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Messages - gab

#1
General Discussions / ThunderGL
29 March 2010, 02:11:36
cooooooooooolllllllll

thanks you so much!!!!


regards from argentina!

you are awesome geri :)
#2
yes, that would be really good

for example, with alpha52, i dunno if i need to test HL2 again, the sshots i've upload, if they are fixed with this new release or not....


also, BETA stage sounds cool nowadays, it's a very very stable alpha 50, 51 and 52



thanks anyway, we really apreciate your hard work :)!
#3
General Discussions / ThunderGL
20 November 2007, 08:39:43
no success with 0.22.... same results with mario's eyes (missing texture)

thanks Geri
#4
also cstrike source, is almost full speed in 640*480 and excellent quality too!

but, in the stress video card test (at the game's menu) some rotating wall are all white)

-------


another HL2mp (multiplayer mode, to test the guns... )

the glasses are not showed (in the sshot, are broken with some shots)



Download Attachment: __dm_overwatch0000.jpg
87.59 KB

#5
in HL2, excellent image quality! this is the first time a play it, with my v4 :D

the AMMO, is cut off (at the right):

Download Attachment: _dm_overwatch0002.jpg
160.99 KB

#6
and my new test with  rc4 & voodoo3 :
#7
General Discussions / MesaFX
01 July 2004, 08:01:56
"kaneda-san", next time, post only once.

(trata de postear tu problema solo 1 ves, el lugar donde hiciste el otro post igual, es mas apropiado que este, porque aca es el Feedback del MesaFX).
igual no hay tanto problema, mas q nada para que sepas "the forum's rules" jeje, te dejo. Bienvenido a la escena tana de 3dfx!. Kaneda por Akira, no? (a mi tambien me gusta mucho el anime) BYEs. Te dejo antes q me maten por este post largo en español, jeje.

PS: sorry for this "short" reply to kaneda-san in spanish.
#8
QuoteOriginally posted by ggab

playing in opengl (mesafx) the 1964 emu hangs and then i press the reset buttom, when winXP restarts display:


another, i tried with 1964 emu & jabo 1.51 d3d plugin and i get the blue screen with this info:
3dfxvs.dll - Address bf9e900e base at bf9b7000, Datestamp 40cf6ab5

well, with the new alpha7 & v3, it has the same problem. Windows Blue screen and "3dfxvs.dll - Address bf9eXXXX base at bf9b7000, Datestamp 4xxxxxxx" where x, is in hexadecimal (change in a random way).

I also tested: replacing the 3dfxvs.dll & 3dfxvsm.sys from AS3.0 (AmigaSport) driver with SSFT's ones, and crashed too (the same way).
but maybe i'm doing something wrong... i really think that the drivers should work in the right way, almost perfect, i guess. (confused [B)])