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3dfx Hardware & Software => General Discussions => Topic started by: vykupitel on 18 July 2003, 12:20:55

Title: AMIGAMERLIN 3.0 ????
Post by: vykupitel on 18 July 2003, 12:20:55
Only question: WHEN it will be?

Would it be possible to publish beta or more specific info about progress? It`s long time that i`ve heard about 3.0 [V]
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 18 July 2003, 13:44:38
Our beta testers are working: we want get a good level of performance and stability so you have to wait. When drivers will be ready we give announcement at site home and you could download.

PS: welcome in 3dfxzone.it en board.

Bye bye
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 18 July 2003, 16:17:40
Can you tell us 'Glide' (more or less) how much time could take you finish your tests?.
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 18 July 2003, 16:54:44
Not much time but there are still some things to tidy up. The download 'll be possible only at the proper time that's when new driver 'll give us fully satisfactory results.

Bye bye
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 18 July 2003, 22:29:42
Thanks 'Glide'. I can't wait anymore for those drivers. Please guys, upload them NOW! :)
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 19 July 2003, 10:36:38
:)

Bye bye
Title: AMIGAMERLIN 3.0 ????
Post by: vykupitel on 19 July 2003, 13:18:17
To GLIDE:

Could you please publish some more info about new features or bugfixes? I think that you must know about them. I would he helpfull for people that are waiting for new drivers.

And who is the programer of it when Coulourless give up his work on them?Koolsmoky?

-----------MOOOOOORE INFO PLS--------------
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 19 July 2003, 15:07:28
About Amigamerlin 3.0 post at 3dfxzone.it home was due to this: new features or fixed bugs take driver on line. So do not worry, we are working to do happy you and all 3dfx users and assure better performance/compatibility than previus AM release.

That's all.

Bye bye
Title: AMIGAMERLIN 3.0 ????
Post by: 74p54 on 21 July 2003, 12:51:17
Do you know something new about Amigamerlin 3.0 for 9x/me
or
the compatibility with Voodoo 3 [?][?][?]
Title: AMIGAMERLIN 3.0 ????
Post by: Joshua on 22 July 2003, 13:08:01
QuoteDo you know something new about Amigamerlin 3.0 for 9x/me or
the compatibility with Voodoo 3

3.0 are a vsa-100 drivers, with also a Win9X/ME release but many improvements there are for Windows XP users. Voodoo3 cards have some retrocompatibility problems, expecially with XP.
Title: AMIGAMERLIN 3.0 ????
Post by: PHOENIX on 23 July 2003, 10:52:05
What about Voodoo Banshee support ? There are still many Banshee users around the world. Maybe it would be a good idea to build two drivers : one optimized for Voodoo4/5, another for Banshee/Voodoo3 (after all Banshee is a Voodoo3 with only 1 TMU). Please don't forget Banshee users.
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 27 July 2003, 12:03:12
Never forget one 3dfx user [8)]

We want work for Banshee based cards (see following FastVoodoo2 drivers for any OS and Voodoo2 video accellerator) so your words and suggestions (past and future) here are and will be many useful for us.

Banshee is an "active" topic in forumzone.it (jump at this link (http://www.forumzone.it/topic.asp?TOPIC_ID=8739&FORUM_ID=40&CAT_ID=25&Topic_Title=La+banshee+ha+DUE+tmu+e+non+UNA%21&Forum_Title=Hardware+e+software) for example) and a new driver kit is already planned.

Please report us all things that you and Raziel64 could find: only together working we all make a good 3dfx Support.

Bye bye

Title: AMIGAMERLIN 3.0 ????
Post by: Raziel64 on 28 July 2003, 01:00:31
Check periodically this links,ok?...

http://www.falconfly-central.de/cgi-bin/yabb/YaBB.pl?board=techtalk;action=display;num=1059110153

There's new almost all days...:)

Together we can do it!

BansheeXP Driver author
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 29 July 2003, 16:50:35
Raziel64, yo te puedo ayudar a compilar los fuentes si querés. El tema es que no tengo los fuentes. Si querés contactarte conmigo, mi e-mail es eprincipe@hotmail.com
Title: AMIGAMERLIN 3.0 ????
Post by: ArchAngelCD on 29 July 2003, 18:11:44
PanoramixDruida,
You have mail  ;)

Asus P4P800 i865PE | Intel 2.8 GHz P4C | 512 Mb Kingston PC3200 Dual channel DDR SRAM | 80 Gb Western Digital SE HD | Plextor 12/10/32A CD-RW | Win2000 SP3 | ATI Radeon 9500 Pro | SoundMAX 5.1 Digital Audio|
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 30 July 2003, 17:10:10
Thanks ArchAngelCD. But I've already had this package. Can you tell me what I have to do to compile the sources, because I don't know. Thanks. If you don't want to explain it here, send me another e-mail.
Title: AMIGAMERLIN 3.0 ????
Post by: Nightbird on 30 July 2003, 20:15:45
If you don't want to explain it here, send me another e-mail.

want or can ?

