Counter-Strike errors with Voodoo 2 SLI

Started by trinsic, 23 September 2008, 10:26:15

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trinsic

PIII 800MHz (Soon to be PIII-S 1.4GHz)
256MB
Win XP
FastVooDoo2 4.0 XP GE

OK I really want to get this game working for LAN/Online but all I have managed is Software mode which is giving me all of 15fps.

I've followed the posts here to place the OpenGL32.dll in the counter-strike folder. I've tried WickedGL 2.00 and 3.02 as well as MesaFX. WickedGL simply crashes to desktop and that's it. If I use MesaFX the game starts up but before the menu appears a blank error box pops up with the title Error. 'OK' and then it just closes.

I then got rid of the old glide2x and glide3x in system32. This then threw the error "Error initializing gl driver, check that the file 'opengl32.dll' exists". I then placed the updated glide2x.dll (v3.2) in the counter-strike folder and I get the same blank error box as before.

So now what? I would try Win98SE but Creative never made drivers for my X-Fi sound card so I can't really do that. I've tried putting opengl drivers in the gldrv folder as well and no joy. Would do anything to get this game working but it looks grim [:(]
 


trinsic

Hi ps47, thanks for the links. I've already seen the second one but decided to try Koolsmoky's drivers as well. Will let you know how I get on :)
 

trinsic

Alright success! Koolsmoky's drivers worked and all the OpenGL drivers work also. It appears I'm not getting as good a FPS now in the bouncy ball demo (99FPS from 147FPS) so I have some tweaking to do which is suggested in Koolsmoky's readme.

I'll have to wait for the new CPU though before anything as it runs 100% under load and it is probably the limiting factor in what the PC can run. It can hit 100fps but will go to 25-30fps in fire fights. So thanks ps47 :D I'll keep at it.

I've also got Fear test demo up and running smoothly as well so maybe I have something to add to the screenshot forum.