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 24.09.2008   GV-N26OC-896H-B, ecco la GeForce 260 GTX OC by GIGABYTE
 

GIGABYTE ha lanciato di recente la scheda grafica di fascia alta siglata GIGABYTE GV-N26OC-896H-B. La nuova soluzione del board maker taiwanense è basata su una revisione della gpu GeForce 260 GTX che rende disponibile un numero superiore di processori di streaming (216 vs 192) rispetto al chip reference e supporta un regime di funzionamento che prevede una frequenza operativa del core superiore a quella della versione standard.

GIGABYTE non ha variato la dotazione di memoria locale, che resta pari a 896MB di G-DDR3, e l'ampiezza del bus tra gpu e RAM, pari a 448-bit. Tra le tecnologie supportate dalla nuova GV-N26OC-896H-B, che è naturalmente particolarmente votata per l'utilizzo in ambito 3D Gaming, segnaliamo NVIDIA Lumenex Engine e AntiAliasing a 16X, High Dynamic Range (HDR) Lighting a 128-bit e CUDA (Compute Unified Device Architecture).

La dotazione di una uscita dual-DVI rende possibile la realizzazione di uno scenario in base al quale il sistema può simultaneamente riprodurre un filmato su disco Blu-ray in High Definition ed eseguire un video game di ultima generazione con livello di dettaglio grafico elevato.


[Immagine ad alta risoluzione]


Taipei Taiwan, Sep. 16, 2008 - GIGABYTE UNITED INC., a leading manufacturer of motherboards and graphics cards, today launched their next generation graphic accelerators, the GIGABYTE GV-N26OC-896H-B, equipped with NVIDIA's latest GeForce GTX 260 OC graphics processor. Delivering a 5-10% performance boost over the previous GeForce GTX 260, the GeForce GTX 260 OC with its 216 stream processors and 448bit, 896 GB GDDR3 memory provides a sophisticated level of 3D game rendering to take your game play to the next level. Supporting HDCP (High-bandwidth Digital Content Protection) and Full HD to 1,080P, the GIGABYTE GV-N26OC-896H-B also provides the highest quality, High-Definition video for the ultimate home theater experience.

Supporting NVIDIA’s PhysX Technology, the GIGABYTE GV-N26OC-896H-B enables a totally new class of physical gaming interaction for a more dynamic and realistic experience with the NVIDIA GeForce GTX 260 OC. In addition to providing a completely unique gaming experience, it also compliant with CUDA (Compute Unified Device Architecture) Technology, unlocking the power of the processor core of the GeForce GTX 260 OC to accelerate the most demanding system tasks such as video transcoding for an up to 7x performance enhancement over traditional CPUs.

The GIGABYTE GV-N26OC-896H-B also feature NVIDIA's latest advanced Lumenex Engine Technology, delivering stunning image quality and floating point accuracy at ultra-fast frame rates. The latest 16x Anti-aliasing Technology provides lightning fast, high-quality anti-aliasing up to 16x sample rates, which helps to eliminate jagged edges. 128-bit floating point High Dynamic Range (HDR) Lighting supports twice the precision of prior generations for incredibly realistic lighting effects with support for anti-aliasing.

Integrated with industry leading 3-way NVIDIA SLI Technology, the GV-N26OC-896H-B offers amazing performance scaling by implementing 3-way AFR (Alternate Frame Rendering) for the world's fastest gaming solution under Windows Vista with solid, state-of-the-art drivers. With DirectX 10 support and adopting the latest Unified Shader architecture with full support for Shader Model 4.0, the GIGABYTE GV-N26OC-896H-B is able to deliver the most realistic gaming effects and lets users take full advantage of all the advanced features Microsoft Windows Vista Premium, including the full Aero Interface.

The GIGABYTE GV-N26OC-896H-B is equipped with NVIDIA PureVideo technology and supports Dual Dual-Link DVI, transforming your home theater into the latest highest quality, High-Definition cinema. Whether playing your favorite game at max settings, or watching the latest Blu-ray DVD movie, the GIGABYTE GV-N26OC-896H-B has the power to immerse you in the experience.





Source: GIGABYTE Press Release
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Tags: geforce  |  gigabyte  |  gtx  |  overclocking

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