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Messages - Gorik

#1
General Discussions / the end of the dream....
06 March 2006, 14:43:06
Hi Guys...
or better says goodbye...

After all the dream is ended...
My PC is stop to function in friday morning and after log try to re-animate it, I buy a new Pc on saturday...

So I can't test try and enjoy anymore with my dear dear V5500...
I hope it come in good hands, who want make an offer will found me in private or at emiliano@inrete.com

I want thanks all participate this forum, for the support, advices, and for make me felt a part of a special group, for make me felt like a real beta-tester for all this new drivers...

A Special thanks to all staff, and Daniel, and Paul for make me continue to expirement and find solutions with new software...

Thanks to all 3DFX.

Bye
Emiliano
#2
Interesting :) Harry Potter and Prisoner of Az... uses too the unreal tourment, infact with mesafx it run perfect :) with a lot of effects,
(I have to post the error that I receive with ne SAGE :)
So maybe I can try there too the GLIDE MOD :)


Thanks for idea :)

I'll give news :)
(but not soon)

bye bye
Emiliano
#3
Hi to all,

Here too some troubles with Palette:
StarCraft (expasion + last patch) have red to blue shift, faces and decoration and menus too not only in game.

I proceed with some other test in next days, I'd like know if I have to try in alpha34 the TextureManagement change (just tried for starcraft)

Byex
Emiliano
#4
General Discussions / Blender
17 February 2006, 17:41:44
Hi!
I tried blender some time ago and have the same troubles....
I writed to Daniel and he fix as can mesa for blender but with new mesa you'll have a trouble with cursor (caused from a window fuction in glide) but menu will go fast, try the new SAGE always from Daniel

Bye
Emiliano
#5
Sorry for didn't post before...

I have this BSOD when I try to launch Dungeon Siege
(no trouble with alpha32)

STOP: 0x0000001E (0xC0000005,0xBB7E7026,0x00000000, 0x00000000)
KMODE_EXCEPTION_NOT_HANDLED
ADDRESS BB7E7026 BASE AT BB7C50000
DATA STAMP 43B8767F 3DFXVS.DLL

I hope I write everything :)

With "Ultima V:Lazarus" Mod it start but don't work.

Thanks SFFT!

Emiliano
#6
General Discussions / MesaFX
09 January 2006, 14:44:06
I had notice of a boost in dosbox with SAGE driver I substitute it in AmigaMerlin R11 for now it's the only opengl app :) (who know how work with blender?? :)

Thanks one more time Daniel
Emiliano
#7
Hi to All!
The new 33 work fine for me, I'll continue to test, I followed this procedure:

- Uncompress alpha 33
- Copied the new 2 Files (3dfxvs.dll, 3dfxvsm.sys) in the directory   "driver2k" of AMIGA R11
- Launch the setup.exe in the main directory of Amiga R11

I had notice of improve in performance in Harry Potter and Prisoner....
I don't test other D3D games for now, sorry

I follow a same procedure for sage and dxtn.dll included and I find an Improve in dosbox application (but this is OT and I'll speak in the other thread)

Bye Bye
Emiliano
#8
QuoteOriginally posted by Garth

QuoteOriginally posted by Gorik

Warhammer 40k: Dawn of war
     http://www.dawnofwargame.com/
     Status: running with 3DA, sim max textures, different device id
     Bugs: without 3DA simply check that videocard haven't TnL unit
           the game run on my system enough well, haven't notice of
           graphic bugs but don't tested on a modern system.
     Logs: Download Attachment: Dawn of War DEMO.zip
4.84 KB

Im sorry, could you specify what setting for vcontrol do you have. I keep getting graphical bugs with the latest release =/ (haven't tried with older releases)


If I remember well it was almost default parameters with 3Dfx Tools (not v-control) with single-Chip or 2X Anti, I tried only demo not all the game I remember I try it in window mode for the cursor-bug in some directx9 games.

Hope to be a little useful
Emi
#9
Pirates of Caribbean Sea crash after a little of loading after clicking on new game.

Important notes:

It use the STORM 2.0 engine
If look the logs (I'll try to attach them if I don't just delete... :(
the game crash after loading some geometry and textures...

I try to rename the geometry and textures where it crash and it skip them try to load next and crash anyway...

I try to use 3D-Analyze but it don't help

Try fullscreen and window mode
very strange no?

Anyone had success in run this game?

Thanks
Emiliano
#10
Hi! :)

Thanks to SFFT for continue the good work!