[?]
Title: AMIGAMERLIN 3.0 ????
Post by: ArchAngelCD on 30 July 2003, 21:03:26
PanoramixDruida,
I'm sorry, I don't know a lot about programing but I think the drivers are compiled with Asemmbler, but I'm not sure.

Nightbird,
We were talking about a few things off the board through email because what I was talking about product that isn't public domain. I didn't want to be disrespectful to this board and talk about it here.

-edit
I asked around and the drivers are compiled mostly in C/C++. You can use the complier that comes with MS Visual Studio 6.0 or a similar package.

Asus P4P800 i865PE | Intel 2.8 GHz P4C | 512 Mb Kingston PC3200 Dual channel DDR SRAM | 80 Gb Western Digital SE HD | Plextor 12/10/32A CD-RW | Win2000 SP3 | ATI Radeon 9500 Pro | SoundMAX 5.1 Digital Audio|
Title: AMIGAMERLIN 3.0 ????
Post by: Nightbird on 30 July 2003, 22:44:11
ok, no problem :)
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 31 July 2003, 22:43:39
Yes Arch, I know I have to use C/C++. What I don't know is where I have to point to execute the nmake... command.
Title: AMIGAMERLIN 3.0 ????
Post by: ArchAngelCD on 01 August 2003, 01:02:50
I'm sorry but that's as far as my programing knowledge goes.
Good luck,
Tony

____________________________

Asus P4P800 i865PE | Intel 2.8 GHz P4C | 512 Mb Kingston PC3200 Dual channel DDR SRAM | 80 Gb Western Digital SE HD | Plextor 12/10/32A CD-RW | Win2000 SP3 | ATI Radeon 9500 Pro | SoundMAX 5.1 Digital Audio|
Title: AMIGAMERLIN 3.0 ????
Post by: vykupitel on 04 August 2003, 11:48:55
To GLIDE:

Hello and thanks for support 3dfx users.

I still want to know more about progress on Amigamerlin 3.0. Does it solve problems with FSAA modes 4x and 8x on V5 6000 in W2K/XP? What tricks do you use for better performance on games like UT2003 which need T/L support? Who is the head programmer of this set of drivers? Do Koolsmoky still work on them?
Title: AMIGAMERLIN 3.0 ????
Post by: Paul Harrison on 05 August 2003, 19:54:06
Is there any chance that these drivers will work on a multi-processor machine, none of the ones that I have tried seem to work on mine.

Paul
Title: AMIGAMERLIN 3.0 ????
Post by: bareznacoff on 09 August 2003, 18:43:48
Where can I get my ticket for the unveiling ceremony?  

Just recently reading some threads over at NTFS forum about the hullabuloo regarding Nvidia drivers and recent critical update with MS.  I appreciate the testing process and fine tuning.  And to say thanks.  Knowing there are no corporate kingpins knocking on your doors pressuring you to put out 3.0 unlike the "drive-thru" Nvidia world that put out drivers to fix drivers that weren't tested properly.
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 09 August 2003, 22:18:34
You have a point there bareznacoff, at least when the 3.0 dirvers (as well as future releases of the driver) are made avalible for download, they will be properly tested and not rushed in any way so that everything works as they intended and it is a quilty driver set unlike ATI, Nvidia, etc. where they are rushed by deadlines and must meet ceratin dates for relesing their drivers.
Title: AMIGAMERLIN 3.0 ????
Post by: Amigamerlin on 11 August 2003, 08:58:53
Hello to everyone,
first of all many Thanks for your interest.

I write here to respond to all the question.

Develompent team:
In the team there are many member including daniel borca, colourless, kooslmoky, hank semenec, Sandro S. Andrea P. etc.

Development driver:
Driver still in beta stage: Beta 4 is out and Beta 5 is coming.
Major bug fix was done like fixing the 2xfssa with voodoo5 6000 and major speed improvment in many games.
All FSAA mode now works without freeze !! Enclave and chaser now start and are playable; GTA3 Vice City is really fast with voodoo 5 6000 and is playable with FSAA 4x Too.

