dborca, ut2003 still doesn´t work in opengl
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QuoteOriginally posted by NightbirdIt´s why I want him to try mikepedo 1.1, it supported 512x512 textures;)QuoteI'm still getting the same message
I think that now the message is "a little" different :
copy and paste, please
The Voodoo3 has probably a problem with the size of the textures in the game since the card supports only 256*256 textures.
But only D.Borca will be able to say IF this game is a NO-GO for the Voodoo 3.
And did you try to change the config. file since the game starts in 32 bits (Remember that the V3 supports only the 16 bits) ?
(remember also the "first" error : "using colorbits of 32" )
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