And now questions:

1 - I have a bug on Arx Fatalis Demo, some texture don't appear (black object or black part of object) but the worst is about cursor: on menus and in game the hand cursor go on a black square.

2 - If I copy the files 3dfxvs.dll, 3dfxvsm.sys in the game directory it will take them or the other under windows?

Thanks for support
Emi
#11
QuoteOriginally posted by ps47
but the mouse cursor still flickers-see that blue horizontal stripe

Hi Ps47, try to run the game in window mode, the mouse should stop to flicker, with some other games, it fuction (Pirates!, Perimeter, Warhammer 40000: Dawn...)



The Incredibles:
     It don't start with alpha29, with alpha26 it was start but don't show textures on character and in background

Massive Assault:
     Start, run normal, don't show some part of windows.

thanks for continue the support! :)

emi
#12
great Job!

LOTR: War of the ring:
   Now start, without graphics error
   run slow, but it's my machine that is slow :)

Sid Meier's Pirates!:
   Now show all textures and hasn't metal men in duels!!
   Have still metal men in the port but I think it recover with patch

more reports in this week!

Thanks to everyone
Emiliano
#13
So I tried some demos:

The Incredibles
    http://thq.com/theincredibles/
    Status: Start - Set4Tile, SetDx8Mode
    Bugs: Character black, terrain black, logo covered, in options covered

SpellForce - The Order of Dawn
    http://www.pcgameworld.com/details.php/get/9391
    Status: crash
    Bugs: game crash after menu
    Log: Download Attachment: Log.zip
1.69 KB


The Settlers: Heritage of Kings
    http://www.tgmonline.it/download/demo/febbraio2005/20050208124308
    Status: run
    Bugs: mouse flickering
    Log:Download Attachment: SettlersHoKDemo.zip
8.13 KB

Space Interceptor
    http://www.gamershell.com/download_7207.shtml
    Status: crash
    Bugs: game crash after intro

XIII
    http://www.xiii-thegame.com/uk/demo.php
    Status: crash
    Bugs: something about wrong initialization of directdevice,
          in 3D-Analyze I had to force some other chipset, but haven't to force
          any other features, as just writed the graphic bugs are heavy, trasparent
          wall ecc.

Kohan II: Kings of war
     http://www.timegate.com/kow/
     Status: crash
     Bugs: crash in loading showing bad fonts, maybe a my system
           trouble, pls try you too
     Log: Download Attachment: Logs.zip
31.29 KB

Warhammer 40k: Dawn of war
     http://www.dawnofwargame.com/
     Status: running with 3DA, sim max textures, different device id
     Bugs: without 3DA simply check that videocard haven't TnL unit
           the game run on my system enough well, haven't notice of
           graphic bugs but don't tested on a modern system.
     Logs: Download Attachment: Dawn of War DEMO.zip
4.84 KB


For now it's all, sorry for no screenshot
I hope these information can help :)
In particular it's look like SpellForce it's very near to start :)

thanks for the support







#14
About Directx 9 and mouse flickering

Yesterday I tried Perimeter (http://www.codemasters.de/perimeter/downloads/
and it present the same mouse flickering of Pirates!
The one that disappear if you set the game in window mode not in fullscreen.

Anybody else have notice of this in other games?
(I'll download some other demos today for try games with directx 9 required)
for who interested try to insert this in google:
site:www.gamespot.com Game information DirectX Version: v9.0

I tried to force the resolution to 640x480 but it don't start (I'll make other experiment with ini file) (I'm using the last AmigaMerlin 3.1 R6 that contain the 23 alpha (right?)

For other thing the game orun on my system enough well with all setting minimun (but I have few Ram and 1Ghz of CPU) , so great JOB SFFT.

@Rolo01
In Pirates I have notice of always crash to desktop (without 3D-analyze) when I try to load a game, and you?

Bye To all
Have nice day
Emiliano
#15
@Rolo01

I tried Pirates but it continue to exit to desktop with errors if I play in window mode ... I install alpha23 in AmigaMerlin 3.1 R1 substituing files this is the only 2 differences between us?

- installed driver from AmigaMerlin
- playing game in window-mode?

or you have special settings in config.ini of Pirates?

Another question is about C&C generals and Battle for Middle Earth
Did you try for the battle the same fixes of Generals? maybe it will work :) only a suppose maybe I'll try something

@SFFT

The Pirates! with setTile3 wasn't start with alpha22 it start with alpha23 but without any progress (I'll wait Rolo answer for continue tests) it continue to crash to desktop.
Thanks for continue the support! great Job!!