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3dfx Hardware & Software => Voodoo4/5 Setup and tweaking => Topic started by: wobegong on 03 December 2003, 00:10:16

Title: Amigamerlin 3.0 Install
Post by: wobegong on 03 December 2003, 00:10:16
Hi all - A little problem its getting late so have not installed agame yet but installed the Amigamerlin drivers (registry change - run driver setup.exe - reboot - then run setup.exe for the 3dfxtools) and all seems fine but - I tried running DXDIAG and my machine just hangs - done a complete clean XP install - Any ideas?
Title: Amigamerlin 3.0 Install
Post by: amp_man on 03 December 2003, 00:41:45
hmm, sounds pretty crappy. have you got the latest drivers for your monitor, or if they're not available, set it to Plug and Play monitor. Also, try Right Click My Computer>>Properties>>Advanced>>Start Up and Recovery, Settings>>Uncheck Automatically Restart. This might help, and then again might not, but can't hurt. The only other possibility is that you might have a bad XP install (this happens to me on occasion) or a bad driver download, or you might just need to reinstall the drivers. There are many possibilities...

Just for refrence, which version exactly are you using of XP, and on what card?

I also just noticed your order on the install - the computer should be restarted after the registry edit (before the driver setup). This could add to the possibility of a bad driver install.
Title: Amigamerlin 3.0 Install
Post by: wobegong on 03 December 2003, 10:19:55
Thanks for the reply - using Windows XP Professional.
As an update I tried installing Unreal and can run this no problems using Glide (looks lovely!) and screen sizing and refresh rate etc are also no problem. FSAA works etc. so looks like everything is OK except the Direct3D test in dxdiag..... Now instead of the machine just freezing with a blank screen I get an upside down DirectX logo (the green cross) and then the machine just hangs......

If I can play my games then I don't mind about dxdiag per-se but of course makes me nervous when this doesnt run.
Title: Amigamerlin 3.0 Install
Post by: Glide on 03 December 2003, 11:35:48
Up date MS DirectX version to 9.0b and let us know ;)
Title: Amigamerlin 3.0 Install
Post by: wobegong on 03 December 2003, 13:33:26
Hi - using 9.0b (Windows Update) and was already loaded before the AmigaMerlin driver as specified in the README.

Thanks anyway.
Title: Amigamerlin 3.0 Install
Post by: Glide on 03 December 2003, 14:52:08
I should repeat MS DirectX 9b setup [^]
Title: Amigamerlin 3.0 Install
Post by: wobegong on 03 December 2003, 17:40:51
I'll try it tonight - many thanks for the replies!
Title: Amigamerlin 3.0 Install
Post by: wobegong on 04 December 2003, 09:54:10
No still doesnt work - Glide and OpenGL are no problem but D3D just refuses.
Am going to try the Voodoolizer 1.05 drivers tonight and if they dont work may consider returning to Windows 2000.
Title: Amigamerlin 3.0 Install
Post by: wobegong on 04 December 2003, 23:46:30
OK here is the latest and somone else has reported this exact same problem...

Glide and OpenGL work fine with AmigaMerlin 3.0 and Voodoolizer 1.05.

Both fail Direct3d (dxdiag and 3dmark etc).

If I change to "Single Chip only" for D3D in 3dfx Tools all works fine.

The card is not damaged and the second chip is not damaged.

As others have reported this the same it must be another issue - somthign I was thinking was what effect does the "VIA Chipset" settings may have in a non-VIA Mobo? (I use Intel)

Any help would be GREATLY appreciated....
Title: Amigamerlin 3.0 Install
Post by: Nightbird on 05 December 2003, 00:21:57
hum, i see in your sig a GForce and a V5, do you try to get the 2 cards working "together" in the same machine ?
Title: Amigamerlin 3.0 Install
Post by: wobegong on 05 December 2003, 10:19:52
Hi Nightbird - no - I have removed the FX5800 so only the Voodoo in there and this is a clean install with just the V5.