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#1
OK. I've tested The SFFT alpha 48 driver with my Voodoo 3 2000 AGP (original bios)and I couldn't change the resolution and depth ...After I installed the driver I restarted the computer and the resolution was 640x480 4 bit and it could not br changed...I installed the sffttools (thanks for the infos) and I restarted the computer again... No changes...The resolution is unchangeable. My monitor is an Philips 170S(12 ms LCD). The default resolution set by windows after I install the win driver and restart the sys is 1280x1024 32 bit.

My specs : Kobian KT133a FSX, Athlon 1800+, 1Gb SDRAM, Voodoo 3 2000 AGP, Audigy 4 Bulk, Win Media Center 2005(sp2), Philips 170S(12ms)

P.S. :My Voodoo 5 5500 Agp lost the c74 condenser (waiting for a repair)... :(
#2
Hi ! I've tested last night the sfft alpha 48 & 47 on a voodoo 3 2000 Agp and I can't change the resolution.It works only in 640x480 with 4bit colour depth on sfft 48 and supports 800x600 (4bit) on sfft 47.
 
One question...The tool is that new exe that installs the driver?

My specs : Kobian KT133a FSX, Athlon 1800+, 1Gb SDRAM, Voodoo 3 2000 AGP, Audigy 4 Bulk, Win Media Center 2005(sp2).

P.S. :My Voodoo 5 5500 Agp needs a repair cause 'she' lost a condenser (c47)... :(
#3
Some EvolutionGT screenshots...
all low details...

all high details + antialiasing 4 samples...



My specs : Kobian Kt133a FSX, Athlon 1800+, 1Gb SDRAM @ 133Mhz, Voodoo5 5500 AGP, Audigy 4 Bulk, Logitech X-530 & G15
#4
Same thing with tmoff...
#5
I reinstalled the amigamerlin 3.1 r11 drivers and guess what... the same texture corruptions even with the sfftalpha39 driver:d. ai think the xp kitt and directx 9 apr 2007 are guilty for this. i will return to my old media center but only in a month i think (last night i installed again my os :( ).
#6
Some other bugs with sfftalpha46...

When holding left click and draging it remains some traces...
Nfs Porsche still has texture corruptions in d3d (dx7 & dx8 mode).
Bloodline Masquerade seems to run ok (althogh a little bit slow on my config with all details at minimum).Bump mapping works also. but when changing mode from 3rd view 1st person view we can see the white poligon lines of the vampire.i could not provide a shot when this happens because it is an animation and gives me another image (of an intro movie...).





My Specs: Kobian Kt133a Fsx, Athlon 1800+, 1Gb SDRAM@133 Mhz, Voodoo 5 5500 Agp, Audigy 4,Philips 170S,Logitech G15 & X-530, Win Xp Pro.
#7
I have tested the sfftalpha46 driver.
Sacred runs fine.
Need for speed Underground 2 is still black...
Heroes V crashes ...
CounterStrike 1.6 & porsche have texture corruptions..





My Specs: Kobian Kt133a Fsx, Athlon 1800+, 1Gb SDRAM@133 Mhz, Voodoo 5 5500 Agp, Audigy 4,Philips 170S,Logitech G15 & X-530, Win Xp Pro.
#8
An hl2 episode one image


I set the regs so nfs porsche should run in d3d and...:D


My sistem specs:
Kobian Kt133a FSX, Athlon 1800+, 1Gb SDRAM@133Mhz, Voodoo 5 5500 Agp, Audigy 4, Win XP Pro
#9
I've tested some games with sfft alpha 45 driver(tm on & off).

Heroes v still crashes.
Nfs Underground 2 is still black :( .
Civilisation IV has black textures in the nfsu2 stile :D.
Hitman Contracts hasn't black textures when aproaching to dors & walls, works fine with full details.
Counter Strike 1.6 has corrupted textures...





My sistem specs:
  Kobian Kt133a FSX, Athlon 1800+, 1Gb SDRAM@133Mhz, Voodoo 5 5500 Agp, Audigy 4, Win XP Pro
#10
I've tryed the sfft alpha 44 driver
 - heroes v still crashes in the loading phase
 - nfs underground 2 is still black...
A small hint maybe for heroes v... I remember that on a radeon 9200 it wouldn't start without DXT texture enabled...

My specs :
 Athlon XP 1800+, Kobian KT133a FSX, 768 MB SDRAM @133Mhz(CL3), Voodoo 5 5500 Agp, Audigy 4, Win Xp Pro
#11
Sorry for the pics :D.

Here are the right ones.





And the driver was sfft alpha 42.i should rectify the game crashes after the game loads the map.

My sys:
 Athlon Xp 1800+ , Kobian Kt133A FSX , 768 Mb SDRAM @ 133Mhz , Voodoo 5 5500 AGP(bios 1.18) ,Audigy 4 Bulk , Win Media Center 2005
#12
Great job with the drivers.Keep going and we'll reach what no one belived at the start of this.:D
I tested Heroes v with 3dAnalyse ,because game crashed without it.I emlated the bump and the cube maps.The menu worked perfect but when I tried to play a map or to begin a campaign the game crashed.
Here are some screenshots.





My sys:
 Athlon Xp 1800+ , Kobian Kt133A FSX , 768 Mb SDRAM @ 133Mhz , Voodoo 5 5500 AGP(bios 1.18) ,Audigy 4 Bulk , Win Media Center 2005
#13
Does somebody develop drivers anymore ? You may put the sources in this forum maybe others will help ... Who knows ?
#14
It wold be nice if in the near future the sfft drivers could be made compatible with xp media center. Also some extensions for media center would be great !


My sys:KOB KT 133a FSX , Athlon XP 1800+ , 256 SDRAM @ 133 Mhz,Voodoo 5 5500 AGP (rev A. ,bios version 1.18), Audigy 4, Win Xp Media Center 2005.
#15
I've tryed but they are not working...

My sys:KOB KT 133a FSX , Athlon XP 1800+ , 256 SDRAM @ 133 Mhz,Voodoo 5 5500 AGP, Audigy 4, Win Xp Media Center 2005 , sfft 39
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