Please refere to this section to see many screenshot that was taken with voodoo5 6000 and new Amigamerlin's 3.0 beta and how perform.

http://www.forumzone.it/forum.asp?FORUM_ID=63&CAT_ID=15&Forum_Title=Screenshots+e+qualit%E0+visiva+delle+schede+video

Hello Pau: My testing machine is a Dual 2200+ AMD :D and voodoo5 6000 works really good on IT. I use voodoo5 6000 on it and I'm really, really happy !!!

Please give me detail on your Dual PC (MB etc.) and what is the problem that you have.

Bye



Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000
Title: AMIGAMERLIN 3.0 ????
Post by: Paul Harrison on 11 August 2003, 19:47:50
I am using a twin Pentium III 533 MHz Supermicro system, with a Voodoo 5500 AGP card, and DirectX 8.1 build 4.08.01.0901. The machine has 1 Gigabyte of RAM. I am running Windows 2000 with service pack 2. When using DxDiag, there is no DirectDraw or Direct3D Acceleration detected. When running the DXSDK samples, some of them give up reporting wait for Vsync not supported. The Direct3D sampels don't work as they can't find an adapter. I have tried compiling the driver source and adding diagnostics, the IRQ information that is passed in looks sensible, IRQ 16 level triggered shareable, which is what is shown in control panel. The GetDriverInfo2 primitive is never sent to the driver, although other primitives are. Some of the samples work ok, and Glide sort of works with Quake2.

Paul
Title: AMIGAMERLIN 3.0 ????
Post by: Paul Harrison on 11 August 2003, 23:37:21
Just to confirm the problems described exist with the Amigerlin 2.5 Driver. I get hangs in the games, IL2 Forgotten Battles, tends to be unpalyable at any resolution and hangs.

Paul
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 12 August 2003, 01:40:10
Are the SLI issues on the V56k taken care of? I don't have on atm, but I might be getting one. And also, might there be a compat. list floating around anywhere?

| AMD Athlon Thunderbird 1.33GHz | Epox 8RDA+ nForce 2 | 256mb DDR PC2100 | Sapphire ATI Radeon 9500np 128 With 9700 Red PCB(potential hack) | Sound Blaster Live! X-Gamer 5.1 | 3dfx VoodooTV 200 PCI | Western Digital 40Gib 7200RPM | Pioneer 106s DVD | LG 52x24x52 CDRW | Cambridge Soundworks/Creative Labs Desktop Theater 5.1 DTT3500 Digital Speakers | Creative IR Remote | WindowsXP Professional SP1 |
Title: AMIGAMERLIN 3.0 ????
Post by: qrazi on 12 August 2003, 15:32:45
533 mhz is probably your bottleneck Paul Harrison. otherwise you could try wickedgl with FB. in IL2 i get better graphics and faster fps...



Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 12 August 2003, 17:00:26
Is this where most of the 3dhq catz ended up? Haven't seen you in a while qrazi...

Title: AMIGAMERLIN 3.0 ????
Post by: qrazi on 13 August 2003, 12:25:01
lol, well i was kinda busy with my study, both the 3dhq site and overclockers.nl (dutch overclockers site which is visited a lot) died, and i lost a bit interest in my pc...
i visited 3dfxzone.it from time to time though... guess im becoming more interested in hardware again...

i also visit www.x3dfxgamers.de, x3dfxgamers and the amigamerlin team seem to be the only ones left to develop drivers...


Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 15 August 2003, 18:10:26
Amiga, please tell us some news about Amigamerlin 3.0!.
Title: AMIGAMERLIN 3.0 ????
Post by: Amigamerlin on 18 August 2003, 15:26:37
QuoteOriginally posted by PanoramixDruida

Amiga, please tell us some news about Amigamerlin 3.0!.

Hello, in screenshot section you can see how the beta 5 perform in Serious Sam II ;)

Bye

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000
Title: AMIGAMERLIN 3.0 ????
Post by: Raziel64 on 18 August 2003, 17:18:32
Panoramixdruida... Argentina... :O, Argentina???, vos tambien?!... :D

BansheeXP Drivers author
Title: AMIGAMERLIN 3.0 ????
Post by: PanoramixDruida on 18 August 2003, 22:11:28
Sí Raziel64. Ya te había puesto un post en español para ayudarte a compilar los fuentes de los drivers para la Banshee. Pero como no me contestaste...
Title: AMIGAMERLIN 3.0 ????
Post by: 74p54 on 19 August 2003, 14:46:10
http://www.planetdescent.com/lyris/hl2_mpc.html :
QuoteOf course, if your card vendor has gone out of business, it's unlikely your card will have drivers that are current enough to even run Half-Life 2. This means you, 3dfx owners.

