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Topics - AntiMatter_16

#1
I'm having a problem with my Voodoo3 and Quake III. It will not let me select the voodoo (glide) rendering in the setup menu. I was originally using XP and the SFFT 34 drivers, but then reinstalled Win98 with the lastest Amiga Merlin drivers. Still no go. Homeworld also won't let me select the 3dfx rendiner. Both games will let me run the OpenGL rendering, but it's really REALLY slow. Unreal Tournament lets me select the Glide Rendering, but it's helluva slow as well.

I tried using these dlls, that PS47 mentioned, but it didn't fix my problem...
#2
What would it take to build a set of voodoo2 drivers from the ground up to be compatible with windows XP Direct3D, OpenGL, and GLide? I don't know much about the D3D and voodoo2 problem. Is it possible to solve it from a software level if it was started from scratch? Or is there some sort of conflict between how Windows XP handles hardware and the hardware of the Vooodoo2?