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 10.02.2008   Valve esalta Steam e i suoi 15 milioni di account
 

Con il comunicato stampa di seguito allegato Valve, azienda operante nel settore dello sviluppo dei game e della tecnologia ed essi correlata, nota al grande pubblico per la realizzazione della saga di Half-Life, ha annunciato con orgoglio che ha superato la soglia dei 15 milioni il numero di account sottoscritti presso il suo Steam, piattaforma multimediale Web based che offre una ampia gamma di servizi tra cui multiplayer e file downloading.

Ancora, l'anno che è appena trascorso ha confermato la crescita delle vendite dei game, il cui volume è aumentato del 158% nel periodo natalizio, attraverso l'infrastruttura offerta da Steam ed ha visto il debutto della Steam Community, mediante la quale Valve si propone di offire supporto per i nuovi, tra cui Left 4 Dead, e i vecchi game.


Leading Platform for PC Games Building Phenomenal Annual Growth

February 7, 2008 - Valve today announced that Steam, a leading platform for PC games and digital entertainment, has surpassed 15 million accounts and realized year-over-year sales growth of 158% through the holiday season. The year also marked the debut of the Steam Community and launch of several best-selling and critically-acclaimed titles such as Call of Duty 4, Bioshock, and The Orange Box. Throughout 2008 more Community features will be introduced to support existing games as well as new titles such as Valve's Left 4 Dead.

Also new for Steam in 2008 is Steamworks, giving game developers access to game features and services available on Steam ranging from product key authentication and copy protection to auto-updating, social networking and matchmaking. Most importantly, the game features and services available in Steamworks are free of charge and can be used for both electronic and tangible versions of games.

"PC gaming is thriving, and has evolved into an era of constant connectivity," said Gabe Newell, president of Valve. "That connectivity gives us the ability to have a much better relationship with customers, not just for delivering our games, but across all aspects of our business - including the design, development, and support of our games. Features like Guest Passes, Free Weekends, Gifting, and the Steam Community have been very well received both by customers and the developers who are using Steam. We are accelerating our release of new functionality in the next year as well as finding new ways to work with our partners such as the release of Steamworks, which allows them to bring the many benefits of Steam to their packaged products."





Source: Valve Press Release
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Tags: steam  |  valve

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