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 12.05.2005   Far Cry 64 bit - Screenshot e Benchmark
 

Il sito AMDZone ha pubblicato un'interessante analisi del gioco Far Cry nella versione a 64 bit: questa si differenzia dalla classica a 32 bit essenzialmente per la resa grafica mentre le prestazioni sono pressocchè allineate.

Segue l'elenco completo ed ufficiale delle novità introdotte nella nuova release:

Far Cry 64-Bit Additions/ Enhancements:

All Levels:
Improved terrain textures
Increased view distance
Offset bump mapping added for rock and stone objects
More insects and birds

On the Pier Level:
New beach road with additional vehicle
Barrel storage camp
Opened more space to explore

Pier and Boat:
New terrain textures with shader (next-gen technology)

Two New 64-bit only Multiplayer levels:
Stronghold
Gorge

Le sessioni di testing, eseguite con Athlon 64 3800+, 1GB di memoria OCZ Gold VX PC3200 e con la scheda grafica Leadtek Geforce 6800, hanno fornito queste misure:

640x480 1024x768 1600x1200
32 bit 71.14 71.21 66.18
64 bit 69.81 69.74 65.20


Esse evidenziano come il maggior dettaglio complessivo rallenti leggermente l'elaborazione del sistema.

E' tuttavia interessante l'incremento qualitativo della resa grafica dove divengono più netti gli effetti grafici: seguono due screenshot che mostrano come l'esecuzione del bump mapping introduca, nella versione a 64 bit, dei riflessi sulla roccia assenti in quella a 32 bit.

Far Cry - 32 bit

Far Cry - 64 bit



Collegamenti


Tags: benchmark  |  bit  |  far cry  |  screenshot

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