to start the game, but I have a problem.. after some time of playing (aprox 5 minutes) game just stops. it dont freeze, things still move in game, but i cant do anithyng with my controls(cannot move mouse, click, go to menu)its like i unplug my mouse and keyboard in middle of game..please anyone have solution? just to tell you in 3danalyze i only enable that HW TnL..
Title: Intel and Oblivion
Post by: benna on 18 September 2008, 19:29:49
this problem seems not related to graphics, so 3danalyze can't do nothing.
Maybe the game loose focus, try pressing alt+tab.