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Messages - Dick Trace

#1
Hi all.

Half-life 1 (Steam) and mods (cs, dod, tfc) don't work with AmigaMerlin 3.1 R11 + DXTN.DLL. The game doesn't start, just crashes immediately to the desktop without any error messages.

It works fine with WickedGL 3.02 (but no FSAA), but when online, the servers think it's a cheat and the game get locked (VAC ban).

With MesaFX 6.2.0.2 the game is displayed correctly (albeit much slower than wickedGL) but without the mouse pointer...

My system:

Athlon 2000+
Soyo K7VTA motherboard
VIA KT133a chipset
640 MB of PC133 SDRAM
Voodoo5 5500 AGP (AmigaMerlin 3.1 r11 + downloaded DXTN.DLL)
Windows XP SP2

Any help?

PS: HL1 worked fine with amigamerlin 2.5 and 3.0 both on a voodoo3 or voodoo5 (except for day of defeat, which required wickedgl or mesafx).

Thanks and keep the good work!
DT
#2
Hi all.

Half-life 1 (Steam) and mods (cs, dod, tfc) don't work with AmigaMerlin 3.1 R11 + DXTN.DLL. The game doesn't start, just crashes immediately to the desktop without any error messages.

But it works fine with WickedGL 3.02 (but no FSAA), but when online, the servers think it's a cheat and the game get locked (VAC ban).

With MesaFX 6.2.0.2 the game is displayed correctly (albeit much slower than wickedGL) but without the mouse pointer...

My system:

Athlon 2000+
Soyo K7VTA motherboard
VIA KT133a chipset
640 MB of PC133 SDRAM
Voodoo5 5500 AGP (AmigaMerlin 3.1 r11 + downloaded DXTN.DLL)
Windows XP SP2

Any help?

PS: HL1 worked fine with amigamerlin 2.5 and 3.0 both on a voodoo3 or voodoo5 (except for day of defeat, which required wickedgl or mesafx).

Thanks and keep the good work!
DT
#3
Hi all.

Half-life 1 (Steam) and mods (cs, dod, tfc) don't work with AmigaMerlin 3.1 R11 + DXTN.DLL. The game doesn't start, just crashes immediately to the desktop without any error messages.

But it works fine with WickedGL 3.02 (but no FSAA), but when online, the servers think it's a cheat and the game get locked (VAC ban).

With MesaFX 6.2.0.2 the game is displayed correctly (albeit much slower than wickedGL) but without the mouse pointer...

My system:

Athlon 2000+
Soyo K7VTA motherboard
VIA KT133a chipset
640 MB of PC133 SDRAM
Voodoo5 5500 AGP (AmigaMerlin 3.1 r11 + downloaded DXTN.DLL)
Windows XP SP2

Any help?

PS: HL1 worked fine with amigamerlin 2.5 and 3.0 both on a voodoo3 or voodoo5 (except for day of defeat, which required wickedgl or mesafx).

Thanks and keep the good work!
DT