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Messages - ahavasi

#1
Games / American McGee's Alice
21 December 2007, 08:32:12
For me, it works whit the latest original OGL ICD. (better than whit wicked3d or mesafx.)
dont forget to use the latest Glide3x.dll(original) cause the OGL uses it.
#2
Games / nfs hot pursuit 2
21 November 2007, 01:02:19
hmm... Did you tried lower the texture quality?
note: Voodoo 3 supports only 256x256 textures. if the textures are bigger, you not gonna see them...
#3
Games / G L I D E - G A M E Z
06 November 2007, 00:23:40
you're right, its a d3d game
#4
Games / voodoo 5 speed on quake 3?
12 March 2007, 13:21:59
I got more FPS whit the original OGL ICD. just use the leatest from falconfly.de
I got 120FPS (A64 machine, 1024x768x16 all max detail)
#5
hi all!

Resident Evil 4 runs fine on V5.
Driver: SFFT44 (Emulate things in 3D Analyze)
System: A64 3200+@2600mhz, 1Gb Ram, V5 5500 PCI MAC

Note: The bugs are only visible on the screenshots, there are no model bugs ingame.
Note2: The FPS limit in the game is 30.
Note3:If you wanna play the game, Rename/delete Movies folder in the game, cause when the game plays a movie, its going to drop to the desktop.

Image Insert:

145.78 KB


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90.56 KB


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[8D]
#7
Games / nfs 2 se\ glide, w98\v4 4500
03 February 2007, 01:22:40
NFS 2 SE :) I played a lot this game.

Game runs on WindowsXP, whit any voodoo (if you hava the correct driver) But it wont run if you have more than 512mb ram.

This is going to fix the ram problem: http://voodoo.atw.hu/nfs.rar

enjoy ;)




#8
I use PS2 emulator sometimes too, but the new version is still very buggy. (PCSX 0.9.2) The only Game is playable (not fully playable... on PS2 its a lot better) is Resident Evil Code Veronica X. I walktrough this game using this emu.

other games is unplayable on  single core CPU, or they doesnt run correctly.
I had s939 A64 3200+@4200+, and I only can play Resident evil whit 40-60fps.
#9
Games / Need for speed - CARBON
16 November 2006, 16:57:31
QuoteOriginally posted by m14radu

Got this strange information about de memory size.
Only 16 Mb ( ?? ) are detected....on my v5 6000.
see below:


Because of this wrong memory size detection the game refuse to start.
Im using SFFT 42.

Did somebody already managed to play this game on voodoo cards ?

With amigamerlin, 32 mb are shown.

Br.
Radu.



This diagnostic program is simply sh*t. I have X1600xt, and its writing it has 512MB LoL. (it has 256).

Underground 2 is a lot better than this and most wanted. these are too arcade, when im play I feel like im playing on a nintendo... ultra arcade. But, NFSU2 isnt fixed (and I think SFFT not gonna fix)[V]
#10
for me, its freezing too. when the game makes quick save, or sometimes simple... lol and the SFFT driver has got HL2 Ep1 background...........
#11
Voodoo4/5 Setup and tweaking / VooDoo 5 Cooler MoD
12 November 2006, 02:11:10
hmm I dont know, but its sure you must make new holes in the cooler
(sry for bad engilsh, hope you understand ;))
#13
nfsu2 still doesnt run [:(]
#14
:S

in 3dfxtools, make sure in the "anti aliasing "option, all set to "fastest perfromance"

Use the VSA-100 OC, another OC programs are only overclock 1 chip.
#15
my PCI Macintosh V5 is got MT rams too, but they're only 6ns [V]

dont forget to post your results;)