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Messages - narciso

#1
Hi, I've done some testing regarding glide image on glide games. I think the newest glides from koolsmoky have very bad image compared to the old ones it seems they are orientated to opengl, but glide games appear very ugly and dithered and we can't activate 32bpp. The old ones offers better image quality but are slower. Can I change some variables to change image quality on glide?
#2
I have tested alpha42 glides in divine divinity, and this results in black screen. I extracted the glides in amigamerlin29 for win98, and they work fine in all aplications in 32bpp. Can you test this and tell what you think about speed in 32bpp 2xAA.
Glide2x ver2.60.0.658
Glide3x ver3.10.0.2605
#3
I can confirm the bug. With the standalone glide2x if you force 32bpp rendering causes artifacts in unreal and other unreal engine games.
#4
Test sfft42 glides and see for yourself.
#5
Latest driver with a voodoo5 pci don't run any glide games. SFFT41 runs them well. Check that situation. Thanx.
#6
Didn't you noticed misplaced textures in AO3
#7
Jedi Academy don't work with wickedgl. the a36 mesafx works fine with the game. It's the same version, but the date is diferent. MU online? what's that game? one other thing, mesafx don't like very high resolution textures. I've tried serious sam second encounter in D3D and it works very good
#8
I have tried the alpha37 on my voodoo5 pci + Athlon64 3200+@2500 and the 3dmark01se race(high detail) 32bpp continues to display visual anomalies. Age of empires 3 continues to display wrong textures. GTA3 is very slow. Something in the icd changed because when you use the push pull force powers on jedi academy the game crash. I know you don't develop opengl but I want to know if you can play quake3 engine games with 32bpp without AA, without sound anomalies. I have an X-FI extrememusic card. Thank you for you effort   ..
#9
General Discussions / MesaFX
09 April 2006, 13:23:28
SAGE 0.9.0.2 don't work on any game with my voodoo5 pci. Mesafx works ok
#10
Hi, I have a voodoo 5500 pci on my athlon 64 3200+ rig and i tested the alfa 36 on winxp. I tested some aplications. Here's the result.
- On winxp, sometimes, when I open an aplication the cursor changes to a black square, mas this happen very quickly.
- 3dmark01 se in the race test (high quality) with 32bpp, the textures are corrupted in some places, like the sky, and white squares around explosions.
- Gta 3. 1024x768 runs very slowly and with dual chip the road textures are corrupted.
- Age of empires 3. A black square apears behind the cursor. The floor textures are misplaced.
- The Regiment. Game runs but there are missing textures.
- Mafia. Runs great even with AA.