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Messages - PHOENIX

#1
General Discussions / Wicked3d
11 March 2004, 23:39:03
Hello

I hope this link http://mirror.ati.com/support/infobase/4080.html will help you

Regards
#2
General Discussions / MesaFX
22 February 2004, 23:57:35
0.51H 4th release is great ! You (Daniel & Koolsmoky) are doing just fine :)

But i have to report a bug in Jedi Knight II : Jedi Outcast : if you load a saved game then the loading screen is reversed.

Regards
#5
General Discussions / MesaFX
08 February 2004, 23:14:57
Release 0.51H TR gives awesome results on my old system (VIA MVP3, AMD K6-2 500, 3Dfx Banshee) : i got around 25 FPS in every game like RTCW. :)

Even Quake 3 Arena performs @ 25 FPS ! In fact, High Quality video setting appears to be faster. It sounds weird, but it's true. [:p]

Daniel & Koolsmoky you are simply the best ! Thanks for the hard work, the long hours spent to optimize code ! [8D]

Anyway i must report some bugs

Jedi Knight II : Jedi Outcast
Note: i play the demo
Intro screens are fixed, but if you load a saved game, you still see an inverted Raven loading screen

Quake 3 Arena
Note: i play the demo version 1.11
If environment variable MESA_FX_MAXLOD=9 is set, then intro screen is displayed without viewable animation

Regards
#7
You should try using 3D-Analyze, because game Commando3 needs certainly TnL
https://www.3dfxzone.it/dir/tools/3d_analyze/index.htm
Note that GeForce2 has got 32 MB VideoRAM whereas Creative Banshee has only 16 MB

Regards
#8
It's the developer Beta 2.1 from 3Dfx ! It's available on FalconFly here http://www.falconfly.de/opengl.htm

Regards
#9
General Discussions / MesaFX
13 January 2004, 00:02:46
Bug report for MesaFX 0.51f

Jedi Knight II : Jedi Outcast
-----------------------------
title screen "Activision", "Lucas Arts" is inverted

graphic bugs (sky), wrong color palette

Regards
#10
Good work ! ;)
#11
General Discussions / MesaFX
10 January 2004, 02:13:53
Hello Daniel

Well done ! MesaFX 0.51f is faster with Quake 3 : 20 FPS -> 23 FPS on my K6-2 500 & 3Dfx Banshee

I want to report a problem with game BillardGL that crashes with MesaFX ; this game uses GLUT and works with 3Dfx OpenGL ICD, it's available here http://heanet.dl.sourceforge.net/sourceforge/billardgl/BillardGL-1.75-Setup.exe

Regards
#12
Don't worry, try again !

Replace all 6 HEX strings 0211 with 1A12

DEC 121A -> HEX 1A12

Regards
#13
Hello

Yes, I assume you can use Creative MiniGL with your Voodoo3 :D

Here a link http://www.falconfly.de/minigl.htm

You should use WinZip to unzip the files in a directory

Look for Drv3dfx.dll, rename it to opengl32.dll

You need a HEX editor : open the file & search for HEX string 3D0211000074 which means
3D02110000              cmp eax, 00001102
74xx                    je xxxxxxxx

Program checks SubVendorID that should equal 1102 aka Creative

You must simply change the SubVendorID to 121A aka 3DFX !

N.B.
you do not need to search for HEX 3D0211000074, simply for HEX 0211 in this case : no possible mistake with other stuff

Simply replace all occurrences of HEX 0211 with HEX 1A12 and you're done ! [8D]

Here a list
1a12  für 3dfx       SubVendorID 121A  3dfx Voodoo3
4810  für ELSA       SubVendorID 1048  ELSA Victory II
9210  für Diamond    SubVendorID 1092  Diamond Monster Fusion
b010  für Gainward   SubVendorID 10b0  Gainward Dragon 4000
0211  für Creative   SubVendorID 1102  Creative 3D Blaster Banshee
9c13  für Quantum3D  SubVendorID 139c  Quantum3D Raven
af14  für Guillemot  SubVendorID 14af  Guillemot Maxi Gamer Phoenix
5814  für Gigabyte   SubVendorID 1458  Gigabyte GA-630
4310  für ASUS       SubVendorID 1043  ASUS V3200
4628  für STB        SubVendorID 2846  STB LightSpeed 3300

Best regards
#14
Banshee Topics and Setup Tips / Done!
23 December 2003, 22:40:29
More is to come... :D

Regards
#15
General Discussions / MesaFX
19 December 2003, 23:51:01
Hello

I tested MesaFX on my (old) system :
Voodoo Banshee, VIA MVP3, 1 MB L2 cache, AMD K6-2 500, 256 MB SDRAM

Quake 3 Arena : superb picture quality, 20 FPS (timedemo)
Return to Castle Wolfenstein, Serious Sam 1 & 2 : idem

Well done Daniel and other coders ! [8D]

I just wanna mention that for the particular case of Q3A the 3Dfx ICD was faster (30 FPS), but the picture quality was not as good.

Related to topic, WickedGL version for Voodoo2/3/4/5 (2 TMUs) did work on Banshee, but performed only @ 20 FPS ; WickedGL version for Banshee (1 TMU) performed @ 30 FPS.

Best regards