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Messages - Glide

#36136
I do not know a similar tool for 3dfx Voodoo3: i will think it over therefore.

If you need i'm here.

Bye bye
#36137
Some of these reg key are already used and user can modify by 3dfx Tools, others can be added (sure). Only a thing: plus functions driver runs less compatibility there is...so need a optimal choice about reg settings created at installation time and that normal user could not change.

Bye bye
#36138
Colourless FSAA Selector is between Voodoo5 utilities on the site, together the great GlideXP kit [:p]: so advanced 3dfx users can optimize antialias filter performance.

Therefore thank you for hint ;)

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#36139
Sorry for delay: read here

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#36140
This driver setup is to get a balanced level of performance and quality

OS: Windows XP - 3dfx Voodoo4/5 cards


SYSTEM

-AGP command fifo: 2x or autodetect

-Highest quality video: enabled

-Refresh optimization: disabled

-Via chipset: performance


DIRECT3D

-3d filter: quality high

-Alpha blending: sharper

-Auto mip mapping: enabled

-D3D guardband clipping: enabled

-Anti aliasing: fast performance if you like run games at high
resolution, else 2X enabled (until 1024x768 resolution) or 4X (lower resolution suggested).

-Edge aliasing: enabled

-Level of detail bias: 0

-Maximum buffered frames: 1 pending buffer

-Mip mapping dithering: disabled

-Rendering color depth: software controlled

-Speed setting fastest v-sync: disabled

-Trilinear filter: disabled

-Triple buffer: enabled

-Z buffer optimizzation: enabled


OPENGL/GLIDE

-16 bit depth precision: fast

-32 bit depth precision: fast

-3d filter quality: high

-Alpha blending: sharper

-Anisotropic filter: 4 tap

-Anti aliasing: as for D3D games

-Edge aliasing : enabled

-Force 16 bit texture: disabled

-Force 3d now! instruction: on

-Force mmx instruction: on

-Force voodoo rush emulation: disabled

-Glide 32bpp rendering: software controlled

-Glide guardband clipping. enabled

-Glide refresh rate (monitor dependent)

-Glide triple buffer: enabled

-Hidden surface removal: disabled (enabling yuo could see visual artifacts)

-Legacy texture compression: enabled

-Level of detail bias: 0

-Limit texture memory: disabled (enable for compatibility with old
games)

-Maximum buffered frames: 1 pending buffer

-Mip mapping dithering: disabled

-OpenGL guardband clipping: enabled

-OpenGL culling: enabled

-Speed Setting fastest v-sync: disabled



Of course you'll be find not all settings in your driver control panel because some features are typical of  VIA based motherboard only: just reply what is on in your 3dfx Tools.



Bye bye
#36141
Make a control about frequency refresh: you must verify that the card refresh matches monitor specs.

If need i'm here.

Bye bye
#36142
This driver setup is to get a balanced level of performance and quality

OS: Windows XP - 3dfx Voodoo3 2000/3000/3500 cards


SYSTEM

-AGP command fifo: 2x or autodetect

-Highest quality video: enabled

-Refresh optimization: disabled

-Via chipset: performance


DIRECT3D

-3d filter: quality high

-Alpha blending: sharper

-Auto mip mapping: enabled

-D3D guardband clipping: enabled

-Anti aliasing: fast performance if you like run games at high  resolution, else 2X enabled (until 1024x768 resolution) or 4X (lower resolution suggested).

-Edge aliasing: enabled

-Level of detail bias: 0

-Maximum buffered frames: 1 pending buffer

-Mip mapping dithering: disabled

-Rendering color depth: software controlled

-Speed setting fastest v-sync: disabled

-Trilinear filter: disabled

-Triple buffer: enabled

-Z buffer optimizzation: enabled


OPENGL/GLIDE

-16 bit depth precision: fast

-32 bit depth precision: fast

-3d filter quality: high

-Alpha blending: sharper

-Anisotropic filter: 4 tap

-Anti aliasing: as for D3D games

-Edge aliasing : enabled

-Force 16 bit texture: disabled

-Force 3d now! instruction: on

-Force mmx instruction: on

-Force voodoo rush emulation: disabled

-Glide 32bpp rendering: software controlled

-Glide guardband clipping. enabled

-Glide refresh rate (monitor dependent)

-Glide triple buffer: enabled

-Hidden surface removal: disabled (enabling yuo could see visual artifacts)

-Legacy texture compression: enabled

-Level of detail bias: 0

-Limit texture memory: disabled (enable for compatibility with old
games)

-Maximum buffered frames: 1 pending buffer

-Mip mapping dithering: disabled

-OpenGL guardband clipping: enabled

-OpenGL culling: enabled

-Speed Setting fastest v-sync: disabled



Of course you'll be find not all settings in your driver control panel because some features are typical of Voodoo4/5 hardware or VIA based motherboard only: just reply what is on in your 3dfx Tools.


Bye bye
#36143
Use 3dfx Tools included in 3th party drivers as Amigamerlin 2.5 SE release.

Welcome to forum.

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#36144
Try Direct3D 8 to OpenGL Wrapper located at 3dfxzone.it 's Voodoo2 Utilities page (MS DirectX 8.1 or above are required).

Follow a tool screenshot:



If need i'm here :)

Bye bye
#36145
Which driver do you use for 3dfx card ?

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#36146
I suggest to upgrade your OS to Windows XP: in fact for this platform Voodoo3 3500 drivers have less compatibility issues with DirectX 8.x and above than 9X/ME releases. Use AmigaSport 2.0 3500TV-XP driver for 3dfx V3 setup under XP.

Welcome to forum.


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#36147
General Discussions / AMIGAMERLIN 3.0 ????
18 July 2003, 13:44:38
Our beta testers are working: we want get a good level of performance and stability so you have to wait. When drivers will be ready we give announcement at site home and you could download.

PS: welcome in 3dfxzone.it en board.

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#36148
Ok,

i will see if working on banshee is possible (time problem at this moment) to solve TMUs question with GLide api's. This could require some new libraries banshee dedicated.

later

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#36149
Ok ;)

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#36150
Voodoo2 Discussions / Voodoo2 an Pentium IV
17 July 2003, 21:49:35
Pentium 4 based system (Intel chipset) - Creative 3D Blaster Voodoo2 SLI 24mb - Windows XP - FastVoodoo2 2.5 driver - UT High Quality settings



Click on image to enlarge.

Bye bye