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Topics - piriu

#1
Hints By Advanced Users / sw shader
28 January 2004, 13:01:08
Can be implemented a sw shader in drivers? There is a project in progres at sourceforge.net. Sw shader library (0.3.0) implement vertex and pixel shaders version 2.
#2
Hints By Advanced Users / HSR
19 January 2004, 12:47:31
How can you improve HSR for Voodoo? Can be more stable and usable for both OpenGl and D3D? Also can you use gouraud shading for rendering far away surfaces? Far away surfaces can have lower quality of lighting.
#3
General Discussions / serious sam+mesa
17 January 2004, 21:34:47
Sorry. I can't use Mesa for Serious Sam (also for SE), because is giving me an error about "Cannot set display mode". The problem seems to be the wrong texture format ARB=6. With the 3dfx ICD driver the texture format is ARB=2, but this driver don't suport multitexturing. It works fine in Quake III after I've changed color depth to 16bits.
#4
General Discussions / Mesa+Serious Sam
16 January 2004, 21:26:09
Am instalat Mesa, Quake III merge O.K. dar Serious Sam (si SE) nu functioneaza. Nu pornesc si afiseaza "Cannot set display mode" (pare a fi o problema cu formatul texturilor). O problema similara am avut in Quake III, dar am rezolvat-o prin mici modificari in fisierul de tip .ini