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3dfx Hardware & Software => General Discussions => Topic started by: Teff on 15 March 2005, 14:54:41

Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 15 March 2005, 14:54:41
Why the OpenGL Extensions Viewer said my video card is Voodoo Banshee??????????[|)]
Anything wrong???????
I use MesaFX 6.3!!!!!!!!!

The image here:

Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/teff/200531514547_OpenGL.jpg)
48.52 KB

Anybody can tell me??????
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Title: Why the OpenGL Extensions Viewer said that........
Post by: ps47 on 15 March 2005, 18:00:46
maybe the multitexturing got disabled somehow.see if you have the multitexture extension (should be under opengl 1.3)..
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 16 March 2005, 06:20:08
QuoteOriginally posted by ps47

maybe the multitexturing got disabled somehow.see if you have the multitexture extension (should be under opengl 1.3)..

Yes,the multitexturing of my Voodoo3 is disabled!!!!!!!!!![xx(]
Anybody can tell me,
How to enable the multitexturing of my card??????? ;)
Please tell me!!!!!!!!![|)]

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Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 17 March 2005, 03:45:58
Anybody can help me?????????[|)]
Title: Why the OpenGL Extensions Viewer said that........
Post by: enthomologist on 17 March 2005, 11:12:09
What's your card in details, anyway?
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 18 March 2005, 06:03:17
QuoteOriginally posted by enthomologist

What's your card in details, anyway?

My card is Voodoo3 2000(8MB)!!!!!!!!;)

My system:
Windows ME
CPU:Pentium III 500Mhz
RAM:256 RAM
Video card:
Voodoo 3 2000(8MB)
Driver:
AmigaMerlin V2.9 (9x/ME)
DirectX 9.0c
MesaFX-6.3(the lastest version)
[^]
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 18 March 2005, 09:15:01
Nobody can help me?????????
[:(][:(][:(][:(][:(]
Title: Why the OpenGL Extensions Viewer said that........
Post by: ps47 on 18 March 2005, 17:49:53
I think I will be able to help.be patient,I have to get back home to check my registers..
Title: Why the OpenGL Extensions Viewer said that........
Post by: ps47 on 18 March 2005, 21:09:12
..try this:

Open the Registry:
HKEY_LOCAL_MACHINE\SYSTEM\ControlSet\Services\Class\Display\0000\Glide\

Add string value:
"FX_GLIDE_NUM_TMU"

Set value:
"2"

Sometimes the Registry value 0000 differs a bit. Search for 0001, 0002, ... instead.
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 19 March 2005, 02:16:55
QuoteOriginally posted by ps47

..try this:

Open the Registry:
HKEY_LOCAL_MACHINE\SYSTEM\ControlSet\Services\Class\Display\0000\Glide\

Add string value:
"FX_GLIDE_NUM_TMU"

Set value:
"2"

Sometimes the Registry value 0000 differs a bit. Search for 0001, 0002, ... instead.

Thank you very much!!!!!!!!!!
:D :D :D :D
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 19 March 2005, 07:15:31
QuoteOriginally posted by ps47

..try this:

Open the Registry:
HKEY_LOCAL_MACHINE\SYSTEM\ControlSet\Services\Class\Display\0000\Glide\

Add string value:
"FX_GLIDE_NUM_TMU"

Set value:
"2"

Sometimes the Registry value 0000 differs a bit. Search for 0001, 0002, ... instead.

Thank you very much!!!!!!!!!! :D
Although it works(the multitexturing is active!!!!!!;)),
but the viewer still said my video card is Voodoo Banshee!!!!![|)]
Why?????[?]
Title: Why the OpenGL Extensions Viewer said that........
Post by: enthomologist on 19 March 2005, 11:44:39
I see now that you have a Velocity 100 board that comes with secondary TMU disabled via registry. Although Glide (and so OpenGL) multitexturing can be easily activated in an appropriate registry key (as PS47 described it to you) i have no idea how to obtain it in D3D. Don't bother with name-strings, apps easily got fooled. Regs, Ent.
Title: Why the OpenGL Extensions Viewer said that........
Post by: ps47 on 19 March 2005, 15:45:05
it is already active under d3d.
glview is probably confused by the 8MB of video memory you have.tell ya something,if multitexturing works,dont care about glview..its a fine tool,but nobody "plays" tools (like 3dmark;))..
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 21 March 2005, 12:59:00
QuoteOriginally posted by ps47

it is already active under d3d.
glview is probably confused by the 8MB of video memory you have.tell ya something,if multitexturing works,dont care about glview..its a fine tool,but nobody "plays" tools (like 3dmark;))..

OK~~~~~:D
THANK YOU VERY MUCH!!!!!!!!!;)
Title: Why the OpenGL Extensions Viewer said that........
Post by: Teff on 21 March 2005, 13:22:18
Ha!!!!!!!!!:)
Multitexturing!!!!!!!!! [8D]
Ya~~~~~~~~:D

The image:
Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/teff/2005321132146_Banshee.jpg)
51.15 KB

Image Insert:
(https://www.3dfxzone.it/enboard/../public/uploaded/teff/2005321132324_MesaFX%206.jpg)
64.31 KB

:D :D :D :D :D :D :D[^]