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3dfx Hardware & Software => Voodoo3 and Velocity Discussions => Topic started by: 3dfxFanatic on 31 December 2004, 12:06:08

Title: Call Of Duty On V3
Post by: 3dfxFanatic on 31 December 2004, 12:06:08
a few days ago i installed cod on my old rig with v3 3000, and when i tried to run the game, an error message said it cant open OpenGl...
i im using amigasport3 for Xp, and i tried the mesafx 6.1 something, and it still didnt work.
is it possible to make it work at all?
Title: Call Of Duty On V3
Post by: Rolo01 on 31 December 2004, 12:34:37
Well, I guess the main problems with a V3 are the small texture size that the V3 supports and the 16bit rendering. CoD uses big textures and 32bit by default. Your best bet is to wait for a patch, just as it was made for Doom3. The beginning is already made, take a look in the screenshot section, there is a shot of CoD on V2 SLI.
Title: Call Of Duty On V3
Post by: ps47 on 31 December 2004, 13:26:57
check here: http://www.3dfxzone.it/enboard/topic.asp?TOPIC_ID=1585
be patient,Doom may eventually fix it ;)