So has AM 3.0 improved enough [?]
:D
Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 28 August 2003, 21:01:57
hi, im new here, and iproud to join this great community.
will the new driver include geometry assist?
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 30 August 2003, 19:38:49
THe current one arlready does.[8]

Geo. assist had been in the origional 3Dfx drivers for quite some time.[B)]
Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 31 August 2003, 12:21:14
but i saw the geo assist only in win98
on 2000/xp there's no geo assist, or is there?
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 01 September 2003, 04:31:48
No geometry assist in the NT kernel, i.e. Windows NT/2000/XP.

Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 01 September 2003, 17:59:27
is there no way to make geo assist work under NT?
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 01 September 2003, 18:54:03
Ok, dude you are on crack!

There IS Geometry Assist, but is is the "Enable MMX. . . ." what do you think the Win9x drivers are providing Geomitery assist, thru the advanced instrution set of the pentium II or higher processor. This has nothing to do with the NT kernel especially since Win2000 came along it was redesigned form ground up (hope you weren't referring to NT4?) and it isn't limited like the previous of the kernel (Being NT 4).[B)][B)]

;) Belive me -- I tested this stuff at Intel, MMX and SSE do provide Geomertry assistance (though that is only 1 funtion) very well, I belive the reason it was called referred to as enable mmx (,etc.) is becuase they are providing Geometry Assist differntly (if not more effciently) through Win2000_XP due to they have far greater capabilities than any 9x core.[^]
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 01 September 2003, 21:22:17
^ So wtf are you saying? Is there or is there no Geometry Assist in the NT kernel? I know for a fact there is no Geometry Assist. The option's there, but non functional. Your best bet is to use 3danalyze. That's what I used with my Voodoo 5 before upgrading.

Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 02 September 2003, 14:25:05
Does geo assist also use 3DNow instructions?
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 03 September 2003, 06:59:44
1) So wtf are you saying?

No need to swear my firend this is only a friendly discussion I "your on crack" light heartedly, please -- I mean no offense.

2) Is there or is there no Geometry Assist in the NT kernel?
 
Geomerty Assist has nothing to due with the windows kernel at all -- HAHAHAHAHAH! You have much to learn.....that has to do with the *hardware* capabilities provdided by the drivers,not the operating system. If that were the case why buy a video card at all, apparently the "NT kernel" (as you refer to it) has it all covered.

3) I know for a fact there is no Geometry Assist. The option's there, but non functional.

It's the MMX option in Win2000/Xp....ohhhh......I mean "NT kernel". In 9x it is called the geometry assist option, differnt names becuase the algorithm is implelented in 2000_XP by using MMX,SSE,SSE2 which makes it faster, I tested theses features at the lab there -- the special instructions of the CPU -- especially SSE -- make geometry processing much faster, even if the video card doesn't support it.

Plus where is your proof to backup what you are saying -- do you have code snippets form the "NT Kernel" to proove it?

4) Your best bet is to use 3danalyze. That's what I used with my Voodoo 5 before upgrading.

3D analyze is mostly used by most to force software T&L so that most games that require it will run better. But hey if software emulation is better than using the hardware -- we -- whatever floats your boat.
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 03 September 2003, 07:03:20
3dfxFanatic - there is the "enable 3DNOW" option in the windows XP/2000 drivers.

That would be it.
Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 03 September 2003, 17:06:27
ok great!
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 03 September 2003, 19:59:58
Back to lecram25 - here is proof that I am right -- this is from the windows 9x help file:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Geometry Assist – This feature optimizes the geometry processing paths used by an
advanced CPU like an Intel® Pentium® III or AMD-K7™ when rendering 3D scenes, for
improved performance. Some 3D applications may also be able to use this assistance
to provide even greater visual quality or lighting effects. If any of your 3D
applications seems to become unstable with this feature enabled, then you may need
to disable Geometry Assist when using that program.
--------------------------------------------------------------------------------
NOTE: An Intel® Pentium® III or AMD-K7™ (or higher) is required for Geometry Assist.
Also, after making any change to this setting, you must restart your system for the
change to take effect.
--------------------------------------------------------------------------------
Enable (Reboot required) – Select this option to use Geometry Assist for increased
3D rendering performance.
Disable (Reboot required) – Select this option if one of your 3D applications
becomes unstable.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Plus have you ever seen the geomertry assist option in the Win2K drivers? No -- becuase if you read about the MMX/3DNow option, it is the same thing.
[B)][B)][B)][B)]
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 03 September 2003, 20:02:59
Besides I worked for Intel before,  I know what MMX,SSE,SSE2 can do - and funny thing is, I did test the geometry functions of SSE in the Pentium III processor and it would make these horrible video cards w/no acceleration perform quite well!
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 04 September 2003, 01:25:42
So tell me, how successful were you at enbaling Geometry Assist under NT/2000/XP?

Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 04 September 2003, 21:03:33
Dude you just aren't going to listen, I have given you this answer serveral times, and you keep asking the sam thing you did last time, and have *nothing* to back your self up, I however do have a lot of knowledge and info on this topic.

But to answer you - I have enable it several times and I'd do it again, very successfull!

You are just being ignorant, this converstaion is useless and is going nowhere, instead of agruging with me go ask on the people working on re-compiling the drivers for AmigaMerlin drivers, and they can't help you -- enjoy your ignorance!

I will re-iterate one LAST time! ~~ Windows 98 = Geoerty Assist ~~ Windows 2000 it is called "Enable MMX" or  "Enable 3Dnow". Damn dude!

In the words of FogHorn LegHorn "Go away boy, ya bother me."
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 04 September 2003, 21:06:07
Oh ... one last thing, if you are using NT4, HAHAHAHA! Upgrade to 2000 or XP - NT4 is **very** limited with games and if that is why you can't find what I am talking about, well go figure you aren't going to see it. NT4 is not a gaming OS, if you are not well....see previous message.....read sloooowwwly...
Title: AMIGAMERLIN 3.0 ????
Post by: 3dfxFanatic on 04 September 2003, 23:21:01
i have an athlon, so enabling both MMX and 3DNow! will improve geo assist preformance?
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 04 September 2003, 23:27:27
QuoteOh ... one last thing, if you are using NT4, HAHAHAHA! Upgrade to 2000 or XP - NT4 is **very** limited with games and if that is why you can't find what I am talking about, well go figure you aren't going to see it. NT4 is not a gaming OS, if you are not well....see previous message.....read sloooowwwly...

#1 Check the sig
and
#2 http://pub43.ezboard.com/fx3dfxfrm1.showMessage?topicID=15680.topic

^who's the ignorant one now?

EDIT: Or better yet, here you go....

http://pub43.ezboard.com/fx3dfxfrm2.showMessage?topicID=2695.topic


Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 05 September 2003, 02:06:59
I lied, I reply becuase it's soo hard not to with you .... HAHAHAHA and you're easy to laugh off...HEHEHEHE! :D

You're still the ignorant one, and calling me a dumbass in another forum, oh...geee...my beating heart be stilll...HAHAHAHA! Like I would take the to ro register to it reply ...HEHE! :D[}:)]

You're an idiot, if you have this "proof" why not just come out with it, rahter than draw this thing out as long as you did --- I was just using logic from what I read and saw for myself. But You required someone else to give you the answer rather then come up for it your self, and you didn't knwo why untill you asked -- so you really aren't as bright as you think you are! you're still foolish either way.

At least I could give you a reason why I thought what I did about geomertry assist, you couldn't. Also you were saying the "NT Kernel" (as you put it): "Is there or is there no Geometry Assist in the NT kernel?"

HAH! You moron, the kernel may not allow this BUT the funtion is not apart of the kernel, it has to do with the hardware.

You really just don't ever learn. Empty headedness on your part that's all I can chalk this up to. Ohhh -- and you got your buddies to call me a name.....ohhh.noooo...what should I do....am so.........laughing VERy hard at you both...HAHAHAHAHA:D

for future refrence, get the facts before arguing something -- "becuase you just know", and come out with it right away, otherwise hush puppy! This would've all eneded if you would've done this in the first place. Plus I said NT kernel was *Very* limited with gaming -- so I wasn't too far off the mark![^]

-End it- this conversation is quite bothersoe and is just filling up this post with pages of crud. End of conversation. I am not going to check this post anymore for AM3.0 news, since I will only find you here again.
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 05 September 2003, 03:04:20
You have to post carefully otherwise this topic will be close.
Thanks to all for keeping of the forum rules and spirit.

