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Gaming with 3dfx Voodoo cards => Games => Topic started by: TaiDOmi on 06 March 2005, 20:37:58

Title: Quake III + mesaFX
Post by: TaiDOmi on 06 March 2005, 20:37:58
Hi,

I'd like to know what is the dll-file that should be replaced with mesaFX OpenGL-file. The game is running very slow right now. For example Quake II and Kingpin have 3dfxgl.dll file which I replaced. Those games did also run very slow before.

Thanks for your help!:)
Title: Quake III + mesaFX
Post by: kekit on 06 March 2005, 21:29:05
in quake3 (well in my quake3 folder) there isnt a dll to replace. just make sure the mesafx dll is named opengl32.dll. if quake3 still doesnt use it, try 3dfxgl.dll or 3dfxvgl.dll.
Title: Quake III + mesaFX
Post by: ps47 on 06 March 2005, 23:14:53
opengl32.dll will work fine.note that if you have voodoo3 or older,wickedgl will probably work better.mesafx seems to have some brightness problems..
Title: Quake III + mesaFX
Post by: TaiDOmi on 07 March 2005, 08:02:35
I have Voodoo5.. But still the game doesn't run good. My machine is AMD 1,2 Ghz 512 RAM. So power should be no bottle neck.
Title: Quake III + mesaFX
Post by: kekit on 07 March 2005, 09:10:11
try doing timedemos with all three opengl "icds." see which one gets the best performance.
Title: Quake III + mesaFX
Post by: ps47 on 07 March 2005, 13:20:47
what OS (windows) and drivers do you have? something isnt right,I can run quake3 on my athlon1400/voodoo5 machine with max details 2x FSAA all day (and 200 MHz is not really big difference)..
Title: Quake III + mesaFX
Post by: TaiDOmi on 07 March 2005, 13:35:07
I have WinXP and those new mesaFX drivers which came with Amigamerlin 3.1.

Btw. I must always use default openGL in every game. For some reason voodoo openGL is not working... Should it?
Title: Quake III + mesaFX
Post by: ps47 on 07 March 2005, 19:35:06
no.voodoo opengl is for voodoo2.
Title: Quake III + mesaFX
Post by: kekit on 08 March 2005, 03:27:26
voodoo mode in quake3 will work on the v3,4,5... u just have to edit the config file
Title: Quake III + mesaFX
Post by: roflkopp on 01 April 2005, 02:37:15
Use WickedGL. Its much faster...