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Topics - Doom

#1
AMD Athlon 650mhz
128 MB RAM
Voodoo 5 5500 AGP
Windows XP
Amigamerlin 3.1


fully playable :)
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#2
Win XP
Athlon 650mhz
256mb Ram
Voodoo 5 5500 AGP
Amigamerlin 3.1

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#3
Combat Mission 2 Barbarossa to Berlin

Athlon 650mhz
128MB RAM
Voodoo 5 5500 AGP
Amigamerlin 3.1
Windows XP
Radeon text fix !!!!



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#4
Celeron 350mhz !!!
128mb RAM
Voodoo 5 5500 AGP
W98 SE




#5
*** Athlon XP 2070mhz (11.5x180)
*** 256MB RAM
*** Voodoo 2 12MB SLI
*** Windows 98SE
*** FastVoodoo 2 4.5 beta2 MM
*** MesaFX 6201
*** OglX 0.2

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#6
*** Athlon XP 2070mhz (11.5x180)
*** 256MB RAM
*** Voodoo 2 12MB SLI
*** Windows 98SE
*** FastVoodoo 2 4.5 beta2 MM
*** MesaFX 6201
*** OglX 0.2 :D



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#7
OglX version 0.1 :D :D


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#8
Video Game Screenshots / Doom3 + Voodoo2_Patch_v1_0
05 November 2004, 19:39:00
*** ----------------------------------------------------------------
*** Athlon XP 2070mhz (11.5x180)
*** 256MB RAM
*** Voodoo 2 12MB  and  Voodoo 2 12MB SLI
*** Windows 98SE
*** FastVoodoo 2 4.5 beta2 MM
*** Wicked GL 3.02
***
*** Doom3 Full Version
***     Res: 800x600
***    Low Details
***     Difficulty : Veteran
***
*** Doom3_Voodoo2_Patch_V1_0:
***    50% texture size
***    32x32 minimal size
***    AntidetectMode ON
***    SupportW98 ON

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#9
*** ----------------------------------------------------------------
*** Athlon XP 1150mhz (11.5x100)  and  Athlon XP 2070mhz (11.5x180)
*** 256MB RAM
*** Voodoo 2 12MB  and  Voodoo 2 12MB SLI
*** Windows 98SE
*** FastVoodoo 2 4.5 beta2 MM
*** Wicked GL 3.02
***
*** Doom3 Full Version
***    Low Details
***
*** Doom3_Voodoo2_Patch_V1_0:
***    50% texture size
***    32x32 minimal size
***    AntidetectMode ON
***    SupportW98 ON
***    
***
*** Timedemo demo1
*** ----------------------------------------------------------------


*** Voodoo 2 12MB
**********************

CPU=1150mhz    Voodoo 2 12MB
-------------------------------
512x384          30.8 FPS
640x480          23.2 FPS
800x600          15.8 FPS
1024x768         n/a

CPU=2070mhz   Voodoo 2 12MB
-------------------------------
512x384            33.6 FPS
640x480          23.5 FPS
800x600            15.9 FPS
1024x768         n/a






*** Voodoo 2 12MB SLI
**********************

CPU=1150mhz   Voodoo 2 12MB SLI
-------------------------------
512x384            32.9 FPS
640x480          32.0 FPS
800x600            28.1 FPS
1024x768         19.4 FPS


CPU=2070mhz   Voodoo 2 12MB SLI
-------------------------------
512x384          45.3 FPS
640x480            40.4 FPS
800x600          30.0 FPS
1024x768         19.6 FPS


#10
Athlon XP 1800+@2042Mhz
256MB RAM
15GB HDD
Windows 98SE
Voodoo 2 12MB SLI
FastVoodoo2_1.5 MM
Wicked GL 3.02 + OGLDoom3
Doom 3 full version + Doom3_Voodoo2_Patch_v0_9

http://www.voodoonaveky.wz.cz


without patch:

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with:


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#11
Athlon XP 1800+@2024mhz
256MB RAM
Voodoo 2 12MB SLI
FastVoodoo2 4.5b2 MM
MesaFX-6.2.0.1
Windows 98

640x480
full details
VSync off



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:D :D :D :D
#12
Athlon XP 2400+
256MB RAM
Voodoo 3 AGP
Voodoolizer 1.06.00 XP
Windows XP


3 days i see " Unable set mode "
but now :




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#13
when i try it
d3 say:

...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD failed
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...releasing DC: failed
...resetting display
...shutting down QGL
...unloading OpenGL DLL
idPacketServer::Kill: server thread not active
idRenderer::Shutdown()
Shutting down OpenGL subsystem
...shutting down QGL
==== Game Shutdown ====
==== Map Shutdown ====
Clearing targets
-----------------------------------
Shutdown event system
...not started
-----------------------------------
Unable to initialize OpenGL



and in Mesa.Log is :

wglChoosePixelFormat failed
   nSize           = 40
   nVersion        = 1
   dwFlags         = 37
   iPixelType      = 0
   cColorBits      = 16
   cRedBits        = 0
   cRedShift       = 0
   cGreenBits      = 0
   cGreenShift     = 0
   cBlueBits       = 0
   cBlueShift      = 0
   cAlphaBits      = 8
   cAlphaShift     = 0
   cAccumBits      = 0
   cAccumRedBits   = 0
   cAccumGreenBits = 0
   cAccumBlueBits  = 0
   cAccumAlphaBits = 0
   cDepthBits      = 0
   cStencilBits    = 0
   cAuxBuffers     = 0
   iLayerType      = 0
   bReserved       = 0
   dwLayerMask     = 0
   dwVisibleMask   = 0
   dwDamageMask    = 0




with WickedGl 3.02 a can run it , but with graphics bugs

#14
Video Game Screenshots / Doom3 Beta and Voodoo 2
10 September 2004, 22:28:42
Athlon XP 2400+
256MB RAM
Voodoo 2 12MB
FastVoodoo2 4.6
WickedGl 3.02
Windows 98


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#15
Athlon XP 2400+
256MB RAM
Voodoo 2 12MB
FastVoodoo2 4.6
WickedGl 3.02
Windows 98

640x480
full details


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