Bye bye

Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 05 September 2003, 04:31:51
Weird, I never called you a "dumbass". Strange that you'd make these things up...

Title: AMIGAMERLIN 3.0 ????
Post by: ArchAngelCD on 05 September 2003, 04:56:22
I won't even comment on this lecram25.
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 05 September 2003, 05:32:00
No problem, I respect you and your opinion ArchAngelCD.

Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 05 September 2003, 06:27:50
I think you all need to cool off [V]

It is OK you two (cpdubal and lecram25). you guys shouldn't get on each other like that is was just a discussion - to each their own, just be cool and take a deep breath. [8D]

It looks like the both of you have the same temper, whoo -- the sparks certainly flew. A forum shouldn't ever get this outta hand (AOL being the exception :D)

So you were right lecram, it's ok though - he sounds like he was piecing things together through logical evidence. Ain't nothing wrong with that, we all know a little of something but no one knows everything.

Might be good to close the topic since it is pretty muddied up.
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 05 September 2003, 06:43:47
omg! Do you have split personalities or something? before you were "cpdubal " and then changed to "Black_Out". And then you come around acting like a whole new person. I'm confused, please explain. [?]

Title: AMIGAMERLIN 3.0 ????
Post by: Amigamerlin on 05 September 2003, 16:09:45
Hello guys [}:)]
Calm Down !! in this board all MUST talk clean !! Ok ?  This is the First Rule !.

About Geometry Assistant. This is a feature present in win98 3dfx Driver and is usefull to emulate an HArdware T&L. Nothing else and are nothing to do with NT Kernel or something of this.
This feature can't be used under NT kernal (Like win2k WindowXP) because the S.O. prevent to have integral gestion of the peripherals filtering in a ring all the direct call !! then this kind of hacks can't be used.

Force 3dnow and Force MMx istruction reg tweack, at the moment, are useless because all the current DLL are already compiled tu use MMX and 3Dnow istruction.

I hope is all clear now !! (sorry but english is not my primary language).

After that .. please guys, calm down.

Amigamerlin
3DFXZONE MODERATOR
Powerd By Voodoo5 6000
Title: AMIGAMERLIN 3.0 ????
Post by: qrazi on 05 September 2003, 17:07:11
erm, not wanting to rush you, but when can we download the new 3.0 driver?

Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 05 September 2003, 20:11:17
lecram25 - Let it rest, this can only lead to more bad blood shed on this post.
besides, I have no idea what you are talking about.

This is not a sparing ring, AmigaMerlin gave us a definitive answer - which by the way I don't see any problems with your English speak it good enough by me :D , now we all know the situation with geometry and MMX/3Dnow.
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 06 September 2003, 02:56:12
So explain one thing to me...where are cpdubal's posts?
I believe that you are cpdubal and you finally realised that you made a huge mistake, so instead of being a man and saying that you were wrong and making a fool out of yourself, you decided to somehow change you screenname/handle and sort of make as if you were/are someone else. That's the only viable explanation I can come up with, seeing that cpdubal's name has vanished and your name has popped up instead. Nice try...

Title: AMIGAMERLIN 3.0 ????
Post by: Nightbird on 06 September 2003, 04:41:41
ok the guys,
you need to grow !

please, NOW, use Messenger, AOL, the emails... like you like but

here, back to the topic

[}:)]

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Network powered by 3Dfx and AMD
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Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 06 September 2003, 05:13:34
I'm over the issue right now. What I'm really confused about is why all of a sudden, it changed from "cpdubal" to "Black_Out".

QuoteIt is OK you two (cpdubal and lecram25). you guys shouldn't get on each other like that is was just a discussion - to each their own, just be cool and take a deep breath.

Yet if you look all over the thread, the username "cpdubal" is non existant. Anyone care to explain.

Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 06 September 2003, 11:51:56
Here's the thing.

I have formally put in a request to web master to delete my account, because if this is what it takes to end whatever hostility you have for me, then ... see ya ... this is not very productive to starts fights mr lecram25.

Signing off this forum for the last time -- short time I have been here -- goodbye sir.

To AmigaMerlin I request that you delete any posts by cpdubal, myself and lecram25, this will keep the topic on track and will embarrass you less by keeping these feeble comments out of your forum, and it will be more productive/less muddy.
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 06 September 2003, 18:39:28
^It is funny that you would say that. Because cpdubal's posts are nonexistant. That's the thing that needs to be cleared up. And Black_Out, I don't appreciate this at all...AT ALL. I think one of the admins needs to do something about this. I don't enjoy being harrassed!

