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Topics - Huk

#1
Hello to everyone.

I don't know what is going on - maybe that's the way it suppose to be? When I run game using Glide or OpenGL - everything is fine - but when I try some D3D games I can see A LOT of graphics corruption (or game don't won't to run at all) - good example is OperationFlashpoint (game support both Glide and D3D) - glide works perfectly, D3D practically doesn't work (all you can see is white... white something Smile ) - is this normal behavior? Maybe my motherboard is a problem? My PC is:

AMD Duron 1200
ECS K7VTA3B KT333 (VIA chipset)
384 MB Ram (DDR)
SB Live! 5.1 (sb0060)
Voodoo 3 3000 AGP/GeForce FX 5200/Geforce 2 mx 200/Riva TNT2 (right now - GeForce 5200)

Maybe some settings in my BIOS - when I tested Voodoo BIOS settings where like this:

AGP MODE 4X - is this important? Maybe setting this to 2X will help?
AGP Aparature Size 128 MB - from what I know - this doesn't make any diferences for Voodoo right?
AGP Driving Controll (AUTO)
AGP Master 1 WS Read/Write Disabled

Tested Games (D3D):

-Aliens Versus Predator (works perfectly)
-Carmageddon 2 Carpocalypse Now (works perfectly)
-Giants Citizen Kabuto (works perfectly)
-Mafia (works... with one of the drivers (not with AmigaSport 3.0) but quality is bad, with AmigaMerlin 3.0 most of the graphic is missing)
-OperationFlashpoint (in D3D most of the graphics is either missing or is white)
-Sonic Adventure DX (errors in menu, movies are white)
-Sonic Heroes (a lot of gfx errors when shadows are enabled)

phew... I write too much... :] last thing: I tried a lot of drivers (both latest official (under Windows 98se) and AmigaSport 3.0 - every one give me same errors (or almost the same).

P.S.

Sorry For my english Smile