(http://my.fit.edu/~mmichael/notimpressed.PNG)

Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 07 September 2003, 00:52:53
lecram, Black Out, this is getting really annoying.  lecram, as far as i can tell, you are wrong, but even if you are right, what does it matter? you get geometry assist with 9x, you get MMX and 3DNOW acceleration with 2k/XP. so just drop it. would a forum admin please delete this trash that is clogging up this "informative" forum? i would like to know when AM 3.0 will be available, not have to got through 5 pages of this crap. besides, lecram doesnt even have a voodoo 4/5, at least not that he shows in his signature. the only reason he's here, imoho, is to fight about this issue, which doesnt even matter.

when the sun goes down, the music turns up...
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 07 September 2003, 01:11:06
QuoteAbout Geometry Assistant. This is a feature present in win98 3dfx Driver and is usefull to emulate an HArdware T&L. Nothing else and are nothing to do with NT Kernel or something of this.
This feature can't be used under NT kernal (Like win2k WindowXP) because the S.O. prevent to have integral gestion of the peripherals filtering in a ring all the direct call !! then this kind of hacks can't be used.

What part of Amiga's post didn't you understand? I know he's not the best in the English department, but really. It seems pretty clear to me.

And just in case you decide to edit your post and make me look like a f001...

Quotelecram, Black Out, this is getting really annoying. lecram, as far as i can tell, you are wrong, but even if you are right, what does it matter? you get geometry assist with 9x, you get MMX and 3DNOW acceleration with 2k/XP. so just drop it. would a forum admin please delete this trash that is clogging up this "informative" forum? i would like to know when AM 3.0 will be available, not have to got through 5 pages of this crap. besides, lecram doesnt even have a voodoo 4/5, at least not that he shows in his signature. the only reason he's here, imoho, is to fight about this issue, which doesnt even matter.


Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 08 September 2003, 21:51:08
For starters, I think almost everyone would agree that you're doing a good job of making yourself look like a fool. Second, here's a qoute from the 3dfx tools help file for windows 9x:
QuoteGeometry Assist – This feature optimizes the geometry processing paths used by an advanced CPU like an Intel® Pentium® III or AMD-K7™ when rendering 3D scenes, for improved performance. Some 3D applications may also be able to use this assistance to provide even greater visual quality or lighting effects. If any of your 3D applications seems to become unstable with this feature enabled, then you may need to disable Geometry Assist when using that program.

NOTE: An Intel® Pentium® III or AMD-K7™ (or higher) is required for Geometry Assist. Also, after making any change to this setting, you must restart your system for the change to take effect.


If that doesn't mean that it use MMX and 3D-NOW, I dont know what it does, and I really dont care.
also, you really like to try to get people riled up, dont you? i found your post trying to piss off dan borga, who's volunteered a lot for the new Amigamerlin 3.0 drivers. You must realize that this forum is a service to voodoo users like ourselves, since nVidia refuses to support this line of cards which they have purchased. so please, dont abuse this system with needless arguements about things that dont matter, just be thankful we have as many people and as many resources here to help us as we do. Finally, Amigamerlin 3.0 doesn't even have the Force MMX/3DNOW or the Geometry assist options, so the point of this argument is completely mute.

when the sun goes down, the music turns up...
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 08 September 2003, 22:55:03
First off, you seem completely illiterate. AMIGA CLEARLY said that Geometry is non existent in the NT kernel. Meaning, Windows NT/2000/XP. All Amiga did was to justify my point. You really must be thick headed. And I'll quote him again...

QuoteAbout Geometry Assistant. This is a feature present in win98 3dfx Driver and is usefull to emulate an HArdware T&L. Nothing else and are nothing to do with NT Kernel or something of this.
This feature can't be used under NT kernal (Like win2k WindowXP) because the S.O. prevent to have integral gestion of the peripherals filtering in a ring all the direct call !! then this kind of hacks can't be used.

Force 3dnow and Force MMx istruction reg tweack, at the moment, are useless because all the current DLL are already compiled tu use MMX and 3Dnow istruction.

Notice the "This feature can't be used under NT kernal (Like win2k WindowXP) because the S.O. prevent to have integral gestion of the peripherals filtering in a ring all the direct call !! then this kind of hacks can't be used."

And that the Force 3dnow/mmx instruction set are useless. It seems VERY clear to me. And besides, geometry assist is just a form of software tnl, and emulation. It makes games an apps think that the card has hardware tnl.

"Finally, Amigamerlin 3.0 doesn't even have the Force MMX/3DNOW or the Geometry assist options, so the point of this argument is completely mute."

So how exactly is the point of the argument mute? If you READ the thread carefully, my first post about this whole issue stated that geometry assist does NOT exist under the NT kernel. So I couldn't care less if it's in the drivers or not, I rather use 3danalyze with my 6k anyway.

"i found your post trying to piss off dan borga"

And how and where exactly was I trying to piss off Dan?
Man, you people see what you want to see.

So you take a quote from the 3dfx tools help file. And so what? How does that help the topic? It says NOTHING about tnl. The geometry assist options was a software work around for VSA cards so that they would somewhat compete with the Geforce2 in the 'tnl market'. 3dfx focused more towards FSAA on the VSA series while nVidia went for TnL, hence the first GPU (graphics processing uniy).
Before you start posting, I think you should do just a little research first. You're making yourself look like f001.

This guy sounds like another cpdubal clone...





Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 09 September 2003, 01:57:46
look, i really dont give a sweet ****. fine, you are rightr and everyone else is worng. happy? now shut the fuk up cause we dont wanna hear it. maybe you have the time to research all the features offered by your voodoo, but if i had that kinda time i'd get another job and buy a new card instead of trying to nigger-rig the old one.

when the sun goes down, the music turns up...
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 09 September 2003, 02:01:19
Quotenigger-rig

Such language...

Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 09 September 2003, 02:04:06
QuoteOriginally posted by lecram25

ass
no worse than yours

when the sun goes down, the music turns up...
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 09 September 2003, 04:31:23
Wow, you're really on something...No where in this thread have I written the word "ass".

Quoteno worse than yours

And yes, your word is worse than mine.



Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 10 September 2003, 03:52:26
nah, i got it from another forum that you posted in. cant remember which one at the moment, just stumbled accross it. anyways, if you dont like "nigger-rig", would "afro-engineer" be more appropriate?

when the sun goes down, the music turns up...
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 10 September 2003, 20:02:53
lol, if I had to take those words and post them in another forum, you'd be BANNED for life. lol, they'd port scan your ass to death.

Title: AMIGAMERLIN 3.0 ????
Post by: Nightbird on 10 September 2003, 20:21:13
hum, i count now 2 pages useless in this topic

this is sufficiant...

back to the topic !

[}:)]

__________________________________________________

Network powered by 3Dfx and AMD
__________________________________________________



Title: AMIGAMERLIN 3.0 ????
Post by: amp_man on 11 September 2003, 21:57:23
only 2 pages? i could have sworn there were more. anyways, if u wanna go ahead and delete all this crap, i dont think it's of any use to anyone
Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 12 September 2003, 23:41:26
There are more than 2 pages by my count as well, it's become useless, by all means delete away it's just completely useless flapdoodle, folly, foolishness, hot air, insanity, irrationality, jazz, jive, ludicrousness, ridiculousness, senselessness, silliness, stupidity, unreasonableness bird poop.[V]

AKA - hogwash, rubbish, trash.[xx(]
Title: AMIGAMERLIN 3.0 ????
Post by: lecram25 on 12 September 2003, 23:56:58
You're a real piece of work. You say that I do not know what I am talking about, yet at the end of the day, who was right? Me. I was right about the Geometry assist; even Amiga confirmed what I was saying, and tons of other people too. So instead of taking it like a man, you resort to saying that I'm a complete idiot and that I know not what I talk about. Also, you tend to clone yourself: cpdubal/BlacK_Out anyone? You know who you remind me of, "StLunatic" from x3dfx (who knows, you guys are probably, like Elvis would out it: "one in the same"; YOU NEVER QUIT. So I think it is about time to crawl back into that little hole you came out of...and DROP IT...

Title: AMIGAMERLIN 3.0 ????
Post by: Black_Out on 13 September 2003, 00:08:24
Well, since we've (all) already gone there......and these postings amount to white trash and should be deleted. . .

Hold on while I roll on the floor laughing. .HEE HEE HEE :D .. no one brightens my day like you, know why? -- you know how to make me laugh, you tickle me silly.[:o)][:o)][:I][:I]:D :D
----------------------------------------------------------------------
This topic is no longer usefull, full of fights and not relating to the topic. This thing is dead.
Title: AMIGAMERLIN 3.0 ????
Post by: Glide on 13 September 2003, 18:03:22
Topic closed.

- Black_Out, lecram25: you have a warning. You have to change if want be in this Community.

Thank you.


Bye bye